Steam PC game sales more than doubled in 2011

Valve has a reputation of keeping concrete sales numbers of its Steam PC game download service to itself. However, it does sometimes open the door a little to reveal some info about what's happening with Steam. Today, Valve sent over an email press release revealing that overall, PC game sales on Steam increased by more than 100 percent in 2011. Valve says this this is the seventh year that PC game sales have more than doubled on the Steam service.

Valve also said that the amount of content that was delivered via Steam was over double the amount in 2011 compared to 2010. Valve said it served 780 petabytes of data in 2011 worldwide. In order to keep up with the massive increase in bandwidth, Valve also doubled its own server capacity in 2011 along with launching a new "content delivery architecture" that Valve says improved download rates for its users.

Valve now says that Steam has over 40 million registered users. As we previously reported, over 5 million concurrent users were online using Steam at one point earlier this week. In game trading of virtual item, which began in 2011, has resulted in over 19 million items being exchanged by Steam users.

Valve also gave an update on its Steamworks game development tools. Over 400 games now support Steamworks and 14.5 mil copies of Steamworks-based games were registered in 2011, which is a 67 percent increase from 2010.

In 2011, Valve announced plans to launch a "Big Picture" mode for Steam that would allow the client to be used on larger displays and televisions. In today's press release, Valve said the company is still "preparing" to launch the Steam Big Picture UI but did not give a launch date for that service.

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I've purchased 40 games in 2011, which is pretty insane. It's a love and hate relationship with Steam. Steam has improved over the years and although the odd game will crash on Steam... I'd still purchased more games on Steam than EA's Origin.

I'd like to know how much money Valve has made off of TF2 items mostly Keys. I've seen them do a "sale" of those items before but it would be a very nice thing if they did a 2 week sale at $1.49/Key - that would really shake up the economy they've built in that game and to be honest needs to happen as they are causing their own inflation of values of larger items by not releasing a steady stream of them much like they did at Xmas last year doing free key for all.

They make so much money and yet their support sucks. In one of their december sales I tried to buy a game as a gift with my credit card. It told me there was an error and to try again. I tried again with paypal and it worked this time. I ended up with 2 gifts because the credit card transaction actually went through. I contacted support they took 4 days to resolve this. They acted like it was my fault and offered to credit my account as a "one-time customer service gesture". Thanks Valve.

What problem are you getting? I've run it on Windows 7 SP1 x64 and the Windows Developer Preview without issues, jumplists working and everything.

Amarok said,
Steam is pretty amazing. 90% of my game purchases now are through them.

Same here, scary in some ways. I never want to lose my account!