Fraps 3.4.0
Fraps is a universal Windows application that can be used with all games using DirectX or OpenGL technology. In its current form Fraps performs many tasks including: Benchmarking Software - See how many Frames Per Second... More...
Fraps is a universal Windows application that can be used with all games using DirectX or OpenGL technology. In its current form Fraps performs many tasks including: Benchmarking Software - See how many Frames Per Second... More...
More than 3 years on, Opera have released a public preview build of their browser, with a standards-based 3D canvas implementation using WebGL for Windows. In 2007 they had released a preview build showing an... More...
The reason why OpenGL was not ever officially supported by Microsoft was because of Direct3D. Direct3D is Microsoft's driver model whichis intended to make OpenGL unnecessary. However many games and applications use OpenGL even today.... More...
Microsoft's current plan for OpenGL on Windows Vista is to layer OpenGL over Direct3D in order to use OpenGL with a composited desktop to obtain the Aeroglass experience. If an OpenGL ICD is run -... More...
Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL have been defined by vendors and groups of vendors. The extension registry is maintained by SGI and contains specifications for... More...
Today Silicon Graphics and the OpenGL Architecture Review Board (ARB) announced OpenGL 2.0 at the SIGGRAPH 2004 tradeshow. This news isn't just exciting for OpenGL 2.0 developers but also for users. Already OpenGL... More...
The news site ITMedia has put two-and-two together and come up with the possibility that Sony's PlayStation 3 console will use the OpenGL API as a base for games development. Using a number of sources... More...
Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL, have been defined by vendors and groups of vendors.The extension registry is maintained by SGI and contains specifications for all... More...
Thanks Jadison for the email. Robert Richmond from XtremePcCentral writes a comprehensive article about the upcoming OpenGL 2.0 standard and what to expect from it."OpenGL has been a primary component of three dimensional rendering technology... More...
Just in time for the 10th anniversary of OpenGL, the OpenGL Architecture Review Board (ARB) announced the ratification and release of the OpenGL 1.4 specification. Developed to provide more realistic graphics with... More...
Oooh, imagine the possibilities... Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL... More...
ATI has released a new OpenGL driver library to correct issues with Soldier Of Fortune 2: Double Helix. On levels where snow/fog effects are displayed the screen would display a blue tint. ... More...
This article written by Promit Roy outlines the structure, strengths and weaknesses of OpenGL and Direct 3D. For many years now, the question "Which should I use: Direct3D or OpenGL?" has elicited... More...
Ripped from Warp2Search Hey, guys, there's a cool new GeForce3 demo written by Simon Green at NVIDIA. It's based on Jos Stam's stable fluid solver. One of the... More...