TechSpot: 8 Free to Play Games That Are Too Good to Be True

The gaming world is making a dramatic shift towards free to play games. Of course, full price retail titles still make up for a majority of releases on the PC and most other platforms, but playing a quality game without cracking your wallet open is a completely viable option nowadays.

Most free video games offer at least some form of in-game purchases, designed to extend the experience and serve as a steady revenue stream for its creators. But a free to play game made right will allow players to enjoy everything it has to offer, while keeping monetary transactions completely optional.

We’ve combed through the Internet to bring you the very best PC games pushing forward the free-to-play model -- and making a good name for it, too.

Read: 8 Free to Play Games That Are Too Good to Be True

These articles are brought to you in partnership with TechSpot.

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21 Comments

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I tried futility to install Star Wars and just gave up after a couple of days. Apparently I'm not alone and not missing much anyway.

So the developers of F2P model obviously need money and depend on in-game purchases, DLC etc to get revenue. And the hope is the game will be so good you have to pay to unlock content.

So really its no different from shareware model of the past which was how most games used to be distributed.

Neverwinter?
Star Trek: Online?
Everquest II?
Age of Conan?
Mechwarrior Online?
Vanguard?
Wizardry Online?

Edited by ir0nw0lf, May 10 2013, 1:13pm :

ir0nw0lf said,
Neverwinter?
Star Trek: Online?
Everquest II?
Age of Conan?
Mechwarrior Online?
Vanguard?
Wizardry Online?

Half Of those are awful

The link seems to have 404'd now.

On the topic of SW:TOR, the entire story is awesome right up till 55. The endgame.... It's still lacking a fair bit of the basics, but it seems to be moving in the right direction. Operation (raid) fight mechanics require more than just face rolling the keyboard now, and hard mode and nightmare mode content do give it a bit more life. Gear progression for pve has been redesigned so that it'll slow down even the most hardcore group of players compared to how it used to be.

The devs seem to be listening to the community right now (though you can't please everyone) though the cartel market( cash shop) seems to feature quite heavily in non major content patches, though thankfully no pay to win requirements. It's all cosmetic stuff.

I prefer it where a game begins as a paid system & if it does well, then it is made f2p with buyables that don't negatively effect gameplay. (Like TF2/LoL). When a game starts out as free to play, they seem to often be worse than a normal retail game, and/or have paid addons that are practically required to have a good experience. Not fun.

ChristopherSmith said,
I prefer it where a game begins as a paid system & if it does well, then it is made f2p with buyables that don't negatively effect gameplay. (Like TF2/LoL). When a game starts out as free to play, they seem to often be worse than a normal retail game, and/or have paid addons that are practically required to have a good experience. Not fun.

Dota2 would like to have a chat with you

Knew that TERA and Star Wars: The Old Republic are going to be free-to-play, but didn't known they already are. Which one of the two are worth a try?

If you enjoyed the KOTR games the mmo is worth a bash. The first 10-20 levels of each class play like a solo KOTR run. After that re-roll and play one of the other classes afaik the end game is rubbish.

Dont bother with SWTOR, the free to play restrictions cripple the game so much that I dont even want to recommend it to anyone. Because the content and gear grind is so bland I cant justify spending money to even sub to this game.

Tera on the other hand has been fun with free to play but thats only if you got a founders account which takes away most of the free to play restrictions and gives you a nice mount.