TechSpot: AMD Mantle Performance Test in Thief & Battlefield 4

AMD announced its Mantle API last year as a method of improving performance in games by allowing them to use your CPU and GPU more efficiently. Although AMD says Mantle will be an open API, the company has yet to make its specification public. For now, Mantle is limited to parts built on AMD's 28nm GCN architecture from the R9 290X to the R7 260X.

The biggest news for Mantle since being announced has been support from DICE's Frostbite 3 engine (and by extension, Battlefield 4). Recently that support expanded to Eidos' Thief as well, and additionally Crytek revealed at GDC 2014 that CryEngine will support it too.

AMD says its latest update is of "tremendous benefit to a large cross-section of the gaming public" so we are keen to check it out.

Read: AMD Mantle Performance Test in Thief & Battlefield 4.
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On my system, I get an increase in frames by almost 50% in Thief.
Yeah, I am CPU limited, Radeon R9 290 and a AMD Phenom X6 with 2.8GHz.

I think Mantle is great. Yeah sure, "no one runs a combo like that, a real gamer want's to have a good CPU too".
But on an older system, Mantle can get you really a good performance boost just by switching out the graphics card.
Whatever DirectX 12 brings to the table is too little, too late, imo. I see a desperate attempt to get the attention away from Mantle in Microsofts announcement.

Oh, my brother sees a similar boost, same graphics card, i7 processor. But also an older one. Have to check with him which one it is exactly.

TechSpot seems to be a really useless review site. All I wanted to do was jump to the final conclusions page, but looks like they force you to go through every single page of the review. Probably want to push as many ad impressions as possible. Damn annoying, am gonna avoid it in future.

Romero said,
TechSpot seems to be a really useless review site. All I wanted to do was jump to the final conclusions page, but looks like they force you to go through every single page of the review. Probably want to push as many ad impressions as possible. Damn annoying, am gonna avoid it in future.

True. All that BS just for telling us that Mantle is worthless... :/ for a lick metal API, 5% gain is worthless IMO)

aleb said,

True. All that BS just for telling us that Mantle is worthless... :/ for a lick metal API, 5% gain is worthless IMO)
Yeah, and the gain mostly seems to be for sucky AMD CPUs to enable them to somewhat match the far better performance of Intel. Not just that, I read Mobius Enigma's link above and Nvidia managed to do better than Mantle with simply a more optimized DX11 driver. Makes me wonder what the big fuss was about Mantle anyway.


Final Thoughts
So far, Mantle isn't proving to be that groundbreaking. With AMD's API enabled, we only get another 5% performance out of Battlefield 4 using a Radeon R9 290X and an Intel or AMD processor. We found the same result in Thief using Intel's CPUs but AMD's benefited with up to 67% more performance by using Mantle at 2560x1600, though this is largely because AMD processors perform poorly in Thief to begin with

In a way, Mantle proved some things we already knew: AMD's Bulldozer and Piledriver CPUs are inferior for gaming and DirectX 11 API processors such as the Intel Core range can push graphics cards such as the R9 290X to the limits in modern games such as BF4. Core i3 through i7 owners can hope to see a 5% boost (a few fps) with Mantle but that's not enough to recommend it over the more mature DirectX 11 API for now.

LOl basically they´re saying, stick with Intel processor :laugh:

While I don´t bite into the hype, even if its 3FPS, it does show that with more optimizations, better drivers, etc. gains CAN be had.

Enron said,
So I take it that Mantle's marketing hype is now... dis-mantled?

Nah, there are some thing important to Mantle, but they don't go much further than what was already available in DX11 especially with WDM 1.3 drivers.

DX12 is supposed to go past DX11 and Mantle and add in a lot more comprehensive low level access features that will work across GPU vendors.

(Things the XB1 team and MS engineers learned and developed are at the heart of DX12, just as DX10/11 came from the Xbox 360 team.)

So is the benefit of mantle cross platform gaming then? Im not sure exactly what it adds to the industry, cause its not really performance gains that an incremental dx update would provide?

Beyond Godlike said,
So is the benefit of mantle cross platform gaming then? Im not sure exactly what it adds to the industry, cause its not really performance gains that an incremental dx update would provide?

You are looking too close to the numbers. Mantle can give a 50% boost in some cases. Mantle isn't some black magic that magically increases your performance but to limit CPU overhead with instructions. Also, Mantle is still only days and AMD stated in January that it would take time for the performance increases to be seen on all GCN based cards.

Major DirectX launchers usually come with a new version of Windows as well, and since Microsoft like to release OS's just before the holiday season then you could argue that Microsoft is holding DX12 for Windows 9 possibly? More incentive to trap certain DX12 features in a newer version of Windows.

Astra.Xtreme said,

You forgot the /s tag.


No I didnt, I have a GTX760 and as with my previous Nvidia card, I'm very dissapointed at the state the drivers are right now.
My Radeon HD3450 had far superior drivers then the current Nvidia drivers. And that was 4+ years ago.

Shadowzz said,

No I didnt, I have a GTX760 and as with my previous Nvidia card, I'm very dissapointed at the state the drivers are right now.
My Radeon HD3450 had far superior drivers then the current Nvidia drivers. And that was 4+ years ago.

My experience has been just the opposite. I've had 2 ATI cards in the past (both HD5xxx something) and they were nothing but nightmares. Driver crashes, instabilities, etc. I believe it was a GTX 460 that I moved to and magically everything was perfect. I've had nothing but Nvidia since and haven't had a single issue. The GTX 680s in SLI that I have now are wonderful.

Regardless, AMD cards tend to eat a lot of power and run hot, so even if they had their drivers game together, I'd still prefer Nvidia for those reasons.

They said that so far, Mantle isn't proving to be that groundbreaking. Only 5% performance increase? WTF. Hopefully, DX12 will bring us real performace, like 200% or so, bringing new life to old generation GPUs (leaks say battefield 4 ultra on gtx 240 at 50+fps)... AMD is doomed on both CPU and GPU, and of course that is bad for competition :(

What leaks are you talking about? Microsoft doesn't even know what dx12 will be it might as well be called 11.2.1 or 11.3 (the DX version numbering lost its purpose after dx9) all they did was announce an announcement to get some attention and you are already spreading ########.

Zaic said,
What leaks are you talking about? Microsoft doesn't even know what dx12 will be it might as well be called 11.2.1 or 11.3 (the DX version numbering lost its purpose after dx9) all they did was announce an announcement to get some attention and you are already spreading ########.

yeah, 200%!!!! Wtf? Never gonna happen

aleb said,
They said that so far, Mantle isn't proving to be that groundbreaking. Only 5% performance increase? WTF. Hopefully, DX12 will bring us real performace, like 200% or so, bringing new life to old generation GPUs (leaks say battefield 4 ultra on gtx 240 at 50+fps)... AMD is doomed on both CPU and GPU, and of course that is bad for competition :(

You sound like every other nVidia user out there: Trashing Mantle because it's only supported on AMD GPU's, but then again, nVidia can support it in future if they choose to.

I certainly got a FPS boost with Mantle and AMD isn't finished on the performance side of things with Mantle with it's GPU drivers. A review in a year will be a better comparison.

Also, you can give crap about Mantle all you want, but clearly AMD have stirred up trouble and Microsoft want to respond with DX12 (which is slated for the Holiday season next year - 18 months away probably). So either way, you can thank AMD for showing competition and improving products for all people, directly or indirectly.

I'm no fanboy of either, and if anything I always have erred on the side of AMD with my GPU purchases, but the 200% improvement thing is just never going to happen.

Also, MS were working on the initial framework of DX12 way before Mantle was announced, sick of seeing this as its been absolutely refuted due to the timescales involved. DX12 is NOT a response to Mantle, they both respond the underlying issue they both try to solve, its just that one was announced before the other.

duddit2 said,
I'm no fanboy of either, and if anything I always have erred on the side of AMD with my GPU purchases, but the 200% improvement thing is just never going to happen.

Also, MS were working on the initial framework of DX12 way before Mantle was announced, sick of seeing this as its been absolutely refuted due to the timescales involved. DX12 is NOT a response to Mantle, they both respond the underlying issue they both try to solve, its just that one was announced before the other.


But now both are competing for the best performance gain :)

Tony. said,

You sound like every other nVidia user out there: Trashing Mantle because it's only supported on AMD GPU's, but then again, nVidia can support it in future if they choose to.

I certainly got a FPS boost with Mantle and AMD isn't finished on the performance side of things with Mantle with it's GPU drivers. A review in a year will be a better comparison.

Also, you can give crap about Mantle all you want, but clearly AMD have stirred up trouble and Microsoft want to respond with DX12 (which is slated for the Holiday season next year - 18 months away probably). So either way, you can thank AMD for showing competition and improving products for all people, directly or indirectly.

Again, Mantle doesn't do much more than what DirectX 11 itself already allows, as MS added in several low level access features.

http://www.tomshardware.com/ne...t3d-optimization,26381.html

Thanks for the link of the review in the external site.
Right click, Copy link , Control + T, Control + V ;)

Why do you want to go to such an extent to remove the Referrer? Specifically making your process to read an article harder seems strange. Why do you want to remove the Referrer? Has Neowin spurned you in some way?

aleb said,
No website referrer in my way

There's addons for that sort of thing if you want to remove/forge referrers, don't lose the convenience shortcuts like middle-click that way.

Max Norris said,

There's addons for that sort of thing if you want to remove/forge referrers, don't lose the convenience shortcuts like middle-click that way.

It's ok, I dont have middle button in my laptop but sometimes I use my arc touch mouse. Thanks I will check out those plugins.