Terminal Reality hope changes won't dampen Ghostbuster sales

Following yesterdays surprise announcement, Terminal Reality VP Joe Kreiner is optimistic the games sales won't be affected by the confusion.

"We do not want the consumer to be confused as that can hurt sales. Our hope is that this is a transparent change to the gamer and that the desire to play the next authentic chapter of Ghostbusters is a draw that overcomes any complications."

Sony's decision to publish the anticipated game as a timed exclusive in PAL territories left a cloud of uncertainty over the Xbox 360 and Wii versions, but Atari have since confirmed the game will ship later in the year for non-Sony consoles.

"All I can say from the Terminal Reality perspective is that the game is done on all platforms. We are really pleased with the final result and happy that it is ready for the fans on every platform whenever the decision is made to release it," reassured Kreiner.

The North American release schedule remains unscathed, and all versions are due for release on June 16.

Report a problem with article
Previous Story

Microsoft changes 'Windows Genuine Advantage' name

Next Story

Future App Store submissions must now be OS 3.0 compatible

13 Comments

Commenting is disabled on this article.

It will affect sales until its out on the other consoles as many have only one console and if its not a ps3 then its a lost sale until its released and by that point other games could be out to take your hard earned as well as the initial launch hype being generally lessened badly.

Atari seems to be publishing lots of games in the EU and PAL territories only while some other studio publishes in NA and Asia.

To be honest, I think it'll sell just fine, but I do think they've been shot in the foot, with the 360 and possibly Wii going from a time period of no major competitors (June) to getting lost in the fall lineups from everyone.

This is the first I've heard of a Ghostbusters title... is this suppose to be a video game coming out? I predict low sales. Terminal Reality's hopes are about to be shattered.

Not just a bit of money since Sony Pictures owns the Ghostbusters IP. Sony just went in and said, we want timed exclusivity to match with the release of the 2 movies on bluray or no game.

Sony could very well have killed the game if they wanted to.

GP007 said,
....Sony could very well have killed the game if they wanted to.

Ah, so I guess I should be thankful to Sony. For pulling this game out from our feel at the last minute and making us wait 6 months for another release.
If this decision was made when the game was first in development I would let it go. But it strikes me that as the Xbox 360 version was getting its labels on its case, Sony leapt in and said, nah, stop that a second.

_X_ said,
Ah, so I guess I should be thankful to Sony. For pulling this game out from our feel at the last minute and making us wait 6 months for another release.
If this decision was made when the game was first in development I would let it go. But it strikes me that as the Xbox 360 version was getting its labels on its case, Sony leapt in and said, nah, stop that a second.



Just one more reason for me to hate Sony more. But what would be great is if even with the timed exclusive if the 360 version still outsells the PS3 one.

I'm no expert, and maybe I'm not with the times as of late, but I don't see Ghostbusters selling that well to be honest...

I mean, last time I heard the name "Ghostbusters" being thrown around was watching some guy maybe 5 years ago speed down the street with the theme song blasting, singing along at the top of his lungs...