The Road To Gold Part II: Developing Windows

And it's with great enthusiasm that I read part two of our friend Paul Thurrott's Windows Server 2003: The Road To Gold. This time Paul takes a look at the build process, with exclusive pictures of the War Room where bugs are discussed and fixed, before going onto some more history. Here's an exempt from the article:

On the day that we attended War Room, on January 21, 2003, Windows Server 2003 had hit an "absolute historic low" for bugs, according to Wanke. "We're shutting down the project this week," he said. "It's done. We're going to ship it." On that day, WinServer 2K3 had just 218 active bugs, and at least a quarter to one-third of those bugs were simple branding issues. "So let's say there are about 150 outstanding issues to address," Wanke told us. "Of that, we'll fix about 100. All of the bugs are severity rated from 1 to 3, plus they get a priority rating. We have 77 severity-1 bugs left to fix, and those all have to be fixed for us to ship."

This article reveals some pictures and facts which never left Redmond before, and I think it is definately worth a read! I am now looking forward to part III, where Paul takes a look at Windows Testing! In a few words, keep it up Paul!

View: Windows Server 2003: The Road To Gold Part II: Developing Windows

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were trusting our online future to a guy named "wanke"?!



only joking- for all those that havent read this- its an amazing insight into microsoft dev cycles for their o/s - im amazed they let Paul in on it.