'Titanfall' beta opening for all Xbox One users tonight

Respawn Entertainment has decided to open the beta of its first game, "Titanfall," for all Xbox One users beginning Saturday night. Additionally, the beta period has extended to at least Wednesday.

The decision was announced on Larry "Major Nelson" Hryb's official blog, which noted that "some [Xbox Live] members may see it before others," though all will be able to download the beta soon. As a result of the open beta, users will no longer be required to have a key to access the title; instead, it will now be found in the demos section.

Vince Zampella, co-founder of Respawn, said the decision to open the beta was made to stress test the servers, which ran into problems yesterday, causing users to be unable to access matches.

The beta will now end no sooner than Wednesday, as Respawn chose to extend the testing because of the server problems, Zampella said. Additionally, Zampella said the PC beta of the game will be opened at a later time, likely on Sunday.

Source: Major Nelson | Image via Respawn Entertainment

Report a problem with article
Previous Story

Report: Microsoft Office for iPad may be released before Windows touchscreen counterpart

Next Story

Kickstarter hacked, user info stolen

38 Comments

Commenting is disabled on this article.

Steve - have you played it? On either XB1 or PC? I don't own an XB1, and my PC is far from high-end - why would I even need to hype the game, especially since it's not my normal cup of tea? Unlike a lot of the critics (that insist on comparing it to CoD or the BF franchise), I'm comparing it to other "mech" games - primarily Hawken (but also the MechWarrior franchise, Blacklight: Retribution, etc.). I expected it to be closer to Hawken or BL:R, and I was actually pleasantly surprised to admit I was wrong. It's NOT like other mech games - which is a good thing. Other than weaponry unique to either Titan or pilot, there's no real difference in terms of mobility between one or the other - that alone is unique to Titanfall. In all other "mech" titles, you feel like you're in a big armored beast. That's not the case with Titans - other than scale, it's no different from being a pilot. (That is something that has been inspired to since the original Mechwarrior failed to deliver it - largely due to "Starship Troopers" (the book) and how it described powered armor. While both Hawken and BL:R tried, both failed at it - Titanfall did not fail. I was skeptical at first - however, I've never been this pleased to be wrong about a game in years, if not ever.) Don't take other folks' word for it - not even mine. Play the game yourself - you still have time.

I appreciate the well thought out response.

Yes, I played the Beta on my X1 over the weekend. I found it too manic and rather unenjoyable. I prefer a more 'thinking mans' FPS such as Half Life 2. I like to explore the environment I am in and Titanfall just didn't give me a second to think about what I was doing.

I will still probably buy Titanfall as my Xbox One is starved of games at the moment, but I do feel that I won't really enjoy it. I've never ever ever ever liked 'mech' games, but I'll probably still give it a shot.

I've never played COD or BF and Titanfall is just the game to get into without being totally overwhelmed by the past.
I've been loving playing the beta, it's a fun game.

Its very good fun, and i can imagine it will 'keep on giving' as you master the more acrobatic styles and mid air kills etc.

I received my code this morning at about 2 am and played the (XB1) beta a little bit today -- it was pretty cool! The flow from pilot to Titan is neat. I REALLY wish there were a SP/Campaign -- if only for a storyline!

Talys said,
I received my code this morning at about 2 am and played the (XB1) beta a little bit today -- it was pretty cool! The flow from pilot to Titan is neat. I REALLY wish there were a SP/Campaign -- if only for a storyline!

I could be wrong but I thought there was going to be some level of story around the battles and so on? Sure it's not SP but there should be something.

George P said,

I could be wrong but I thought there was going to be some level of story around the battles and so on? Sure it's not SP but there should be something.

campaign mode seems to be multiplayer with a narrative on top.

-adrian- said,
You are playing a beta. I am pretty sure you will get a story. already the tutorial is leading towards this

Indeed! I'm also curious as to how many maps there will be on release.

Doesn't really matter, I'll buy it either way The game is very fun.

PC has massive memory leaks on the beta, no issues on the xbox one so far from what I can tell.

Glad to see they are extending and opening it. Fun game, if not too deep (from what is shown). Nothing life changing.

Honestly, the memory leaks aren't suprising - this is an x64-only game, and it seems that all x64-based games have been rather leaky. Still, despite my having the settings deliberately dialed down (720p, in deference to my older GPU) it looks drop-dead gorgeous - as a Source-engined game should.

Advice - play the tutorial. All of it. The mechanics (from movement to weaponry) are completely unlike any "mech" game you have seen OR played. I was expecting Titanfall to be close to Hawken (or maybe Blacklight: Retribution). I was wrong. Absolutely positively unequivocally wrong, wrong, wrong. There are wrinkles in EVERYTHING. (Did you know that you CAN walljump a Titan? Use shields to actually attack? The possibilities are absolutely legion.)

The XB360 release will be after the joint XB1/PC release.

Actually, I'm glad they held off, as the issues were not unique to the XB1 side - the PC side had issues with servers not being open (the eastern US servers just opened today; in order to connect on Friday, I had to go to Europe).

timster said,
so, what the #### was the point of sending out beta keys to people?

Test out the servers first, if they struggled with the beta testers, can't open it up to everyone

EvilAstroboy said,
could have do this in the 1st place

The closed beta had it's own purpose, this time they want to stress test the servers so they have a good idea about how much they'll need when the game comes out. Last thing they need is for the servers to crash on launch.

EvilAstroboy said,
could have do this in the 1st place

could have, yes.
should have, no.

The whole point is to allow people in slowly and stress the system more and more, allowing everyone in at once wouldn't show at what point it fails (if it does).

George P said,

The closed beta had it's own purpose, this time they want to stress test the servers so they have a good idea about how much they'll need when the game comes out. Last thing they need is for the servers to crash on launch.

Rockstar should have done a beta program with GTA 5 because we all know what an atrocious mess that's been. Public betas are a great idea although I don't think they can get close to the number of beta testers that will actually turn into end users using the final product, it gives them a good idea of stability though, I'd imagine. GTA 5 servers crumpled on day one, I was stuck for hours trying to get in, they should have done a beta.