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Universal Windows Platform apps can now use Unreal Engine 4

Microsoft has released a fork of the Unreal Engine 4, which can be used by developers in their Universal Windows Platform apps merely days after the engine's creator bashed the company publicly. The source code is now available on Microsoft Xbox Advanced Technology Group's GitHub.

It seems that the repository isn't directly available to anyone, and that users will be required to have a GitHub account and sign up for the Epic program on Microsoft Xbox ATG's page. The steps mentioned by Microsoft's Dave Voyles are as follows:

Access the UE4 UWP fork here: https://github.com/MICROSOFT-XBOX-ATG/MICROSOFT_UWP_UNREAL
If you see a 404 page, you need to complete the enrollment process:

  • Create a GitHub account.
  • Sign up for the Epic program
  • Follow the instructions to associate your Epic Program account with your GitHub account.
  • Join the Epic GitHub Org (from the email invitation you receive after Step 3)

It doesn't look like Microsoft will be providing support to developers who wish to use the Unreal Engine 4 fork in their UWP apps. These developers will have to rely on community support and forums to get help in their projects. Microsoft will be contributing to the repository to accelerate development of better support for UWP in the future.

Source: Unreal Forums via MSPU

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