Unreal Engine 4.1 adds support for making Xbox One, PS4 and Linux-SteamOS games

In March, Epic Games announced the public release of Unreal Engine 4, allowing anyone to use and publish games with its latest engine and development tools for $19 a month, plus 5 percent of the revenues generated by any game made with those tools. Today, Epic released the first major update for Unreal Engine 4, adding support for several new game platforms.

The release of the new 4.1 version now allows subscribers to make games that can be published on Microsoft's Xbox One and Sony's PlayStation 4 consoles. Game developers must be registered to make titles for those consoles, but the good news is that includes teams that have signed up for Microsoft's ID@Xbox program, which allows for even the smallest of development groups to make games for the Xbox One. The PS4 support also allows developers to make games that will work with Sony's "Project Morpheus" VR helmet prototype.

Epic has also added a way to make games for Linux with Unreal Engine 4.1. That includes the Linux-based SteamOS that was developed by Valve and will be used inside a number of Steam Machine PCs that will be released later this year. In addition to the new platform support, Unreal Engine 4.1 includes some new content, including all of the assets for its Elemental demo.

As we have previously reported, Unreal Engine 4 already supports making games for the PC, Mac, iOS, Android, HTML5, and the Oculus Rift VR device. However, the company has already said that support for Windows Phone games is still a long way from being completed.

Source: Epic Games | Image via Epic Games

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