Valve: Living room gaming PCs with Steam could be out in 2013

Valve officially launched the Big Picture mode for its Steam PC game download service earlier this week. It's designed to be used with a big screen television and with gamepads, but at the moment very few PCs are designed specifically to be hooked up to a TV like game consoles.

Valve's Gabe Newell thinks that will change in 2013. In an interview with Kotaku, Newell states that reaction to Steam's Big Picture mode has been "stronger than expected". Valve is also working on a Linux port for Steam and Newell says he wants the Big Picture mode for the Linux port.

In turn, that could lead Valve and other companies to release living room PCs that are designed to be similar to game consoles in 2013. Newell states:

I think in general that most customers and most developers are gonna find that [the PC is] a better environment for them. Cause they won't have to split the world into thinking about 'why are my friends in the living room, why are my video sources in the living room different from everyone else?' So in a sense we hopefully are gonna unify those environments.

Newell hints that any Steam Big Picture PC  from their own company will feature "a very controlled environment". In other words, it will be more of a closed hardware system similar to a game console. He adds, "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room."

Source: Kotaku | Image via Valve

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Slightly off-topic......

With Steam trying to push PC's into the traditional console area I think 2013 may be the year consoles and PC's really start to merge functionality. With Microsoft trying to gain traction for Windows 8/RT/Modern UI it wouldn't surprise if their new console ran WinRT - all you would need is a wireless keyboard/pointer to turn it into a fully-fledged pc.
Most TV's are more like monitors these days (high resolution, digital input) and console's have hard drives and fairly good memory specs. Apart from the fact that they would need to re-code it Office would be easy to put on a 360 - if MS went down the route of RT for the next console it could just be another app to download in the Marketplace.
Microsoft could use the successor to the 360 to create a "desktop" version of the Surface - hardware that they can push as a standard and can fully control, without massively annoying the likes of Dell, HP, Asus etc.

ArialBlue said,
Oh hey a console

ya lol

we have pc's and we have consoles and now there is more hybrids coming out or whatever so i don't know how successful this will be..

Arceles said,
An standarization for games on pc, going above that is completely up to user's choice, go Valve

All I really can think of that needs MASSIVE standardization is game save files/user profiles.

ONE dedicated filetype, ONE FILE per user, containing all his saves (if multiple ones are present) and ONE location everyone will agree on saving to, I suggest we use the actual gamesave folder (/facepalm... no dev really uses it).
And please: I'd love to have this file be cross-platform standardized.
Meaning: the saves can be carried to Linux from Windows or to/from Xbox 360, Mac, etc... you name it.
The advantage? I can actually finally NOT care which platform I'm gaming on.
My gamesave I kept around will work regardless of whatever system I might switch to, say, I'm a Windows gamer and a Mac gamer, I found out that the Mac port doesn't cut it for me at all times, but it's sweet because I don't need to reboot, so I'd just use ONE file to have the gamesave ready when I'm in Windows.

And God no, I don't want to need internet for this.
I'm aware of Steam's cloud, not sure it's working across platforms though and it doesn't help the backup nazis.

GS:mac

Glassed Silver said,

All I really can think of that needs MASSIVE standardization is game save files/user profiles.

ONE dedicated filetype, ONE FILE per user, containing all his saves (if multiple ones are present) and ONE location everyone will agree on saving to, I suggest we use the actual gamesave folder (/facepalm... no dev really uses it).
And please: I'd love to have this file be cross-platform standardized.
Meaning: the saves can be carried to Linux from Windows or to/from Xbox 360, Mac, etc... you name it.
The advantage? I can actually finally NOT care which platform I'm gaming on.
My gamesave I kept around will work regardless of whatever system I might switch to, say, I'm a Windows gamer and a Mac gamer, I found out that the Mac port doesn't cut it for me at all times, but it's sweet because I don't need to reboot, so I'd just use ONE file to have the gamesave ready when I'm in Windows.

And God no, I don't want to need internet for this.
I'm aware of Steam's cloud, not sure it's working across platforms though and it doesn't help the backup nazis.

GS:mac

You mean the saved games folder Microsoft added in vista?

Glassed Silver said,

All I really can think of that needs MASSIVE standardization is game save files/user profiles.

er, save files ensure that the gamer returns to said platform lol
Companies are always trying to come up with propriety stuff, including save files/cards just to make money, so this is really just a pipe dream haha

Silver47 said,

You mean the saved games folder Microsoft added in vista?


Yes, exactly that one.
It's messy as hell to always figure out PER game _and_ PER OS version where those damn files go.
It's annoying and makes backing them up a nightmare.

CronicHazel said,

er, save files ensure that the gamer returns to said platform lol
Companies are always trying to come up with propriety stuff, including save files/cards just to make money, so this is really just a pipe dream haha


a) Game creator != system manufacturer (at least not always)
b) even if, so what? Those are my wishes. I know it will never happen, if not just for the laziness of everyone getting their act together and standardize what could benefit from it
c) Huh? In the worst case I'll be buying the game for two platforms... Seems like more money to me and once I've made the purchase of a game they couldn't care less whether I play it or not.

GS:mac

Glassed Silver said,

a) Game creator != system manufacturer (at least not always)
b) even if, so what? Those are my wishes. I know it will never happen, if not just for the laziness of everyone getting their act together and standardize what could benefit from it
c) Huh? In the worst case I'll be buying the game for two platforms... Seems like more money to me and once I've made the purchase of a game they couldn't care less whether I play it or not.

GS:mac

I never said save files were determined by the game maker, it was always reliant on the platform/console. sure, cloud is the best way for multiplatform saving, but there's no way hardware makers are going to want to have cross platform saves locally :T no need to get all snappy

CronicHazel said,

I never said save files were determined by the game maker, it was always reliant on the platform/console. sure, cloud is the best way for multiplatform saving, but there's no way hardware makers are going to want to have cross platform saves locally :T no need to get all snappy

Sorry if I came across snappy and thank you for not bitching back! ^__^
I know how tempting it is to do that when you think someone's being a bitch to you.

Anyhow, well in Win/Mac/Linux/... gamesaves ARE determined by the developer.
There is no universal standard as to how to save your stats, progress, etc etc...
It might be a single file, it might be a folder structure per user, it might be .... ETC...

^^

Glassed Silver:mac

He'll need a very obvious method of showing what your device can and can't run. Otherwise people will be buying high-end games on Steam and wondering why it won't run.

McKay said,
He'll need a very obvious method of showing what your device can and can't run. Otherwise people will be buying high-end games on Steam and wondering why it won't run.

Certification system that will label games with a traffic light kind of rating in terms of compatibility.
Would seem logical to me.

GS:mac

McKay said,
He'll need a very obvious method of showing what your device can and can't run. Otherwise people will be buying high-end games on Steam and wondering why it won't run.

If only windows had a built in system that gave your computer an overall grade and sub grades for CPU, GPU, RAM and HDD that games could use to show their requirements in an easy to understand way....

Newell hints that any Steam Big Picture PC from their own company will feature "a very controlled environment". In other words, it will be more of a closed hardware system similar to a game console. He adds, "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room."

Hey everyone who supported Gabe on his windows 8 rants, Feel like a sucker now ?

TPreston said,
Newell hints that any Steam Big Picture PC from their own company will feature "a very controlled environment". In other words, it will be more of a closed hardware system similar to a game console. He adds, "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room."

Hey everyone who supported Gabe on his windows 8 rants, Feel like a sucker now ?


He said controlled, not closed.
Closed is what has been added by the author.

The specifics that he's annoyed of by W8 might be the ones he'll not incorporate.

So no, don't feel like a sucker, because just like me and the next guy, you don't know jacksh*t about his plans in detail.

GS:mac

Glassed Silver said,

He said controlled, not closed.
Closed is what has been added by the author.

The specifics that he's annoyed of by W8 might be the ones he'll not incorporate.

So no, don't feel like a sucker, because just like me and the next guy, you don't know jacksh*t about his plans in detail.

GS:mac

Gabe spoke without knowing the specifics of what Microsoft is planning too. But they just announced the ability to sideload apps on Windows Phone, a feature we'll likely see come to Windows 8, and they never announced a shutdown of the desktop. So its hard to argue Windows will be closed, too.

TPreston said,
Newell hints that any Steam Big Picture PC from their own company will feature "a very controlled environment". In other words, it will be more of a closed hardware system similar to a game console. He adds, "If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that's what some people are really gonna want for their living room."

Hey everyone who supported Gabe on his windows 8 rants, Feel like a sucker now ?

nope.

and i've been critical of Gabe from the start..
i'm no valve fanboy i had my steam forum account banned that i created when the forum was open in 2004'ish when they opened the 500 person limited steam private beta (the mods and various know it all's we're saying it was impossible to get a password from a blob (in 05/06) and they were being aggressive cocky jerks about it so i posted you guys are idiots and should google search your dumb crap first ..then speak) then bam i was banned. doesn't really seem fair but i have caused enough pain to that company that i can just laugh about it..
crap forum full douche bags and noobs or "experts" with nasty useless condescending attitudes.

so.. no
Sorry i gotta defend Gabe here and say the guy is just trying to make cool stuff and run his business and this has nothing to do with his opinions on windows 8 and the earlier stories we all read etc.. sounds like we're grasping at straws and piece fitting to make a win 8 critic look bad.. and your fail at doing so as far as i'm concerned