Warhammer Online delayed until 2008

The latest Warhammer Online newsletter has some real news buried in all the usual hype about this upcoming MMO. It appears that EA Mythic has made an early decision to extend their development schedule of Warhammer Online.

Warhammer Online April 2007 newsletter states;

Quote -
We have made the decision to move our ship date for the US and Europe to the first quarter of 2008. (Release dates for Asia will be announced at a later date.) Since our acquisition by EA, we have been afforded many wonderful development opportunities and we plan to take full advantage of everything that is available. This includes taking several additional months to make the best MMORPG possible.

View: Original Story @ YouGamers
Link: Neowin Discussion (thanks MichaelBL)

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5 Comments

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While I'm not happy the game was delayed, It's better to wait a few more months than release a half-done MMO. You only get one chance to launch an MMO, and if that fails its over. Ive been playing WoW since July of 05 and I cannot wait for a different and new MMO to play. Hopefully WAR will be that game.

pmac1328 said,
WoW is the most half-baked, watered down concept you could possibly invent for an MMO. Name Brand recognition and ease of play is the only thing that makes that game succeed. Not to say it isnt enjoyable, but i've seen some non-AAA MMOs with more interesting content than WoW.

I've play WoW since the US closed beta, I agree with you.

WoW is far from the best MMO and will likely continue forever... in Eastern markets (Hello? FF? *sigh*) but I'm sure Conan, Tabula Resa and Warhammer will steal from their player base in vast numbers. I know MANY people in MANY end game guilds waiting to quit but waiting for the right MMO to fill their void.

WAR (and the above) is very much that game. The RvR is hugely attractive to us all and we can't wait to jump in and ransack a city and have that sense of dynamic gameplay which is missing heavily from the endless zerging back and forth which appears in WoW.)

Until then, we're trapped in a very polished, attractive and fun MMO. Which is about as shallow as a puddle and a community as bright as the village idiot.

Warhammer is not only human, elf and orks, there are A LOT OF SPECIES, a lot of stories and backstories, a lot of locations and such, more that 20 years of evolution, creating species, weapons, campaign and such.

Warcraft in this aspect is just a newcomers, with a limited world.

So, the probs that Warhammer online kick ass the WOW are really high.