Will there be an official Half-Life or Portal movie made?

There's new hope that we could see a real official Half-Life or Portal feature film in theaters. That's due to today's reveal, during the annual DICE Summit, that movie writer-director J.J. Abrams and Valve founder Gabe Newell have begun discussing projects that Valve and Abrams' company Bad Robot could do together.

Polygon reports that, according to Abrams, "There's an idea we have for a game that we'd like to work with Valve on." Newell added that they would like to work with Bad Robot on a Half-Life or Portal film.  Abrams later added, " ... we are really talking to Valve, we are going to be bringing on a writer, we have a lot of very interesting ideas."

In fact, Bad Robot and Valve worked on a small collaboration in the past. People who bought Portal 2 in 2011 got a bit of a surprise when they spotted a "Super 8" section in the menu which then took them to a brief in-game experience based on the film that was written and directed by Abrams. The game featured the player inside the train containing the alien creature featured in Super 8. The player experiences the wreck of the train shown in the movie version.

It's likely that any movie or game projects from Bad Robot and Valve are still in the early stages and we won't hear anything concrete for some time. Indeed, Abrams already has a full plate of movie projects, which include Star Trek: Into Darkness, which hits theaters in May, and the upcoming "Episode VII" Star Wars installment.

Source: Polygon

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That's due to today's reveal, during the annual DICE Summit, that movie writer-director J.J. Abrams and Valve founder Gabe Newell have begun discussing projects that Valve and Abrams' company Bad Robot could do together.

Hey Gabe, how about you quit whining about Windows 8 and making movie deals and ****ing release episode 3 already?

It's been 5+ years since the previous one and there's been no information. No screenshots, no concept art, no videos nothing.

What? We were promised a trilogy, it even says it on the E1 and E2 store pages:

Half-LifeĀ® 2: Episode Two is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-LifeĀ® adventure.

Valve used to be a company that cared about it's customers. And even though they're still better than a lot of other game companies, they aren't what they used to be.

I'm also disappointed in how they've handled the Half-Life series. The entire point they made about switching to mini episodes is that it would allow them to release them faster. So Episode Two ends on a cliffhanger, and the promised Episode 3 never came. It's been so many years now I would have to play the first two episodes all over again just to remember what happened.

-Razorfold said,

Valve used to be a company that cared about it's customers. And even though they're still better than a lot of other game companies, they aren't what they used to be.

Gamers, whine when it's rushed out, whine when it's not rushed out, whine when it's released.

And really, whining about his opinion of Windows 8? Do you people have any blood left after your hourly rituals at the Altar of 8?

Edited by Athernar, Feb 8 2013, 5:25am :

Gamers, whine when it's rushed out, whine when it's not rushed out, whine when it's released.

I'm sorry, it doesn't take 5 years to make a DLC to a game.

And really, whining about his opinion of Windows 8? Do you people have any blood left after your hourly rituals at the Altar of 8?

I never said he was stupid for having the opinion did I? I said he should pay more attention to his job and getting a promised game released.

You may be content with waiting a decade for a simple DLC, but I'm not. At the very least Valve could have released some concept pictures or screenshots to prove that they've been working on it but they haven't. It's pretty much like they don't give a crap about the people who paid for E1 and E2 expecting a trilogy (like they also mention in the store).

You for one know my stance on Valve, and you've seen the countless posts I've made in the forum defending them. So you at the very least should know I'm not complaining for the sake of complaining or because I hate Gabe / Valve.

Athernar said,

Gamers, whine when it's rushed out, whine when it's not rushed out, whine when it's released.

This has become very true over the months/years and we all know what happens when a game comes out that doesn't meet expectations don't we, my fellow Duke Nukem men!!

HL3 will come out when its good and done, and as usual critical gamers will go "but this isn't like HL2, this isn't like HL1, this sucks, what other games are there"
- Not a direct attack or anything, this is the mindset of gamers nowadays!

True but some do not realize that with the time frames between the games has a huge impact on the final product.
Duke Forever was built and stripped down multiple times and developed by multiple companies, over time it lost its appeal but still retained the hype. Upon release the game was a huge let down due to its poor gameplay and graphics, which at the time (97-2000ish) would have blown other games out of the water. Yet since it was released well after other games with better graphics engines it lost all credibility.

This will most likely be the same case with HL-EP3/HL3, Its been on the backburner for so long that when/if its released people will have the same reaction.

Only time will tell

-Razorfold said,

I'm sorry, it doesn't take 5 years to make a DLC to a game.

Are you kidding me? DLC? There is nothing even remotely DLC about the episodic series at all, they are shorter instalments of the mainline content, the episodes ARE Half-Life 3.

I'm also not sure if you remember, but with EP1 there were complaints about the length, so what did they do? They made it longer. With EP2, there were complaints about the "aging graphics" and repetition of set pieces (Physics seesaw).

So put yourself in Valve's shoes. Do you put out another episode that might tarnish the series/Valve's reputation for innovation and quality, or look at the criticism and instead put effort in to making a larger, more innovative release potentially on a brand "new" engine? (If the Source 2 rumours pan out)

-Razorfold said,

I never said he was stupid for having the opinion did I? I said he should pay more attention to his job and getting a promised game released.

No, but the fact you felt the need to bring Windows 8 up in a context where it has absolutely zero relevance is telling.

Here's the thing. His job has nothing to do with Episode 3, that "responsibility" falls to whomever currently works in the Episode 3 cabal. Gabe's job? Doing whatever needs to be done in the Linux cabal.

-Razorfold said,

You may be content with waiting a decade for a simple DLC, but I'm not. At the very least Valve could have released some concept pictures or screenshots to prove that they've been working on it but they haven't. It's pretty much like they don't give a crap about the people who paid for E1 and E2 expecting a trilogy (like they also mention in the store).

You for one know my stance on Valve, and you've seen the countless posts I've made in the forum defending them. So you at the very least should know I'm not complaining for the sake of complaining or because I hate Gabe / Valve.

I think the more insulting action here is that you think the episodes are "simple DLC", not that Valve haven't released any info on EP3.

Here's the thing. After EP2 and the trailer-in-EP1 fiasco Valve adopted a strict policy of not showing anything until it's done, because they are not above scrapping large portions of a game if it's not up to standard.

Are you kidding me? DLC? There is nothing even remotely DLC about the episodic series at all, they are shorter instalments of the mainline content, the episodes ARE Half-Life 3.

The episodes aren't HL3. They're HL2.

So put yourself in Valve's shoes. Do you put out another episode that might tarnish the series/Valve's reputation for innovation and quality, or look at the criticism and instead put effort in to making a larger, more innovative release potentially on a brand "new" engine? (If the Source 2 rumours pan out)

Most people like the episodes. And valve's reputation for innovation?

What was so innovative of LFD2 when it came out a YEAR after the original LFD? What was so innovative about CS:GO which is pretty much CS:S with a new name and some new graphics.

Here's the thing. His job has nothing to do with Episode 3, that "responsibility" falls to whomever currently works in the Episode 3 cabal. Gabe's job? Doing whatever needs to be done in the Linux cabal.

Last I checked Gabe is the CEO. It's his responsibility to make sure that products released from HIS company get released on time (or released at all).

I think the more insulting action here is that you think the episodes are "simple DLC", not that Valve haven't released any info on EP3.

Oh please, they are nothing but DLC. You can call them expansions, mini stories w/e they're just DLC aka Downloadable Content. Sure you can play them without the original game but why would you? It's a 5 hour game that will make no sense without the original.

Here's the thing. After EP2 and the trailer-in-EP1 fiasco Valve adopted a strict policy of not showing anything until it's done, because they are not above scrapping large portions of a game if it's not up to standard.

That's bull**** and you know it. Every single valve game released since E1 has had tons of screenshots, videos, information before they got released.

-Razorfold said,

The episodes aren't HL3. They're HL2.

Nope. Half-Life 2 is Half-Life 2. The episodes constitute what would of been Half-Life 3.

http://www.eurogamer.net/articles/i_valve_060606

-Razorfold said,
Most people like the episodes. And valve's reputation for innovation?

What was so innovative of LFD2 when it came out a YEAR after the original LFD? What was so innovative about CS:GO which is pretty much CS:S with a new name and some new graphics.

What was innovative about L4D2? Nothing really beyond some engine tech. From what I've heard it was half the idea of Chet Faliszek, half an experiment in faster iteration/release cycles. And it didn't work out.

As for CS:GO, here you're just being plain ignorant. CS:GO is the first serious mechanical/balance change to CS since 1.6 - it's a push to modernise CS as an e-Sport.

Besides, as someone who is so interested in what Gabe thinks - you don't seem to pay attention to what he says. Single player games are an entirely different beast to MP.

-Razorfold said,

Last I checked Gabe is the CEO. It's his responsibility to make sure that products released from HIS company get released on time (or released at all).

You need to check again, since Valve has no CEO - they're privately owned.

You should also do a little research, Valve have no hierarchy - they're completely flat and managerless. So much so that the first and only task any new hire is given - is to tell Gabe what to work on.

-Razorfold said,

Oh please, they are nothing but DLC. You can call them expansions, mini stories w/e they're just DLC aka Downloadable Content. Sure you can play them without the original game but why would you? It's a 5 hour game that will make no sense without the original.

Your logic here is utterly asinine. You're essentially saying any story-driven sequel is DLC. The closest thing HL2 ever got to DLC was the Lost Coast.

-Razorfold said,

That's bull**** and you know it. Every single valve game released since E1 has had tons of screenshots, videos, information before they got released.

In the period leading up to release when the game is in a stable yet unpolished state, yes. Until that point is reached, no. Are you familiar with F-STOP?

As for CS:GO, here you're just being plain ignorant. CS:GO is the first serious mechanical/balance change to CS since 1.6 - it's a push to modernise CS as an e-Sport.

And why couldn't that have been put into CS:S? Oh wait it could have but they decided to make a whole new game that was exactly like a previous game.

And what's so innovative about a balance change to a game? Oh wait nothing. It's what every multiplayer game developer does with patches.

From what I've heard it was half the idea of Chet Faliszek, half an experiment in faster iteration/release cycles. And it didn't work out.

So just like the HL2 episodes right? Oh wait those didn't work out either.

You need to check again, since Valve has no CEO - they're privately owned.

You should also do a little research, Valve have no hierarchy - they're completely flat and managerless. So much so that the first and only task any new hire is given - is to tell Gabe what to work on.


Valve has directors, just like every other company. And Gabe is the managing director.

Your logic here is utterly asinine. You're essentially saying any story-driven sequel is DLC. The closest thing HL2 ever got to DLC was the Lost Coast.

All DLC stands for is downloadable content. You're thinking it to mean some tiny little item addon to a game, which is not what I meant.

In the period leading up to release when the game is in a stable yet unpolished state, yes. Until that point is reached, no. Are you familiar with F-STOP?

So 5-6 years later EP3 is still not even in a stable state. Yeah ok

Edited by -Razorfold, Feb 9 2013, 1:19am :

See I like Valve, I like what they've done to the PC gaming market, I like how they don't shove intrusive DRM down your throats and how they still update older games. But unlike you, I can be objective and criticize some of their decisions. You cannot and you've proved that in here and in the games section of the forums.

I criticize Gabe's opinion on W8 not because he thinks it's a bad OS, or that he hates the start screen or w/e. He hates it because of the store, and because the store is a direct competitor to Steam. He talks about how having a walled garden is so bad when he makes his money by having a walled garden too (and he has no problem with selling his games on consoles, which are no different). You have to pay them to get your game listed on Steam / Steam Greenlight (just like MS). You have to agree to a revenue split (just like MS, with the only difference being your revenue split with Valve is a trade secret so everyone's is different).

In essence both the stores are the exact same, just done by different companies. So rather than Gabe showing Steam is better, how they offer more to gamers than the Windows Store he just whines about it. And THAT is what I find pathetic.

-Razorfold said,

And why couldn't that have been put into CS:S? Oh wait it could have but they decided to make a whole new game that was exactly like a previous game.

And what's so innovative about a balance change to a game? Oh wait nothing. It's what every multiplayer game developer does with patches.

Well for one, CS:S is a 9 year old title. Secondly, because any balance change for better or worse to a CS title at this point in time would be met with nothing but pure hatred and calls for a rollback.

-Razorfold said,

So just like the HL2 episodes right? Oh wait those didn't work out either.

Yeah they didn't. Which is why they've gone back to monolithic development.

-Razorfold said,

Valve has directors, just like every other company. And Gabe is the managing director.

Flat. Management. Structure.

-Razorfold said,

All DLC stands for is downloadable content. You're thinking it to mean some tiny little item addon to a game, which is not what I meant.

No, I'm thinking DLC summarises any form of addon/bonus content for a pre-existing title. The Episodes, as mainline stand-alone content clearly do not qualify.

-Razorfold said,

So 5-6 years later EP3 is still not even in a stable state. Yeah ok

So what, are you implying they're just keeping the finished code for EP3 locked up in a basement while Gabe feasts on freshly slain virgins?

-Razorfold said,
But unlike you, I can be objective and criticize some of their decisions. You cannot and you've proved that in here and in the games section of the forums.

I've criticised Valve plenty in the past. I criticised L4D2, I criticised the introduction of the random drop system in TF2.

Don't project your inability to criticise or handle criticism of Windows 8 onto me.

-Razorfold said,

I criticize Gabe's opinion on W8 not because he thinks it's a bad OS, or that he hates the start screen or w/e. He hates it because of the store, and because the store is a direct competitor to Steam.

Are you a mind reader? No? Until such time as you are, why do you think you can say what his thoughts "actually" are?

Quite frankly, to think the Windows 8 store is even remotely competition to Steam is laughable.

-Razorfold said,

He talks about how having a walled garden is so bad when he makes his money by having a walled garden too (and he has no problem with selling his games on consoles, which are no different). You have to pay them to get your game listed on Steam / Steam Greenlight (just like MS). You have to agree to a revenue split (just like MS, with the only difference being your revenue split with Valve is a trade secret so everyone's is different).

In essence both the stores are the exact same, just done by different companies. So rather than Gabe showing Steam is better, how they offer more to gamers than the Windows Store he just whines about it. And THAT is what I find pathetic.

Steam isn't a walled garden, it's a curated store. (Although if recent talks pan out, not for much longer) It's a service run, maintained, updated and paid for by Valve. Windows on the other hand has traditionally been an (relatively-)open OS that is now taking steps to lock down in favour of a walled garden.

If Steam somehow had the magical power to prevent anyone from making a competing service your comparison might hold water, but they don't and it doesn't. So comparing an independent store to an OS environment doesn't work.

Don't project your inability to criticise or handle criticism of Windows 8 onto me.

Inability to criticize? I've criticized Microsoft before. I've criticized them over RT (especially with the naming). And I've also mentioned that I don't care if you hate the start screen, that's at least a valid opinion.

Are you a mind reader? No? Until such time as you are, why do you think you can say what his thoughts "actually" are?

Oh please then what does he hate about Windows 8? The start screen?

If you take out the store and the startscreen, Windows 8 is pretty much Windows 7 with a different skin and some under the hood changes.

I highly HIGHLY doubt Gabe is going on this giant rant because he hates the start screen so much.

And it can't be about walled gardens because he has no problem with selling his products on 360, PS3, and OSX. All of which are either walled gardens or adding in stores (like OSX).

Quite frankly, to think the Windows 8 store is even remotely competition to Steam is laughable.

Really now? How many subscribers does Steam have? 54 million. How many users does Windows have? Over 1 billion. Hell Windows 8 already has over 60 million people who use it.

Adding a game on the MS store means you can reach a massive massive audience, whereas with Steam it's more limited.

Steam isn't a walled garden, it's a curated store. (Although if recent talks pan out, not for much longer) It's a service run, maintained, updated and paid for by Valve. Windows on the other hand has traditionally been an (relatively-)open OS that is now taking steps to lock down in favour of a walled garden.

What lock down? Can you install win32 apps on Windows 8 oh wait you can You can't on RT but that's the way all tablets are. Find me proof where Microsoft plans to get rid of all app installations that aren't from the store, oh wait you won't because even MS isn't that stupid. They do make stupid decisions but if they did that, Windows would die out and MS knows it.

Windows has a massive advantage because of it's backward compatibility and it's massive software catalog. People don't use Windows because its open, they don't give a **** about that (if they did they'd be using linux). They use it because 99% of software out there works on it. If Microsoft blocked the ability to install non-store apps, they'd get rid of their biggest advantage. If Microsoft do actually block the ability on desktops / laptops I will eat my own shoes.

As for the service being paid for by Valve, that's technically not true. You have to pay for them to even consider your game, then it has to go through the approval process and then you have a revenue split (which like I said varies for each publisher since it's a trade secret). And if your game doesn't use Steamworks the only thing Valve is doing is hosting the executable of the game for you (not maintaining the game servers, online capabilities etc).

-Razorfold said,

Oh please then what does he hate about Windows 8? The start screen?

If you take out the store and the startscreen, Windows 8 is pretty much Windows 7 with a different skin and some under the hood changes.

I highly HIGHLY doubt Gabe is going on this giant rant because he hates the start screen so much.

And it can't be about walled gardens because he has no problem with selling his products on 360, PS3, and OSX. All of which are either walled gardens or adding in stores (like OSX).

Why don't you ask him? gaben@valvesoftware.com

I'm serious by the way, he does read all his mail and regularly responds.

-Razorfold said,

Really now? How many subscribers does Steam have? 54 million. How many users does Windows have? Over 1 billion. Hell Windows 8 already has over 60 million people who use it.

Adding a game on the MS store means you can reach a massive massive audience, whereas with Steam it's more limited.

And how many of those 1 billion keys sold even actively use Windows 8 itself, let alone the store? How many are inactive, how many went back to 7, and how many of those that stuck with it on the PC ever used (purchased on) the store?

-Razorfold said,

What lock down? Can you install win32 apps on Windows 8 oh wait you can You can't on RT but that's the way all tablets are. Find me proof where Microsoft plans to get rid of all app installations that aren't from the store, oh wait you won't because even MS isn't that stupid. They do make stupid decisions but if they did that, Windows would die out and MS knows it.

Windows has a massive advantage because of it's backward compatibility and it's massive software catalog. People don't use Windows because its open, they don't give a **** about that (if they did they'd be using linux). They use it because 99% of software out there works on it. If Microsoft blocked the ability to install non-store apps, they'd get rid of their biggest advantage. If Microsoft do actually block the ability on desktops / laptops I will eat my own shoes.

So you want proof when it comes to Microsoft's plans/intentions, but you can happy sit there and claim you know what Gabe's opinions really are?

You might be willing to trust (Or maybe you want such an eventuality) that Microsoft won't gradually lock down more and more of Windows with future releases, but companies in the PC segment don't have that luxury.

Here's the thing, either Metro is a completely useless gimmick on the PC (As it's not going to ever replace the desktop) - or we have a future problem with a closed platform. It's one or the other.

P.S. Tip to reading the above, put a huge emphasis on the "future" quantifier.

-Razorfold said,

As for the service being paid for by Valve, that's technically not true. You have to pay for them to even consider your game, then it has to go through the approval process and then you have a revenue split (which like I said varies for each publisher since it's a trade secret). And if your game doesn't use Steamworks the only thing Valve is doing is hosting the executable of the game for you (not maintaining the game servers, online capabilities etc).

It really is. Somebody has to pay for the servers, datacenter rental, bandwidth, wages, support and all the other assorted costs. Let's not forget either that those bandwidth costs aren't a one time thing either. The service has to be profitable. I should also note that the initial $100 fee only applies to Greenlight, which is an optional mode of submission to Steam.

---

And this is precisely why Windows 8 was completely irrelevant in your OP. Now we're debating that rubbish instead.

And how many of those 1 billion keys sold even actively use Windows 8 itself, let alone the store? How many are inactive, how many went back to 7, and how many of those that stuck with it on the PC ever used (purchased on) the store?

I said 1 billion + who use Windows (all versions). 60million + keys of Windows 8 sold.

And sure some people may have dropped back to Windows 7, but according to stats 8 is still gaining adoption as fast as 7 was (and in some cases it's faster).

And I said POTENTIAL audience. Key word, potential.

You might be willing to trust (Or maybe you want such an eventuality) that Microsoft won't gradually lock down more and more of Windows with future releases, but companies in the PC segment don't have that luxury.

I don't want MS to lock down Windows, and nor will they. Like I said, MS isn't that stupid. They would become irrelevant in a few years if they ever tried to do something like that.

Here's the thing, either Metro is a completely useless gimmick on the PC (As it's not going to ever replace the desktop) - or we have a future problem with a closed platform. It's one or the other.

I think Metro is completely useless on the PC. So we agree on one thing.

It really is. Somebody has to pay for the servers, datacenter rental, bandwidth, wages, support and all the other assorted costs. Let's not forget either that those bandwidth costs aren't a one time thing either. The service has to be profitable..

Valve earns money from each game sold. There's a revenue split with publishers just like there is with the Windows store.

For most games it's only hosting the game executable. Nothing else. For games that use steamworks, there's other licensing fees since they use steam servers for hosting / online capabilities etc.

I should also note that the initial $100 fee only applies to Greenlight, which is an optional mode of submission to Steam.

Not exactly.

At the moment Steam is currently not accepting new game submissions as we transition to our new Steam Greenlight process. You can find out more about Steam Greenlight here: http://steamcommunity.com/greenlight

And this is precisely why Windows 8 was completely irrelevant in your OP.

See the thing is Windows 8 wasn't the main part of my original post anyways. It's people like you who decided to bang on about it. My original point still stands, Gabe should be more focused on his company and HIS products than he should be about what Microsoft is doing.

-Razorfold said,

I don't want MS to lock down Windows, and nor will they. Like I said, MS isn't that stupid. They would become irrelevant in a few years if they ever tried to do something like that.

Would they though? You yourself stated in a previous post that "people" don't care about openness, only that their stuff works. And since Microsoft controls the plaform, with time (keyword) they could easily close down the platform.

-Razorfold said,

Valve earns money from each game sold. There's a revenue split with publishers just like there is with the Windows store.

For most games it's only hosting the game executable. Nothing else. For games that use steamworks, there's other licensing fees since they use steam servers for hosting / online capabilities etc.

Well, no. It's not just the executable, it's the multiple gigabytes of assorted game data too, and bandwidth ain't exactly the cheapest thing in the world. Don't forget multiple re-downloads over time will slowly eat away at that profit from the initial sale.

-Razorfold said,

See the thing is Windows 8 wasn't the main part of my original post anyways. It's people like you who decided to bang on about it. My original point still stands, Gabe should be more focused on his company and HIS products than he should be about what Microsoft is doing.

Yet it's "people like you" who feel the need to inject a Windows 8 reference into a context where it was not raised or relevant. As if Gabe commenting on 8 in interviews somehow precludes work on EP3/HL3. As I told you, Valve have a flat management structure, there are no titles beyond those required for legal purposes (and are only ever used in such a capacity), Gabe is no more responsible for EP3/HL3 than any other employee at Valve.

Would they though? You yourself stated in a previous post that "people" don't care about openness, only that their stuff works. And since Microsoft controls the plaform, with time (keyword) they could easily close down the platform.

And when people try putting in their discs of office 2013 and finding out they don't work, then what? People will complain or stick with older versions of windows. Both of which will ruin MS profits.

Then you'll have the companies that will refuse to use the Windows store (like Valve, Blizzard etc) and that will just make things worse.

Well, no. It's not just the executable, it's the multiple gigabytes of assorted game data too, and bandwidth ain't exactly the cheapest thing in the world. Don't forget multiple re-downloads over time will slowly eat away at that profit from the initial sale.

Actually bandwidth isn't all that expensive. Steam isn't using Comcast or some other ****ty ISP that exists by screwing people over

I'm not sure what the revenue split is since it's private and differs but it's obviously enough for Valve to make money since they're rumored to be quite profitable. You make it seem like they're baring staying afloat by selling games. Hell in 2005 (the last reported financials from Valve), they made $55 million in profit on $80 million revenue.

Yet it's "people like you" who feel the need to inject a Windows 8 reference into a context where it was not raised or relevant.

And it's people like you who take it completely out of context and turn it into the main part of a thread, even though it wasn't meant to be that at all.

As I told you, Valve have a flat management structure, there are no titles beyond those required for legal purposes (and are only ever used in such a capacity), Gabe is no more responsible for EP3/HL3 than any other employee at Valve.

Yes I'm sure all their employees decide what wages get paid. I'm sure they're all responsible for hiring and firing. There is some sort of chain of power, valve may be a lot more flexible than other companies but it's not like Gabe has no sort of power at his own company.

And at the end of the day people are going to hold Gabe responsible for what Valve does and rightfully so.

---

Anyway I'm done arguing with you and this is just becoming a giant waste of time, so I'm out.

Edited by -Razorfold, Feb 9 2013, 5:26am :

-Razorfold said,

Yes I'm sure all their employees decide what wages get paid. I'm sure they're all responsible for hiring and firing. There is some sort of chain of power, valve may be a lot more flexible than other companies but it's not like Gabe has no sort of power at his own company.

It's funny because the employees DO decide how much their peers get paid via their "stack ranking" system, as are they active in the hiring process. Methinks you might want to go ahead and take a gander at the Valve Employee Handbook that was published last year.

-Razorfold said,

Anyway I'm done arguing with you and this is just becoming a giant waste of time, so I'm out.

Suit yourself.

I bet half of this wining wouldn't be here if Gabe had blown the Microsoft trumpet like the majority of Neowin's members do. I don't give a crap about how quickly a game is released, I want it to be done right. Portal to Portal 2 took 3 years, and it was worth waiting for. Assuming to know what Valve are up to when nobody knows is pretty asinine tbh. I know it hurts the Windows 8 fans a great deal for some strange reason but Gabe is not required to have positive opinions about Windows 8. So stop flying off the handle about his lack of love for the "jesus OS" and wait until the next part of the Half-Life series is released before judging it.

Just have the Dead Space 3 team do it, awesome and on time. See how easy things can go? I was a defender of Valve up until year 3, now they can kiss my ass.

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