Windows 8 support added to Kinect for Windows SDK

Microsoft launched Kinect for Windows earlier this year, but until today the SDK tools for the gesture capturing hardware only supported current versions of Windows. That changed today with a new update for the SDK that finally allows Windows 8 app developers to put in support for the Kinect hardware in their products.

The SDK update was announced on the Kinect for Windows blog, with Microsoft also said this new version now supports Visual Studio 2012 along with the new Microsoft .NET Framework 4.5. It also lets the Kinect hardware work on a version of Windows that is running on a virtual machine. The blog post states:

Windows 8 compatibility and VM support now mean Kinect for Windows can be in more places, on more devices. We want our business customers to be able to build and deploy their solutions where they want, using the latest tools, operating systems, and programming languages available today.

The blog also revealed that the Kinect for Windows hardware is now available for sale in China for the first time. Over the next few months, it will go on sale in other countries, including Chile, Colombia, the Czech Republic, Greece, Hungary, Poland, and Puerto Rico.

Source: Kinect for Windows blog | Image via Microsoft

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16 Comments

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Why does neowin not just go ahead and switch to a all new MS news site and do a complete redesign of the site. 98% of news is now Windows 8 crap.

Jason_Coffey said,
Why does neowin not just go ahead and switch to a all new MS news site and do a complete redesign of the site. 98% of news is now Windows 8 crap.

What part of neo-WIN do you not understand?

Jason_Coffey said,
Why does neowin not just go ahead and switch to a all new MS news site and do a complete redesign of the site. 98% of news is now Windows 8 crap.

Or maybe you should find a new tech site to get "news" from? I've seen people complain about what neowin puts up, if you don't like the ratio of MS/Windows stories on this site then go find another one.

Jason_Coffey said,
Why does neowin not just go ahead and switch to a all new MS news site and do a complete redesign of the site. 98% of news is now Windows 8 crap.

Can you point me to your posts on tuaw.com, cultofmac.com, macosrumors.com, macrumors.com or similar sites where you ask them to post more objective Microsoft news? Or do you only have a problem with Microsoft focused sites?

blackjezuz said,
So does this mean basic interface control functions in Win8 with the Kinect yet?

Nope, and probably unlikely in the forseeable future Also worth nothing the SDK also only supports Windows 8 Desktop applications, not WinRT based applications.

blackjezuz said,
So does this mean basic interface control functions in Win8 with the Kinect yet?

hopefully for windows 9. or surface 2 we have kinect integration.

~Johnny said,

Nope, and probably unlikely in the forseeable future Also worth nothing the SDK also only supports Windows 8 Desktop applications, not WinRT based applications.

Probably to do with WinRTs restrictions/limitations compared to Win32. Should be interesting to see how they advance it over time and how long it takes before they can bring it up to a level where it can be a real replacement to Win32.

GP007 said,

Probably to do with WinRTs restrictions/limitations compared to Win32. Should be interesting to see how they advance it over time and how long it takes before they can bring it up to a level where it can be a real replacement to Win32.

They don't want it to replace Win32, they want to ensure an inherent level of stability and security that they can't ensure if they they don't limit things. They want it to compliment Win32 at most.

~Johnny said,

They don't want it to replace Win32, they want to ensure an inherent level of stability and security that they can't ensure if they they don't limit things. They want it to compliment Win32 at most.

Well, maybe, if WinRT is the future going ahead then I don't see how it doesn't end up replacing Win32 years from now.

GP007 said,

Well, maybe, if WinRT is the future going ahead then I don't see how it doesn't end up replacing Win32 years from now.

It's only part of their future - they've remained adamant that they'll continue supporting Win32 (and desktop applications) going forward as well. WinRT wasn't ever meant to be a replacement for it.

~Johnny said,

It's only part of their future - they've remained adamant that they'll continue supporting Win32 (and desktop applications) going forward as well. WinRT wasn't ever meant to be a replacement for it.

I suppose it really depends on what and how they handle the desktop going forward. I doubt it'll stay the way it is in Windows 8 going ahead so who knows? It doesn't hurt to keep Win32 around but they're pretty much done with working on it it seems, but I could be wrong.

~Johnny said,

Nope, and probably unlikely in the forseeable future Also worth nothing the SDK also only supports Windows 8 Desktop applications, not WinRT based applications.

WinRT Applications, not to be confused with Modern/MetroUI applications.

There are three specific Metro/Modern UI frameworks, in addition to crossover functionality that supports Win32 frameworks.

WinRT is only one Framework, all the comments in this thread that keep conflating WinRT with Metro/Modern is as annoying as people thinking the Win32 API Framework is the same thing as the Win32 Subsystem.

thenetavenger said,

WinRT is only one Framework, all the comments in this thread that keep conflating WinRT with Metro/Modern is as annoying as people thinking the Win32 API Framework is the same thing as the Win32 Subsystem.

As far as I'm aware, WinRT is the name of the entire framework for Modern / Metro applications that encompasses all their technologies- C++, C#XAML, HTML/JS. Those Modern application technologies sit on top of the WinRT libraries, and WinRT itself calls Win32 methods underneath. Ergo, any Modern/MetroUI application is a WinRT application.

Edited by ~Johnny, Oct 8 2012, 11:29pm :