Microsoft launched Kinect for Windows earlier this year, but until today the SDK tools for the gesture capturing hardware only supported current versions of Windows. That changed today with a new update for the SDK that finally allows Windows 8 app developers to put in support for the Kinect hardware in their products.
The SDK update was announced on the Kinect for Windows blog, with Microsoft also said this new version now supports Visual Studio 2012 along with the new Microsoft .NET Framework 4.5. It also lets the Kinect hardware work on a version of Windows that is running on a virtual machine. The blog post states:
Windows 8 compatibility and VM support now mean Kinect for Windows can be in more places, on more devices. We want our business customers to be able to build and deploy their solutions where they want, using the latest tools, operating systems, and programming languages available today.
The blog also revealed that the Kinect for Windows hardware is now available for sale in China for the first time. Over the next few months, it will go on sale in other countries, including Chile, Colombia, the Czech Republic, Greece, Hungary, Poland, and Puerto Rico.
Source: Kinect for Windows blog | Image via Microsoft