Wolfenstein is 'not a WWII game' says developer

In an interview with VG247, Eric Biessman, creative director of Wolfenstein has revealed that Wolfenstein is not a WWII game but rather an entirely different game altogether.

There's a lot to be excited about in Wolfenstein! The core gameplay of Wolfenstein is based on fast-action, visceral combat and heavy-duty firepower. Looking deeper at the game, you see that it's set in a very compelling universe. While the game is set in WWII, it's not a WWII game – that's like saying the Indiana Jones movies are WWII movies.

Dark science and strange occult mysteries combine to create larger than life characters, weaponry and enemies. This also lets us stray outside the realm of reality to create compelling game play – we don't have to have realistic enemies and weapons, we can do things just for the sake of being fun and exciting. It really opened a lot of creative doors for us.

When we started development of the game we asked ourselves, 'What if?' What if the Nazis had access to an unlimited power source? What if the Nazis could create beam weapons? What if the Nazis could create suits of powered armour? It was pretty cool to imagine the possibilities and see them come to life in Wolfenstein.

Wolfenstein is a science fiction first-person shooter currently being developed by Raven Software. The game is the sequel to id Software's Return to Castle Wolfenstein and will run on the id Tech 4 engine. The title will be released this summer on the PC, Xbox 360 and PlayStation 3.

Report a problem with article
Previous Story

Microsoft confirms Zune to go international this year

Next Story

Meet the Staff, Episode 4: bangbang023

4 Comments

Commenting is disabled on this article.

What?

The devs think that if they add some neon, some lightning guns and some zombies, then that makes a games set in the WWII era, with soldiers wearing WWII uniforms and using WWII guns.. NOT a WWII game. HA!

Just sounds like they've misjudged their market, have looked at the quite frankly cold reviews of the game from anyone who isn't a professional reviewer who relys on industry hype for their very existance.. and have said "OMG!!! backpedalbackpedalbackpedal"...blackiswhiteupisdowninisoutthisisnotaWWIIgameshonest"

Eric Biessman, creative director of Wolfenstein has revealed that Wolfenstein is not a WWII game but rather an entirely different game altogether.

Many (if not all) creative guys are in essence weird, for example you can start a pointless fight with one of them against the color blue and how blue is not blue. :-/

But back to the facts, Wolfestein IS a WWII game, it is not a copycat of Saving the Private Ryan but still is a WWII game.

What if the Nazis had access to an unlimited power source? Doesn't really affect a game, surely? You don't hear people saying "Oh, the Covenant are strong all right, but they might just have won if they'd had nuclear power plants"
What if the Nazis could create beam weapons? They'd fit into almost any modern FPS
What if the Nazis could create suits of powered armour? Again, see above

I'm all for creativity, but I'm naturally pessimistic and it doesn't sound particularly creative to me :P

I'm excited now. Any idea if the game's coming out on mac any time soon, or will we have to wait a year and a bit?