World of Warcraft: Mists of Pandaria sells 2.7 million units in first week

There are still a bunch of World of Warcraft players out there, nearly eight years after Blizzard launched the fantasy MMO. Today, the company announced that the game's fourth commercial expansion pack, Mists of Pandaria, sold 2.7 million units in its first week since launching on September 25th.

The press release states that the sales numbers don't include those from China, which got access to Mists of Pandaria on October 2nd. Blizzard said that the number of monthly subscribers to World of Warcraft is now over 10 million players.

However, the sales numbers for Mists of Pandaria are still well below those of the last World of Warcraft expansion pack, Cataclysm. When it was released in 2010, Blizzard said it sold over 3.3 million copies of the expansion in just its first 24 hours, and later said it sold over 4.7 million units in its first month.

Blizzard's press release today added, "The World of Warcraft development team is already hard at work on the first major post-launch content update. Further details, including features and release timing, will be provided in the weeks ahead." It will be interesting to see what Blizzard comes up with for the fifth commercial expansion pack.

Source: Blizzard | Image via Blizzard

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Enjoying the expansion a lot so far and highly recommend it for those who, like myself, escaped Cataclysm dullness early. So far compared to previous expansions, especially Cataclysm, MoP is extremely fun and full of content. Can't wait to see what more they will provide with patches for this one.

Stopped playing WOW due to the complete downscaling and effectiveness of Professions, focussing more on PVP and grinder play. WOW used to be a living world but lately you can only "get ahead" by doing PVP runs. I would play it again if it became more rewarding for PVE players to also produce and find items on equal scale / value.

I remember doing a 6 month run on one dungeon to get a specific pattern, just to have it demolished by the next expansion flooding new/stronger items on "lower" levels. What a waste (and design flaw).

Y0kenB said,
Stopped playing WOW due to the complete downscaling and effectiveness of Professions, focussing more on PVP and grinder play. WOW used to be a living world but lately you can only "get ahead" by doing PVP runs. I would play it again if it became more rewarding for PVE players to also produce and find items on equal scale / value.

I remember doing a 6 month run on one dungeon to get a specific pattern, just to have it demolished by the next expansion flooding new/stronger items on "lower" levels. What a waste (and design flaw).

If you don't like upgrades to gear, content, item levels and so on, Runescape should do you justice, indefinitely.

Actually, most people think it is the best expansion so far. The numbers also drop it pretty square in with wrath for the first week.

Meaning not even half of the last active player base I heard has upgraded to MoP? It was bound to happen, it's been a good game, but it's probably time for something new. Titan maybe? I don't know though, Blizzard has been letting us down in lots of aspects.