WP7 Xbox LIVE alternative already used by 28k+ gamers

Microsoft has clearly established Xbox LIVE as a feature that only top-quality, non-clone games can hold. Obviously most games aren’t going to make that cut – which leaves them without a central leader board and achievement system. Luckily for developers, OpenXLive has already set out to correct that.

OpenXLive is basically an exact clone of Xbox Live, without the Avatars and Xbox integration. It supports Silverlight-based games, custom user pictures and achievements. Of course, such a system could also end up going cross-platform. As of today, the system now has 28,000+ users and is incorporated into 12 games already, making it quite a viable system for indie developers and others that are finding Microsoft’s official Xbox LIVE certification hard to attain. At least 40 more games are said to be in development for the system.

Of course, Microsoft could still reel these developers back in if they wanted. Microsoft could address this with a secondary layer of Xbox LIVE integration for developers of apps that don’t make the cut – perhaps called “Xbox LIVE Community”, or something similar. There, users could play games, collect achievements, etc – but have those statistics only show up on their Xbox LIVE profile on their phone, not against their global profile. Perhaps a little competition will drive Microsoft to bring even more features to Xbox LIVE for WP7?

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10 Comments

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Would be nice if profiles could login in the home vs being locked to specific xbox without migrating via usb stick. Would think if you can log into a mobile device, they could allow roaming profiles on local network!

this project is nice, i put it in my sisters phone, but games arent that great just 2. and it ask you to log in in everygame, so i hated putting my sisters long email address everytime.

but it was good, the only thing i hated was... it doesn't tell "create and account" it just let you play so you see in the scores alot of "anonymous" which is annoying, they should make you have an account for you to be able to play or at least put a real name, not "anonymous".

I don't really game on the consoles anymore, certainly not online. However, it's nice to see that this should ultimately benefit the consumer.

Also, this means that there are at least 28,000+ users who have downloaded 12 specific games. If this idea grows, this could be an interesting way to determine a userbase size.

I didn't know about that either.
Seems interesting enough to try some games that support it when they look worthy. On their site, there only 16 titles and they look all ugly to say the least.

I think Microsoft shouldn't integrate it at this stage with their XBOX Live feature because they would need to add a layer for these games, which will end up seeing as of "inferior" quality (when the games are well made, of course) against their XBOX Live counterparts and thus hurting developer sales.

Instead, they should stay put to see where this goes and, given the case, support it if they want to.

Sacha said,
Didn't know about this alternative marketplace.
Thanks.
Hi Sasha, it's not a Marketplace alternative - it's an Xbox LIVE alternative

The execs allowed and even endorsed hacking the WP7 OS. Homebrewing for instance. If they are smart, and keep the trend, they will endorse this and support it. I think they will.

ccoltmanm said,
The execs allowed and even endorsed hacking the WP7 OS. Homebrewing for instance. If they are smart, and keep the trend, they will endorse this and support it. I think they will.

Well they may not "support" or "endorse" it but I if they do it right then they should at least allow it.

ccoltmanm said,
The execs allowed and even endorsed hacking the WP7 OS. Homebrewing for instance. If they are smart, and keep the trend, they will endorse this and support it. I think they will.

Here is another idea. All those games so far making the official cut brand them as 'xbox live plus or premium' and the others can simply be 'xbox live or xbox live standard'