Xbox SmartGlass SDK released to developers

The most exciting thing Microsoft announced at the the recent E3 2012 gaming trade show was Xbox SmartGlass. Today, Microsoft released the software development kit for this upcoming smartphone and tablet app that's designed to augment content for its Xbox 360 console.

Ars Technica reports that the SDK is meant just for a limited number of approved Microsoft developers and is not available to download for the general public. It does contain what it calls the Xbox SmartGlass Studio environment for developers to create "SmartGlass Activities along with some sample code. The SDK  also has a JavaScript API that's designed to work on Windows 8, iOS, Android and Windows Phone operating systems.

As we have reported before, Microsoft says that apps with Xbox SmartGlass support will be able to offer Xbox 360 owners some extra content. The E3 2012 press conference showed that Halo 4 players can learn more about the game's weapons, enemies and lore. It could also be used in football games to create plays and then see how they turn out in the full game.

So far, Microsoft has only confirmed that in terms of the PC, Windows 8 will run Xbox SmartGlass. There is no word if a Windows 7-based version of the app is in the works.

Source: Ars Technica

Report a problem with article
Previous Story

Microsoft's Imagine Cup 'People's Choice' voting now open

Next Story

Google endorses Endangered Languages project

11 Comments

Commenting is disabled on this article.

I got excited when I seen this until I read "SDK is meant just for a limited number of approved Microsoft developers and is not available to download for the general public".
I hope Microsoft will let indie developers create stuff with this technology.

deadonthefloor said,
I hope one of the approved Microsoft developers is making a Star Trek game.

With SmartGlass, your device could be your tricorder.

Affirmative Number 1.

Considering they're developing an iOS app, it's obvious they want the largest audience possible. They'd be making a huge mistake to not create a Windows 7 app.

Mulsivaas said,
Considering they're developing an iOS app, it's obvious they want the largest audience possible. They'd be making a huge mistake to not create a Windows 7 app.

Why? Windows 7 tablets are an extremely small market compared with everything else, especially in the home environment. It's hardly worth the development time.

Also, don't forget that Xbox Smartglass is primarily an extension of the Xbox experience. How many people are going to be sitting at a Windows 7 PC or laptop at the same time as playing on the Xbox? The answer? Not many.

TCLN Ryster said,

Why? Windows 7 tablets are an extremely small market compared with everything else, especially in the home environment. It's hardly worth the development time.

Also, don't forget that Xbox Smartglass is primarily an extension of the Xbox experience. How many people are going to be sitting at a Windows 7 PC or laptop at the same time as playing on the Xbox? The answer? Not many.

Exactly

TCLN Ryster said,

Why? Windows 7 tablets are an extremely small market compared with everything else, especially in the home environment. It's hardly worth the development time.

Also, don't forget that Xbox Smartglass is primarily an extension of the Xbox experience. How many people are going to be sitting at a Windows 7 PC or laptop at the same time as playing on the Xbox? The answer? Not many.


Because a few days ago they just made a HUGE deal over their new Windows 8 tablets..
Would be kinda lame to be "Everyone buy this.. but oh, if you want to work with your xbox, get a iPad.."

Ryoken said,

Because a few days ago they just made a HUGE deal over their new Windows 8 tablets..
Would be kinda lame to be "Everyone buy this.. but oh, if you want to work with your xbox, get a iPad.."

Right but the original post talked about supporting Windows 7 tablets not Windows 8, which it supports already.