• 0

D programming language


Question

I'm curious if anybody else here has ever looked at or used the D programming language. Personally, it's my favorite programming language and I find it much more enjoyable to use than any other language. It was designed to be a successor of C and C++, although it's not backwards compatible and a very different language. It's a modern language in many aspects including garbage collection, exception handling, modules, dynamic arrays, associative arrays, functional programming (pure, immutable, shared, etc.), and much more. At the same time, it's a systems programming language - It compiles to machine code, supports pointers, inline assembly, and is fully linkable with C.

While the language itself is great, there are other problems. There isn't a huge number of libraries available for D, and many are out of date or not of the best quality. There are two standard libraries, the official Phobos and the unofficial Tango, which causes some fragmentation in the community. No IDE has full support for D yet, the best is perhaps DDT, a plugin for Eclipse. The best way to participate in the community is a newsgroup server with a buggy web client.

I'm hopeful for the future of D, but I simply don't find it reliable enough for serious development. I don't think it simply needs more time, it's been developed for over 10 years now. What it really needs is growth in the community and a serious effort to make D mainstream.

Link to comment
https://www.neowin.net/forum/topic/1014486-d-programming-language/
Share on other sites

21 answers to this question

Recommended Posts

  • 0

D is on my list of languages to learn, but I'm wary of spending time on it for fear that it is going to fade into obscurity. I guess that makes me part of the problem, rather than the solution, but it does seem to have some good ideas going for it.

  • 0

From what I've seen, it's what C++ should have been. Unfortunately, it's too late to dethrone C++ as the standard, best-supported way of doing native code for any platform. All the compilers, IDEs, tooling, libraries etc. Also, the big C++ libraries (boost, stl) are template libraries and thus unusable by any language other than C++.

  • 0
Why would you choose this over other things?
C++ has many problems. Compilation takes ages, headers are a maintenance nightmare, and basically every feature of it is a pitfall*. Its popularity and level of support is what makes it essential; there are way better languages that achieve the same goals, like D or Go.

C# isn't meant to replace C++.

*see this and this.

  • 0

The one thing that D possibly does better than any other language is metaprogramming.

1. Templates

Templates in D are a pleasure to work with. The syntax is clean, predictable, and very powerful. Unlike C++ in which templates are attached to a function or class, D can define templates independent of any other construct.

void main(string[] args){
	// D doesn't use angle brackets which causes many syntactic problems in C++
	foo!(string).value = "Hello!";
	foo!(int).value = 300;

	// In certain cases, the parenthesis are omissible
	writeln(foo!string.value);
	writeln(foo!int.value);

	// D programs are correct - Even though main has no return value, it will always return zero...
	// Unless an exception occurs, in which case, the program will return a non-zero value
}

// Things don't have to be declared in order; No need for prototyping.
template foo(T){
	T value;
}

D does have syntactic sugar for defining templates as part of a function or class.

void main(string[] args){
	// Largest floating point type supported by hardware, typically 80-bits
	real[] arr;

	// Template arguments can be implicitly derived from function arguments
	foo(arr);
}

void foo(T)(T[] arr){ }
class N(T){ }

Template Constraints consists of specialization and if statements.

template foo(int V : 300){ }
template foo(int V : 400){ }
template foo(int V) if(V > 1000){ }

2. Mixins

Mixins can be used to essentially paste a template or string into code at compile time.

void main(string[] args){
	int a = 35, b = 40;
	writeln(mixin("a + b"));
}

3. Static If

Static if allows you to define conditions at compile time which will include or exclude code. This is similar to using #if, #endif in C. Unlike C, static if is not a separate language. The condition can access constants or call functions at compile time.

void main(string[] args){
	foo();
}

const v = 30;
static if(v > 0){
	void foo(){
		writeln("What?");
	}
}

4. Compile Time Function Execution (CTFE)

All of the features above ultimately adds up to this - CTFE. CTFE means that D can interpret code at compile time to do all sorts of meaningful metaprogramming in a much less complex manner. The standard sort function allows you to define a custom condition for sorting:

void main(string[] args){
	struct ST{
		string name;
	}

	ST[] arr;
	sort!("a.name < b.name")(arr);
}

Just how powerful is it? scregexp is a statically compiled regular expression library for D. You provide a regular expression as a template argument, like in the example above, and CTFE is used to generate a static routine from that regular expression at compile time.

  • 0

*bump* So there's been some positive developments in the D community recently.

The best news first, bugs are being fixed at a faster rate than ever. The community is very devoted to making D stable and production ready. The D compiler and standard library (Phobos) are hosted on Github, so anybody can contribute to its development.

http://www.dlang.org/bugstats.php

New simple domain: http://www.dlang.org/

There's a new web interface for the newsgroups to replace the old, horrid one. It mimics a forum, though it also has threaded views and is a pleasure to use. It uses Gravatar or identicons to generate unique avatars for everybody. It's also really snappy because, well, it's written in D. :p

http://forum.dlang.org/

D 1.x will be discontinued by the end of this year, leaving just the D 2.x branch.

There are fewer breaking changes, and they're clearly marked in the changelog now.

While there's an unofficial third-party standard library called Tango, it doesn't officially support D 2.x, only some unofficial branches. So this leaves Phobos as the official and only standard library for D 2.x.

While little work has been done on this, there's been lots of discussion about improving the garbage collector as well as revamping the standard library for manual memory management. At the moment, the GC isn't great and turning it off means you can't use the standard library.

The website is still a mess at the moment, with several broken links and out of date material. A better place to start would be the Wiki.

http://prowiki.org/wiki4d/

There's a free ebook available here which is still in the process of being translated to english:

http://ddili.org/ders/d.en/index.html

  • 0

Is there a way to use D in Visual Studio?

Wiki4D is the place to find this info (check the links on the left), but what you're looking for is Visual D.

While I agree that C++ should of been like D, but I know D will never be useful. It was dead, before it even began.

There's a small number of people using D in the real world. As D matures, its usage will grow, but it's hard to say if it can ever succeed C++.

  • 0

There's a small number of people using D in the real world. As D matures, its usage will grow, but it's hard to say if it can ever succeed C++.

I'd probably be a bit more optimistic about it's success if you'd said that there's 'a small number of large-corporations using D in the real world.'

It's just not apparent to me where it could wedge itself in amongst the current mainstay languages of real-world enterprise development.

  • 0
C# is the future. It overtook D in a matter of months.
They don't have the same purpose; C# is meant for application development, D (and C++) is for systems programming.

That said, I want to agree that C# pretty much pwns everything at the moment. It has been used to develop operating systems (1, 2), so it's demonstrated its viability for systems programming even though that's not its original vocation. D looks very well-designed, seemingly better than C# (at least the way it handles generics and compile-time evaluation of functions), but it's not a CLI language and as such it's isolated from the rich ecosystem of libraries and languages built around .NET.

A lot of platforms today don't support .NET, and by platforms I mean every piece of electronic equipment we use including computer hardware (device drivers), routers, cars, airplanes, gps, etc. Then again, they often only support C (not even C++!), so there's little hope for D there as well.

So, for D, the only avenue I see is for new performance-critical components for PC applications, which would currently require C++. Whenever performance is not an absolute, a .NET language will be better simply because of the interoperability with .NET libraries and other CLI languages.

  • 0

There's a small number of people using D in the real world. As D matures, its usage will grow, but it's hard to say if it can ever succeed C++.

How many years has it been out, and no one really did accept accept it yet?

  • 0

How many years has it been out, and no one really did accept accept it yet?

Between 2006-2009 (4 years), there were 2000 bug fixes. Between 2010-2011 (2 years), there were nearly 3000. As well, less work is being done the language design and much more on the standard library. So things are picking up and D is finally maturing. There's lots of work yet to be done, and it may be years to come, but they'll get there eventually. I'm just afraid it could be too little, too late.

  • 0

Between 2006-2009 (4 years), there were 2000 bug fixes. Between 2010-2011 (2 years), there were nearly 3000. As well, less work is being done the language design and much more on the standard library. So things are picking up and D is finally maturing. There's lots of work yet to be done, and it may be years to come, but they'll get there eventually. I'm just afraid it could be too little, too late.

Yeah, I believe it is a little too late for D. It would be nice, if it had a market for it, but I rarely ever hear about the language to see a market.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Dragon's Dogma 2: Dark Arisen expansion to bring snowy region, new updates also coming by Pulasthi Ariyasinghe Capcom had a surprise waiting for Dragon's Dogma fans today in the Nintendo Direct presentation. The company revealed an expansion for the second installment with a name that should be familiar to series veterans. Coming later this year, Dragon's Dogma 2: Dark Arisen is promising a massive new region to explore, new monsters, fresh skills to learn, and more. The studio says players will be heading to the Northern region of the world, named Norgan, to find new secrets about an undying "Fallen Dragon." There will be forgotten relics that the protagonist can find to unlock fresh weapons and skills the expansion is introducing. Players will also be able to find mysterious equipment from a previous Arisen as a part of the expansion, all part of 12 Lost Rites Dungeon Challenges they must complete to gain access. In Neowin's own review, I found Dragon's Dogma 2 to be an impressive RPG when it launched back in 2024, giving the title an 8.5/10 for its class variants, companion system, and immersive exploration. "Once a prosperous region of the kingdom of Vermund, it was abandoned many years ago for reasons unknown," says Capcom about the new region. "Long has it been since any soul traveled its paths. Blanketed in heavy snow, these frigid lands are home to savage hordes and creatures of unbelievable power. Those who are capable of vanquishing such fearsome foes, or those who possess a keen eye for exploration, will find themselves rewarded with powerful relics." Dragon’s Dogma 2: Dark Arisen expansion launches on October 9, 2026, with a $29.99 price tag. Ahead of the expansion release, Capcom is also planning to release two free updates to the base game. The first will land tomorrow, June 10, bringing more accessible fast travel with an Eternal Ferrystone and other quality-of-life adjustments. The second update will land sometime in August, aiming to improve frame rates, add more save slots, and bring even more community-requested adjustments. This expanded Dark Arisen edition is also launching on the Nintendo Switch 2 on the same day the content comes to PC, Xbox Series X|S, and PlayStation 5.
    • Classic themes are just the colors on the bar like the olden days, if you use the image themes, it does fancy transparent backgrounds and it makes the elements of the app look like they are transparent bubbles. This sample image shows what it looks like.  
    • Good point, unfortunately. NextDNS has far more filters and workarounds than uBlock, and it's easy to implement.
    • Windows 10 KB5094127 Patch Tuesday improves File Explorer search and more by Taras Buria The June 2026 Patch Tuesday updates are here, bringing mandatory patches to users with PCs enrolled in the Extended Security Update program for Windows 10. Microsoft is rolling out KB5094127, with build numbers 19045.7417 and 19044.7417. Changelog includes the following: [File Explorer] This update improves File Explorer search, including support for Chinese text, and UTF 8–encoded files without a byte order mark (BOM). Text now displays more clearly and consistently across search results, Content view, and tooltips. [Secure Boot] This update enables dynamic status reporting for Secure Boot states in Windows Security App. This update adds a new policy setting, LimitSecureBootRequiredServiceData, under Computer Configuration > Administrative Templates > Windows Components > Secure Boot. When this setting is enabled, Windows limits the Secure Boot service data it sends by suppressing the event normally sent to Microsoft. This policy is also included in the Windows Restricted Traffic Limited Functionality Baseline package. For information about the policy, see Manage connections from Windows 10 and Windows 11 operating system components to Microsoft services. With this update, Windows quality updates include additional high confidence device targeting data, increasing coverage of devices eligible to automatically receive new Secure Boot certificates. Devices receive the new certificates only after demonstrating sufficient successful update signals, maintaining a controlled and phased rollout. As for known bugs, Microsoft has the following to say: A workaround is available in the official documentation. Today's updates are available for PCs enrolled in the Extended Security Updates program only. If your PC is eligible, you can download the update from Settings > Windows Update or from the Microsoft Update Catalog here.
    • Then the solution is to not let children have easy access to smart phones or internet until they are older, not mass surveillance. Only this would require parents to do actual parenting, most likely, as with any good solution to the problem.
  • Recent Achievements

    • Week One Done
      rubentuben8 earned a badge
      Week One Done
    • Week One Done
      ARaclen earned a badge
      Week One Done
    • One Year In
      jojodbn earned a badge
      One Year In
    • One Month Later
      jojodbn earned a badge
      One Month Later
    • Week One Done
      jojodbn earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      PsYcHoKiLLa
      231
    3. 3
      +Edouard
      124
    4. 4
      ATLien_0
      87
    5. 5
      Steven P.
      83
  • Tell a friend

    Love Neowin? Tell a friend!