Max Payne 2: It's Tomorrow People!


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theres an opening in the fence in the corner over by the stairs to get on the loading dock

i only have a radeon 9500 and am running 4x AA with settings on high and the game runs very smooth

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today being the 13th, how can the 15th be tomorrow?  ;)

Simple. Board an airplane in St. Louis Missouri on the 13th at, oh, say 6pm. (but make sure it's one going to Tokyo Japan first). Land at Narita in Tokyo about 7am ish on the 15th.

Happened to me back in 1991. May 14th, 1991 never existed for me.

:)

The return trip was even better. Took off from Narita again on May 15 at about 10am, landed in Detroit Michigan about 10:15am on May 15th. (mind you, this was the return trip 2 years later in 1993 (I lived there for 2 years).

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Doesn't run for me. I get an error about some material not validating when I start up. This sucks. I hope when I get my video card back it'll be fixed. I'll have to return the game in the meantime :/

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Does anyone one how that twirling move works? I kinda got it to work once but not anymore , you know how he spins around in slow-motion?

In Max Payne 1, you started your bullet time, and then pressed pause.

Whilst in pause mode you could pan all around max and look at him from different angles.

HTH

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damn this game is hard!! Is there any cheats yet?? I so wanna cheat right now :angry:

p/s: before u guys start flaming with "Cheaters never prosper" blah blah blah, i dont care!

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You do know that you can't tell the difference once you go above, I want to say, 40fps...but I could be wrong.

Thas is sooo wrong and has been prooved over and over again. If your claim is true, you should not be ablel to notice the screen flickering @ 60hz, which most do.

Try doing a 180 degree turn, in 1/10 of a second with 30fps and do it with 100+. You won't get any acuracy with 30fps compared to 100 fps. In quake 3 my personal oppinion is that the screen flows smoother with 333fps compared to 125 fps. It's ALL about what the eye can see, but how acurate you can move around in the 3d-world.

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Thas is sooo wrong and has been prooved over and over again. If your claim is true, you should not be ablel to notice the screen flickering @ 60hz, which most do.

Try doing a 180 degree turn, in 1/10 of a second with 30fps and do it with 100+. You won't get any acuracy with 30fps compared to 100 fps. In quake 3 my personal oppinion is that the screen flows smoother with 333fps compared to 125 fps. It's ALL about what the eye can see, but how acurate you can move around in the 3d-world.

you are absolutely right..there is a big difference between 30FPS and 80+..I always notice it immediately.

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well the first one took me like five hours and that sucked, but if this one take me like 2 days, then i might think about it

I`ll rather have five hours of fun, than 2 days of boredom :sleep: :yes:

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Thas is sooo wrong and has been prooved over and over again. If your claim is true, you should not be ablel to notice the screen flickering @ 60hz, which most do.

Try doing a 180 degree turn, in 1/10 of a second with 30fps and do it with 100+. You won't get any acuracy with 30fps compared to 100 fps. In quake 3 my personal oppinion is that the screen flows smoother with 333fps compared to 125 fps. It's notALL about what the eye can see, but how acurate you can move around in the 3d-world.

you are absolutely right..there is a big difference between 30FPS and 80+..I always notice it immediately.

Should be "It's not ALL about what the eye can see, but how acurate you can move around in the 3d-world." in my post, but I can't edit it anymore it seems :)

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Start the game with maxpayne2.exe -developer, then press ~ to open the console

Give one of the following commands:

clear - Clear console screen

clr - Clear console screen

coder - God mode, all weapons, health, inifinite ammo

god - God Mode

mortal - disable god mode

getallweapons - Get all weapons

quit - quit game

showfps - Show fps rate

showextendedfps - Show extended fps rate

getberetta - Get beretta with 1000 ammo

getbullettime - Put player into bullettime

getcoltcommando - Get coltcommando with 1000 ammo

getdeserteagle - Get Desert Eagle with 1000 ammo

getdragunov - Get Dragunov with 1000 ammo

getgraphicsnovelpart1 - Fill in part of the story line

getgraphicsnovelpart2 - Fill in part of the story line

getgraphicsnovelpart3 - Fill in part of the story line

gethealth - Get 1000 health

getingram - Get Ingram with 1000 ammo

getkalashnikov - Get Kalashnikov with 1000 ammo

getmolotov - Get Molotov cocktail with 1000 ammo

getmp5 - Get MP5 with 1000 ammo

getpainkillers - Get 1000 painkillers

getpumpshotgun - Get pumpshotgun with 1000 ammo

getsawedshotgun - Get sawed-off shotgun with 1000 ammo

getsniper - Get sniper gun with 1000 ammo

getstriker - Get striker gun with 1000 ammo

jump10 - Jump 10 high

jump20 - Jump 20 high

jump30 - Jump 30 high

showhud - Turn on HUD

help - Much more debug commands

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So how are the physics in the game? I saw from the movies people flying through objects when shot, knocking them over or rolling them in case of barrels and tires.

yep. thats very cool !

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