How to load Gamecube games over a LAN


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this is pretty crazy...wouldn't the game play pretty slow?? i mean, if u have the gamecube image on your hard drive and it plays through the ethernet cable, wouldn't that take forever? the gamecube doesn't have a hard drive does it? i still wanna try it out...but $50 for PSO and another $50 for the broadband adapter...

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FOUND THIS AN INTERESTING READ FIGURED I WOULD SHARE

http://www.maxconsole.com/?mode=comments&newsid=1033

How to load Gamecube games over a LAN

posted by malloc at 05:18 pm on 13-10-2003

How to load Gamecube games over a LAN

Written by B0B - some text taken from the PSUL documentation

Files needed:

=============

. PSUL 1.1 - Gamecube Code Uploader © Titanik/CZN

. EUR-ACL1.EXE - Eurasia PC Animal Crossing Loader 1.1

. EUR-ACL1.DOL - Eurasia GC Animal Crossing Loader 1.1

. EUR-ACGC.GCM - Animal Crossing image

Extra Hardware/software needed:

===============================

. Phantasy Star Online 1&2 'PSO' (USA,JAP,EURO)

. Nintendo Broadband Adapter,

. PC to GameCube cable (UTP CAT5),

. PC Ethernet card

Initial Setup:

==============

In Windows, Go to Control Panel/Network/LAN Connection/TCPIP properties

and change the PC IP address to 192.168.1.100, subnet should be 255.255.255.0

In Phantasy Star Online..

1) In Main Menu, go to Options -> Network Option -> Provider Option

2) Go to Network Setup in the Network Setup Menu ;)

3) In Select network Information settings, hit Edit

4) In Edit ISP name, you don't need to change anything

5) In Ethernet settings, choose

- Manually set an IP address

- Do not automatically disconnect

6) In IP address manual-settings put

- IP address: 192.168.1.32

- Subnet mask: 255.255.255.0

- Default router: 192.168.1.100

- Primary DNS: 192.168.1.100

- Secondary DNS: leave it blank

- DHCP Hostname : Not set

7) In Browser settings, you don't need to change anything

8) Hit save to save all the net info, and you can go back to main menu.

First connection

----------------

The purpose of the first connection is to let PSO save the user info into

the memcard so you don't have to enter them every time... If you already

played PSO online, you don't need to do that.

In Windows, open up Command Prompt/DOS

- run psul -s

- In Main Menu, choose Online game, and create a new character

- Enter any Serial Number, Access Key and Password (you won't have to

remember them), and skip the useless menus

- Save the Password to the memory card when prompted

- The GC should connect to the PC and you should get this message on PC :

Saving user info on memory card...

Done... Now everything should be set up!!

To upload a Gamecube game:

==========================

In windows, Create a desktop icon for PSUL.EXE, and EUR-GCAL.EXE, then you can drag the loader file and the game files over the desktop icons to upload them to the Gamecube.

If you dont do that, then you have to go into Command Line DOS to use them.

- Drag the gamecube game image onto the EUR-GCL1.EXE icon, to initiate sending.

(or From DOS Run: EUR-GCAL.EXE EUR-ACGC.GCM)

- Start psul with the file EUR-ACL1.DOL (by dragging EUR-ACL1.DOL onto the PSUL icon)

- Turn on Gamecube and load Phantasy Star Online,

- Go into Online gaming, and choose the character you made. PSO will

then connect to the PC and loader will be uploaded and run.

- The Eurasia intro will boot on GC, you can change boot method

from A/B using D-pad. Press START to boot.

If everything is working correctly the DOS screen will begin

to fill with dots. The TV screen should go from loading, black,

Red Nintendo Logo, black screen, sound, title screen, music.

On some sytems the entire game will load in 1 minute, on other

systems this process may take several minutes! Please be patient,

As long as dots are filling the DOS screen then Animal Crossing

is loading.

If you are having problems with hanging, or the console is filling

up with X's and transfer rate is very slow, try using the delay

switch to slow down transfer rate from PC.

Delay usage from command line: eur-acl1.exe eur-acgc.gcm -d10 -f16

Delays for 10ms every 16 packets.

If no -f switch is given the frequency of delay will default to

every one packet which is far slower and perhaps no more reliable

that a given frequency value. Experiment to find the optimum

settings for your system if you are having long loading times.

Purchase the Broad Band Adapter here from lik-sang

http://www.cdfreaks.com/news/8209

Has the GameCube been cracked? Emulator now also available!

Posted by Dennis on 15 October 2003 - 11:55 - Source: Console Paradise Forums

SnoopX has submitted some pretty interesting information to us. According to some threads over at Console Paradise, the GameCube has been cracked with the unofficial release of Animal Crossing Loader v1.1. This loader lets you stream GameCube ISOs from a PC to the game console using its BroadBand Adapter and the Phantasy Star Online exploit. There is no need for modchips or external hardware. Besides this news, we can also read that an emulator has presumably been released that, of course, lets you play GameCube games on your computer:

Firstly congrats to Eurasia for some great work! It's nice of them to allow a few people to see their internal release

Hopefully this will really open the Hombrew scene and show the real power of the GCN.

Okay so you're probably all wondering how this works with commercial titles?

The loader is only designed as a development tool to allow you to run larger images on the GCN. This could include emulators and mediaplayers.

While commercial game images will load, there are many that will not boot and most that do will be slow. Animal Crossing and Luigi's mansion are the only ones that work 100% at this stage.

Overall the tool worked great and has come along way in the few months it's been in development.

Remember though it isn't a official public release or designed for commercial games so don't complain if something doesn't boot.

I can't stress enough to people that this is NOT an official public release. I too thank Eurasia for an impressive show of talent. Cant wait to see some of the homebrew releases.

EMULATION already!!!!!

Make sure you're sitting down and are comfortable, preferably with a cup of coffee or tea or some other drink you enjoy. This is a moment you will remember forever, I promise. This is as big as when you first saw UltraHLE running Super Mario 64, and heard Mario shout "Itsa me, Maaario!".

Hold your breath and download this amazing video of the GameCube emulator Dolphin running the intro of Zelda. Please note that the author has increased the FPS for viewing pleasure reasons, the actual speed is much slower. I would like to ask webmasters of other sites to upload this file to your own webserver, else the bandwith bill will kill me.

The threads where these topics are discussed can be found here (Animal Crossing Loader) and here (emulator). Please note that registration is required to view the threads and no, the loader and emulator are not available for download. You can only download an .avi movie which shows the emulated version of the Zelda game.

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