Laughing-Man Posted October 25, 2003 Share Posted October 25, 2003 (edited) Rockstar and Remedy released the not-so-long-awaited mod toolkit for Max Payne 2, just 10 days after the game's release. The tools, available for download at GameSpot via the link below, let users create new weapons for the titular detective, as well as create new skills, levels, and characters. Instructions on how to use the mod were posted on Rockstar's Max Payne 2 download page. Unfortunately, mods for the original Max Payne are not compatible with Max Payne 2. GameSpot Link To Download Toolkit: Link. I will bet $10 that the first thing to come out of this is that someone is going to make the original Max Payne model to replace the new Max Payne. *Disclaimer: Alright I could not find that this was posted anywhere on Neowin, but I give you the right to slap, call me a n00b, and then post a link of a past thread that it was mentioned on. There are a ton of Max Payne 2 threads on Neowin and I don't feel like catching up on them all. So there is a chance I missed it being mentioned. Edited October 25, 2003 by jmole Link to comment Share on other sites More sharing options...
tigerofsweden Posted October 25, 2003 Share Posted October 25, 2003 i dont think its been poset before ;) nice to know, but wth, i cant do that **** anyway :D Link to comment Share on other sites More sharing options...
MrXBob Posted October 25, 2003 Share Posted October 25, 2003 Why would anyone replace the new MP with the old character model? I love the original and everything, but seeing a flat, constipated-texture face is not something I want to relive. Link to comment Share on other sites More sharing options...
Laughing-Man Posted October 25, 2003 Author Share Posted October 25, 2003 i dont think its been poset before ;)nice to know, but wth, i cant do that **** anyway :D You can make the kung fu mod for us. Link to comment Share on other sites More sharing options...
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