I am writting a rock paper scissors program for my java class. I have wrote a program that should work but i keep having trouble with getting my variables to work write. Sometimes compiler will read them and sometimes it wont. I am using jgrasp to write with. Any help would be greatly appreciated. Also this is my first time using java so i know there are some mistakes. I just cant find them.
import javax.swing.JOptionPane;
import java.util.Random;
publicclass RockPaperScissors
{
publicstaticvoid main(String[] args)
{
JOptionPane.showMessageDialog(null, "Let's play Rock Paper Scissors.\n1 = Rock\n2 = Paper\n3 = Scissors");
String player;
player = JOptionPane.showInputDialog("Please Enter a number between 1 and 3.");
I don't know why someone said useless, but it does have that pesky kernel driver bundled, and it's in perennial turmoil. When it goes bad, it goes very bad, and it's impossible to predict when it will due to system differences. I know that they're in the middle of development for a major new version that will include a completely new driver, one that they expect will largely solve the problem, but that's a ways out and it's unproven at this point.
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The Real Napster
I am writting a rock paper scissors program for my java class. I have wrote a program that should work but i keep having trouble with getting my variables to work write. Sometimes compiler will read them and sometimes it wont. I am using jgrasp to write with. Any help would be greatly appreciated. Also this is my first time using java so i know there are some mistakes. I just cant find them.
import javax.swing.JOptionPane;
import java.util.Random;
public class RockPaperScissors
{
public static void main(String[] args)
{
JOptionPane.showMessageDialog(null, "Let's play Rock Paper Scissors.\n1 = Rock\n2 = Paper\n3 = Scissors");
String player;
player = JOptionPane.showInputDialog("Please Enter a number between 1 and 3.");
Random generator = new Random();
int computer = 1 + generator.nextInt(2);
boolean case1, case2, case3, case4, case5, case6, case7, case8, case9;
case1 = (player = 1) && (computer = 2);
case2 = (player = 1) && (computer = 3);
case3 = (player = 2) && (computer = 1);
case4 = (player = 2) && (computer = 3);
case5 = (player = 3) && (computer = 1);
case6 = (player = 3) && (computer = 2);
case7 = (player = 1) && (computer = 1);
case8 = (player = 2) && (computer = 2);
case9 = (player = 3) && (computer = 3);
if (case1)
JOptionPane.showMessageDialog(null, "Computer choses Paper. You lose.");
else if (case2)
JOptionPane.showMessageDialog(null, "Computer choses Scissors. You win.");
else if (case3)
JOptionPane.showMessageDialog(null, "Computer choses Rock. You win.");
else if (case4)
JOptionPane.showMessageDialog(null, "Computer choses Scissors. You lose.");
else if (case5)
JOptionPane.showMessageDialog(null, "Computer choses Rock. You lose.");
else if (case6)
JOptionPane.showMessageDialog(null, "Computer choses Paper. You win.");
else if (case7)
JOptionPane.showMessageDialog(null, "Both choose Rock. Tie.");
else if (case8)
JOptionPane.showMessageDialog(null, "Both choose Paper. Tie.");
else if (case9)
JOptionPane.showMessageDialog(null, "Both choose Scissors. Tie.");
System.exit(0);
}
}
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