~Bull}{Dog~ Posted December 7, 2003 Share Posted December 7, 2003 It takes a bit more than a video card to run a game athlonforce, your CPU is probably hurting your frame rate, and a bit more ram would help too... Link to comment Share on other sites More sharing options...
athlonforce Posted December 7, 2003 Share Posted December 7, 2003 true but i can play games with better grapics than this. with no problem so i still say that this is bad programed and bad that they sell this if it was a beta game then ok but this is horrible bad ;( and yes i have 512 pc 2100 sure i can get more memory and will later but not to play games lol Link to comment Share on other sites More sharing options...
~Bull}{Dog~ Posted December 7, 2003 Share Posted December 7, 2003 Name one game with effects, maps or models like Deus Ex uses. There is nothing wrong with the way the game is coded, it uses the Unreal Warfare engine, its not as if they recoded the way any of it works. Link to comment Share on other sites More sharing options...
.KICK Posted December 7, 2003 Share Posted December 7, 2003 I wish people with shut up about it running badly on their system cause I am sick of it now :| the game performance is fine, it is using extensive graphics that havent been utilized before for which you people were complaining we had lack of and here are iron storm making use of the latest technology and all you do is moan, if you dont like it, stick to your quake 3 engine games ;) Link to comment Share on other sites More sharing options...
Leo Natan Posted December 7, 2003 Share Posted December 7, 2003 I'd say that the D3 Alpha, which was by far more advanced and better looking, worked better than this stupid game. I expect a patch soon. Link to comment Share on other sites More sharing options...
kak Posted December 7, 2003 Share Posted December 7, 2003 no doubt. this game doesn't look nearly as good as the d3 alpha did. max payne2 looks great and runs wonderful, this chops left and right. where's a smooth-mouse option? i don't care for the choppy mouse either. Link to comment Share on other sites More sharing options...
.KICK Posted December 7, 2003 Share Posted December 7, 2003 no doubt. this game doesn't look nearly as good as the d3 alpha did. max payne2 looks great and runs wonderful, this chops left and right.where's a smooth-mouse option? i don't care for the choppy mouse either. Your saying MP2 is on the same graphical par as DX2 :laugh: :laugh: Link to comment Share on other sites More sharing options...
athlonforce Posted December 7, 2003 Share Posted December 7, 2003 well good that the game runs smoth for some then i will save it until i upgrade my system some ;) Link to comment Share on other sites More sharing options...
Harsesis Posted December 7, 2003 Share Posted December 7, 2003 what are the official system requirements ? Link to comment Share on other sites More sharing options...
.KICK Posted December 7, 2003 Share Posted December 7, 2003 Eidos and Ion Storm have announced on June 20th 2001, that Deus Ex 2 will be developed using the upcoming Unreal Warfare Engine, being created by Epic Games. Some information on this engine has been release, although it doesnt direct exactly to Deus Ex 2, it shows how interesting and powerful the technology of this engine is. Here is a few points on some of the new technology. Please note that no one knows yet if the Deus Ex 2 development staff will add this into Deus Ex 2 but shows how powerful this awesome engine is:Hardware brushes - allows us to create scenes of 150-200 times more polygons than what users saw in Unreal Tournament at excellent levels of performance using hardware T&L. We can now import textured geometry from 3D Studio Max saved in the ASE format. Distance fog support - Provides a greater sense of depth indoors and outdoors, and can be used to improve performance in huge outdoor areas. The engine now supports texture sizes of 2048x2048. Texture performance on Windows/Xbox has improved significantly and is now more efficient because we now let DX8 manage texture memory. Improved AI pathing tools plus many more AI improvements including: ladder support, true crouching, improved AI sight & hearing, increased AI performance and improved navigation. More Editor enhancements including: new texture alignment tools, 2D shaper enhancements, and a polygon mode that allows brushes to be created by defining a shape and then performing an extrusion on it. Ability to select areas of the terrain and then raise and lower them with your mouse. Restructured game/actor class hierarchy to make it much easier to extend. Ability to set brightness, contrast and gamma within the runtime. Static meshes can be converted back into a brush. Improved static mesh lighting - Static mesh vertices are raytraced at build time. Not quite lightmaps, but with careful use, static meshes can match world lighting. Hardware lighting is still used for dynamic lights. Increased World Size. Doubled the maximum level dimension size to +/- 63356.0 for each of X, Y and Z. 16-bit resolution heightmap Skeletal animation, including tools and even skeletons including 85 bones just in the face, specifically for facial animation. Merged the improved autoaiming code from the PS2 version, with new features like a 180 degree turn button and turn to nearest enemy button for novice users Increased lighting viewport size from 128x128 to 2048x2048 Thats what Ion Storm and Eidos did to the unreal engine Link to comment Share on other sites More sharing options...
x-byte Posted December 7, 2003 Share Posted December 7, 2003 what are the official system requirements ? The minimum system requirements are as follows: COMPUTER: IBM PC or 100% compatible OPERATING SYSTEM: Microsoft? Windows 98SE/2000/XP (95/NT not supported) CPU: Intel Pentium? 4 1.3 GHz (or AMD Athlon ? equivalent) RAM: 256Mb GRAPHICS: 100% DirectX 9.0 compatible 32 MB * (see below for support cards) SOUND: Windows 98SE/2000/XP compatible Sound card (100% DirectX 9.x compatible) CD-ROM: Quad-speed (4x) CD-ROM drive HARD DRIVE: 2GB free disk space INPUT DEVICES: 100% Windows 98SE/2000/XP mouse and keyboard The recommended system requirements are as follows: CPU: Intel Pentium? 4 1.5Ghz (or AMD Athlon? equivalent) RAM: 512 MB GRAPHICS: 100% DirectX? 9.0 compatible 3D Card w/ 64 MB SOUND: Windows 98SE/2000/XP compatible Sound card (100% DirectX? 9.x compatible) CD-ROM: Eight-speed (8x) CD-ROM drive or faster. HARD DRIVE: 2GB free disk space Strange how only Raedon 9700/9800 Pro plays this at acceptable speeds, no matter which hardware:huh:huh: (there are exceptions of cou:blink:ink: ) Link to comment Share on other sites More sharing options...
athlonforce Posted December 7, 2003 Share Posted December 7, 2003 --- * Supported Chipsets ? nVidia GeForce 3Ti/4Ti/Fx (MX series not supported). Radeon 8500/9XXX or higher. (Pixel/Vertex shader required) Link to comment Share on other sites More sharing options...
.KICK Posted December 8, 2003 Share Posted December 8, 2003 ---* Supported Chipsets ? nVidia GeForce 3Ti/4Ti/Fx (MX series not supported). Radeon 8500/9XXX or higher. (Pixel/Vertex shader required) Have you played dx2 at 640x480, the graphics looks fine to me and i can play at that resu, its same resu as what the xbox does Link to comment Share on other sites More sharing options...
nekrosoft13 Posted December 8, 2003 Share Posted December 8, 2003 i got this game yesturday. and damn this game is a hog trying to play in 1280x1024, i'm getting about 20-30 fps. still halo was even worst, i was getting about 20 fps top (7fps during combat) Link to comment Share on other sites More sharing options...
EzNoW Posted December 8, 2003 Share Posted December 8, 2003 u think i could run this at like 640x480 with a p3 750 gf4 ti 384mb ram? Link to comment Share on other sites More sharing options...
.KICK Posted December 8, 2003 Share Posted December 8, 2003 u think i could run this at like 640x480 with a p3 750 gf4 ti 384mb ram? yes but gfx settings on low , it will still look nice :) Link to comment Share on other sites More sharing options...
Freakydrpapi315 Posted December 8, 2003 Share Posted December 8, 2003 i couldnt run this game because i have an Nvidia Gforce 4 mx 440, and it told me that my pixel shaders arent above 1.1, that sux Link to comment Share on other sites More sharing options...
.KICK Posted December 8, 2003 Share Posted December 8, 2003 i couldnt run this game because i have an Nvidia Gforce 4 mx 440, and it told me that my pixel shaders arent above 1.1, that sux Time to upgrade if you got the chance, technology is moving on :yes: Link to comment Share on other sites More sharing options...
postertoad Posted December 9, 2003 Share Posted December 9, 2003 (edited) Yes, the game is a hog - but it's fine. Game play is not up to my expectations, but cool none the less. Ion Storm has a list of .ini tweeks on their forums, for those that don't already know. They seem to help a bit. ... and now the bad bad bad news: Unless you have a nForce2 with SoundStorm, you can forget surround sound. That's right. Everyone with soundblaster and such get plain ol' stereo. Sucks eh? [Not an Xbox port they say? Yeah right] Just thought ya all might want to know. Edit: This doesnt work for me ... but it might for you. ini tweek Edited December 9, 2003 by postertoad Link to comment Share on other sites More sharing options...
.KICK Posted December 9, 2003 Share Posted December 9, 2003 Yes, the game is a hog - but it's fine. Game play is not up to my expectations, but cool none the less.Ion Storm has a list of .ini tweeks on their forums, for those that don't already know. They seem to help a bit. ... and now the bad bad bad news: Unless you have a nForce2 with SoundStorm, you can forget surround sound. That's right. Everyone with soundblaster and such get plain ol' stereo. Sucks eh? [Not an Xbox port they say? Yeah right] Just thought ya all might want to know. Edit: This doesnt work for me ... but it might for you. ini tweek Xbox isnt a port of the PC one iirc They were both made from scratch (I think) And the Xbox version has surround sound Link to comment Share on other sites More sharing options...
postertoad Posted December 9, 2003 Share Posted December 9, 2003 Yeah, in his press release he swears up and down that they were developed seperately, from scratch even. No one knows but them ... but it's fishy in my opinion, :whistle: The surround works on Xbox because Xbox uses [essentially] an nForce chip ... and at the moment, surround only appears to work on PC's with an nForce board. This is the root of my smarty pants comment about taking an Xbox game and porting it to PC. A lot of the .ini tweeks involve correcting settings that were optimized for Xbox. Doesnt really matter. It's out ... it runs well enough ... I just want 3D positional sound. :cry: If any one here's of another tweek, be sure and let us know. Link to comment Share on other sites More sharing options...
badall Posted December 9, 2003 Share Posted December 9, 2003 if you check out the demo there is an option to turn vibration on and off that is for the xbox and that bloom thing is for the xbox also so it's bs that they made them seperate the pc version is a port pure and simple Link to comment Share on other sites More sharing options...
~Bull}{Dog~ Posted December 9, 2003 Share Posted December 9, 2003 I dont think I understand what you guys are trying to say... You seriously think they would port the xbox version of the Unreal Warfare engine to work on windows rather than just using the PC version? Yeah right... If they had used a custom engine then maybe but I seriously doubt they would go to all that work to port a PC version of an engine that already exists. Thats just plain stupid. Link to comment Share on other sites More sharing options...
Leo Natan Posted December 9, 2003 Share Posted December 9, 2003 Then explain why it runs so slow... Again, the Doom III Alpha (ALPHA!!!) runs smoother than this. I'm sure even HL2 Beta will run smoother than this! Link to comment Share on other sites More sharing options...
.KICK Posted December 9, 2003 Share Posted December 9, 2003 Then explain why it runs so slow... Again, the Doom III Alpha (ALPHA!!!) runs smoother than this. I'm sure even HL2 Beta will run smoother than this! No that dosent explain why its slow, the game performeance is fine, it justs alot more technology than you think :rolleyes: Link to comment Share on other sites More sharing options...
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