Duke Nukem Forever In 2005?


Recommended Posts

3dRealms staff needs to stop posting on the forum and locking threads, and just get the ****ing job done.

on the 3D realms forums the rules are quite plainly stated. Threads which breach the rules get locked, quite simple.

You are actually complaining because 3DRealms are keeping in touch with the gaming community and enforcing rules on their own forums..... ha! That's why you don't own your own game development company.

Link to comment
Share on other sites

To begin with, pardon for a really long post but I need to say these things...

Duke Nukem Forever is and will remain vaporware. I can only think of one game with a development cycle even remotely close to DNF and that has actually been released and been any good, and that was Elite II: Frontier (in development for slightly over 5 years if I remember correctly, but then what a game it was!).

The one good thing about 3DRealms I can think of right now is the fact that they've released the source of the original Duke 3D, and the elaborate injoke about DNF being published first on Atari 2600.

Take2/Rockstar made it to the toplist because of developers like Remedy and of course their own GTA games.

Partly uncorrect statement. Take2 is a publisher only, and publishes games from lots of various developers AND even other publishers. Rockstar is a publisher who goes around buying various actual developers, it does not make Rockstar a developer themselves. GTA is not Rockstar's own game, and never was. Rockstar is based in the US, while the developers of GTA are from Scotland and are called DMA Design (the original Lemmings people, fairly recently renamed Rockstar North). Note that Rockstar Classics, so far, only includes DMA games, and I personally have never heard of Rockstar Games before GTA which is when they took over publishing for DMA Design after Psygnosis went into Sony's PSX-only stable.

Rockstar's releases so far as far as I can find (not in cronological order), along with their actual developers:

  • GTA (1997) - DMA Design
  • GTA London (1999) - DMA Design
  • GTA 2 (1999) - DMA Design
  • GTA III (2001) - DMA Design
  • Max Payne (2001) - Remedy Entertainment aka Future Crew, and 3DRealms
  • GTA Vice City (2002) - DMA Design
  • State of Emergency (2002) - Vis Entertainment
  • Midnight Club II (2003) - Angel Studios
  • Earthworm Jim 3D (1999) - Vis Entertainment
  • The Italian Job (2002) - Pixelogic
  • Manhunt (2003) - DMA Design
  • Midnight Club (2000) - Angel Studios
  • Smugglers Run (2000) - Angel Studios
  • Smugglers Run 2 (2001) - Angel Studios
  • Smugglers Run Warzones (2002) - Angel Studios
  • Surfing H3O (2000) - ASCII Entertainment
  • Skate and Destroy (1999) - Z-Axis Ltd
  • Wild Metal Country (1999) - DMA Design (this one was first published by Gremlin before they went defunct)

In addition, Rockstar on a shopping spree have also bought Barking Dog Studios, the guys responsible for Homeworld, and neo Software Gmbh, makers of The Clue and The Sting (The Clue 2).

So there you have it, Rockstar is not a developer, they only buy out existing developers to get some really good titles on their release list and lots of publicity and fame by changing the names of those successful developers into "Rockstar something". :x Just waiting for them to rename some poor company "Rockstar Ate My Hamster"... :laugh:

Link to comment
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.