[XBOX] Game Hacking


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Project Gotham Racing 2:

Ford Mustang SVT Cobra* now has Ferrari F60 capabilities plus additional twin turbos as well as ability to rev up to 12000RPM..

Instructions..

Access your XBOX Hard Drive and navigate to your "Project Gotham Racing 2" directory and then go to the subfolder, "Car Dynamics".

Once your within "Car Dyanmics"  backup your SVT Mustang file then take the following below and paste it directly into the SVT Mustang file..

[DYNAMICS]
verified = 0
MIScaleX = 3.200
MIScaleY = 5.400
MIScaleZ = 2.200
CofGOffsetX = 0.000
CofGOffsetY = 0.370
CofGRatioZ = 0.480
wheelInertia = 2.500
wheelMass = 12.000
gripScale = 1.600
transverseGripScale = 1.100
forwardGripScale = 1.030
forwardGripScale2 = 0.890
backwardGripScale = 1.300
slidingGripScale = 0.990
surfaceRoughness = 0.000
frontGripScale = 1.000
rearGripScale = 1.000
frontTransverseGripScale = 1.020
rearTransverseGripScale = 1.020
tyreSlip = 0.080
tyreSlipMinimumScale = 3.000
transverseTyreSlipScale = 0.880
frontTyreSlipScale = 1.000
rearTyreSlipScale = 0.820
loadTransfer = 1.000
loadDependence = 0.050
transverseLoadTransfer = 0.750
airFriction = 0.430
rollingFriction = 0.100
transverseAirFrictionScale = 0.500
downForce = 2.200
downForceRatioZ = 0.000
constantDownForce = 0.350
antiSpin = 300.000
antiFlip = 10000.000
catSpring = 250.000
airFrictionTorque = 0.000
steerTimeMinimum = 0.430
steerTimeMaximum = 0.500
steerReturnTimeScale = 0.200
steerLossScale1 = 5.000
steerLossScale2 = 15.000
minimumSteerScale = 1.460
slidingSteerScale1 = 50.000
slidingSteerScale2 = 0.520
steerCorrection = 0.000
stabilityControl = 0.000
steeringLimit = 0.650
frontSpringConstant = 5.700
frontSpringDampingBump = 1.600
frontSpringDampingRelease = 4.000
rearSpringConstant = 5.600
rearSpringDampingBump = 1.600
rearSpringDampingRelease = 4.000
springProgression = 0.500
frontAntiRoll = 70.000
rearAntiRoll = 70.000
maxSuspensionMovement = 0.100
maxSuspensionMovement2 = 0.100
frontWheelBaseScale = 1.000
rearToe = 0.030
suspensionAngle = 0.300
brakeType = 1
frontBrakeForce = 1.000
rearBrakeForce = 1.500
ABSBrakeBalance = 0.390
handbrakeForce = 1.000
tractionControl = 0
tractionControlReverse = 0
tyreSlipModel = 0
driveBalance = 0.500
rearDifferential = 0.100
frontDifferential = 0.000
midDifferential = 0.000
engineBraking = 1.150
engineBrakingInternal = 2.000
engineInertia = 0.160
turboInertia = 1.000
turboFriction = 3.120
turboMaxRPM = 9000.000
turboOverdrive = 10.000
maxBoost = 100.000
boostRPM = 0.000
maxRevs = 14000.000
gearDownRatio = 0.850
audioRevLimit = 12000.000
idleRevs = 800.000
startOffRevs = 3000.000
startOffRevs2 = 7000.000
tractionControlSlipScale = 0.100
tractionControlSlipScaleR = 1.000
torqueCurve0 = 0.500
torqueCurve1 = 0.690
torqueCurve2 = 0.840
torqueCurve3 = 0.940
torqueCurve4 = 0.980
torqueCurve5 = 0.990
torqueCurve6 = 1.000
torqueCurve7 = 0.980
torqueCurve8 = 0.940
torqueCurve9 = 0.890
torqueCurve10 = 0.800
clutchDelay = 0.150
wheelSpinSpeed = 20.000
suspensionScale = 0.500
collisionScale = 1.000
frontSlipScale = 0.500
rearSlipScale = 0.500
engineVibrationScale = 0.500
engineResonanceScale = 0.500
engineResonanceRPM = 4000.000
frontCornerDistance = 0.300
rearCornerDistance = 0.250
mass = 1255.000
driveType = 0
turboCharged = 1
peakTorque = 756.900
revLimit = 12000.000
topGear = 6
finalRatio = 4.100
gearRatios0 = 3.150
gearRatios1 = 0.000
gearRatios2 = 3.150
gearRatios3 = 2.180
gearRatios4 = 1.570
gearRatios5 = 1.190
gearRatios6 = 0.940
gearRatios7 = 0.760
TyreDiameter = 0.770

Now, Go restart your XBOX and launch the game.. enjoy!

Feel free to mess with the variables but always backup.. Post them here too once you tweak them!

*Feel free to put the following in any other car to give it the features described!

post-79-1073421323.jpg

Edited by rpm
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Project Gotham Racing 2:

Cockpit view available in every car.. As well as normal bumper cam and chase view!

Instructions..

Access your XBOX Hard Drive and navigate to your "Project Gotham Racing 2" directory and then go to the subfolder, "Car Dynamics".

Once your within "Car Dyanmics"  backup your Camera Settings file then take the following below and paste it directly into the Camera Settings file!

[SETTINGS]
targetHeight0 = 0.595
targetAngle0 = -0.150
rotationRate0 = 7.400
chaseDistance0 = -0.645
fov0 = 0.975
chaseVelocityLagRatio0 = 0.40
chaseDistanceSpring0 = 3.50
chaseBreakingPitch0 = 0.045

targetHeight1 = 1.000
targetAngle1 = -0.080
rotationRate1 = 8.000 
chaseDistance1 = 1.20
fov1 = 0.975
chaseVelocityLagRatio1 = 0.40
chaseDistanceSpring1   = 3.5
chaseBreakingPitch1    = 0.030

inCar_y0 = 0.250
inCar_z0 = 1.500
inCar_fov0 = 0.975
inCar_ShakeRatio0 = 1.0
inCar_AccelPitchSpringRatio0 = 0.6

inCar_y1 = 0.500
inCar_z1 = 1.500
inCar_fov1 = 0.975
inCar_ShakeRatio1 = 1.0
inCar_AccelPitchSpringRatio1 = 0.6

tv_HeadingAccelerationCoef = 140.0
tv_MaxHeadingVelocity = 4.0
tv_HeadingVelocityDampCoef = 12.5
tv_InterestYSpringCoef = 40.0
tv_PitchYClamp = 0.75
tv_InterestOffsetSpring = 2.0
tv_TVShakeRatio = 1.25
tv_TVShakeRatioAtRest = 0.075
tv_MinTVCameraChangeTime = 1.0

Now, Go restart your XBOX and launch the game.. enjoy!

Feel free to mess with the variables but always backup.. Post them here too once you tweak them!

post-79-1073422291.jpg

Edited by rpm
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You've misunderstood.. That is for modchip, etc relations while this is for hacking the games not the console.

While game hacking requires a modchip it's discussion is not the same as console hacking.

There will be more tips posted on how to hack vice city (importing cars) and halo (wide array of modifcations)!

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..Just for fun? Imagine putting the powers of an Enzo underath an Mini Cooper S then jumping on system link or playing against one of your friends.. then blowing by them doing 200mph+ while they're still in 1st gear.

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..Just for fun? Imagine putting the powers of an Enzo underath an Mini Cooper S then jumping on system link or playing against one of your friends.. then blowing by them doing 200mph+ while they're still in 1st gear.

cheater.. cheater... hehe :laugh:

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