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Pay What You Want for the Complete Learn to Code Certification Bundle
by Steven Parker
Today's highlighted offer comes via our Online Courses section of the Neowin Deals store, where you can Pay What You Want for the Complete Learn to Code Certification Bundle. A price you pick gets you 156 hours of premium coding instruction, from Python to Ruby and everything in between.
With the Pay What You Want bundles, you can get something incredible for as little as you want to pay. And if you beat the average price, you’ll receive the fully upgraded bundle! Included in this Pay What You Want deal, are the following courses:
Pay What You Want (as little as $1) for the unlocked course:
Learn How To Code: Google's Go Programming Language
Go is an open source programming language developed by Google that makes it easy to build simple, reliable, and efficient software. The Complete Python Course: Beginner to Advanced!
Get the Complete A to Z Story on Python & Start Building Advanced Programs Fast
Learn By Example: Scala
Master This Highly Scalable General-Purpose Language with 65 Examples
Projects in Programming Languages: Ruby, Python, Java
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The bundle represents an overall retail value of $1,573 But you can Pay What You Want for the two unlocked courses (as little as $1) Beat the average price and you'll take home the entire bundle. Qualify for the giveaway!
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Pay What You Want for the Complete Learn to Code Certification Bundle
See other Pay What You Want deals. This is a time limited deal.
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Google Maps for electric vehicles can now plan routes around charging
by João Carrasqueira
Having to recharge a car's battery during a long trip is one of the hurdles users still face when buying an electric car, since charging stations aren't quite as commonplace as traditional gas stations. Recently, a company called StoreDot showed off battery technology that would dramatically reduce charging times for cars, but until that technology comes to real products, Google is making it easier to plan trips with charging stops in mind. The company is rolling out new features for Google Maps, specifically the version of the app built into select electric vehicles.
For longer trips where you'll need to recharge multiple times, Google Maps can quickly go through all the public charging stations near your route, and then calculate a new route that accommodates all the necessary charging stops in the most efficient way possible. This is all done automatically, and the app also lets users know how long charging should take, adding it to the overall ETA for the trip.
On the other hand, for smaller trips that only require one charge, Google Maps will show a few options for charging, and users can select their preferred charging stop from the suggestions. To make that decision easier, Maps also includes information about nearby coffee shops or grocery stores, in case users need to grab something while they wait.
Finally, some European users are getting an exclusive feature, the ability to see the payment methods accepted at each charging station. Apparently, it's harder to find a station that will take any kind of payment option in Europe, so this feature should make it easier to plan around that. This is only available in 12 countries at this time, but more will be added over time.
All of these features are rolling out to the Polestar 2 and Volvo XC40 Recharge, which run Android Automotive OS - which is different from Android Auto, a feature for Android phones to connect to car displays - and have Google Maps built in. Other car models are planned to use Android Automotive, though, and those should also have Google Maps installed.
By Abhay V
by Abhay Venkatesh
Apple’s new app privacy notifications and user tracking changes introduced with iOS 14 have seen mixed reception from companies that rely heavily on ad revenue. Facebook, for instance, said that the changes will affect its business adversely since the challenges with collecting identifier for advertisers (IDFA) data affects the ability to serve personalized ads for users.
Today, Google has shared its view of what the impact of the changes will be not only on its own services but also on its partners. The company says in its blog post that Apple’s upcoming App Tracking Transparency (ATT) policy will reduce the ability to gauge ad conversions, resulting in an impact on the bidding process for ad impressions. Additionally, it states that “app publishers may see a significant impact to their Google ad revenue on iOS after Apple’s ATT policies take effect”.
While the firm urges developers to upgrade to Google Mobile Ads SDK version 7.64 to leverage Apple’s SKAdNetwork to better monetize their apps on iOS, it says that it is “working with the industry to give Apple feedback on how to further improve SKAdNetwork so advertisers can measure their campaign results accurately on iOS 14”. For now, the company has also laid out a few recommendations for advertisers and developers on how they can “prepare” for the changes. These include tying in with Apple's SKAdNetwork for measuring performance and “deciding” whether the ATT prompts are right for their apps.
As for Google’s own apps, the company says that it will no longer use data such as IDFA from its iOS app, which means that it will not display any privacy prompts on its apps. It adds that it is “working hard to understand and comply with Apple’s guidelines” for its apps and that it will include App Privacy details to its offerings as and when they are updated on the App Store.
By Abhay V
Pixel 5 and Pixel 4a 5G users can now permanently disable Auto Night Sight
by Abhay Venkatesh
Google’s Night Sight feature for its Pixel phones provides a great way for users to capture pictures of dimly-lit subjects. With the launch of the Pixel 5 and the Pixel 4a 5G, the search giant added an Auto Night Sight option for these models, making it easier to capture dark subjects without having to manually swipe to the Night Sight mode. However, while the feature could be turned off by hitting an icon, it was not a permanent solution because it would switch back on when the camera app was re-launched.
Image credit: 9to5Google A new update to the Google Camera app now fixes that, letting users to permanently turn off the Auto Night Sight feature. Hitting the icon with the moon and an “A” to toggle the feature on or off is now remembered by the app, even if it is force shut or restarted. This allows for the user to manually enable the feature only when necessary, preventing any unwanted long exposure shots that would result in the inability to shoot pictures in quick succession. While the change is small, it will be a welcome addition for those who prefer to have greater control when clicking pictures.
Additionally, the company is also tweaking the options for the “Flash” settings accessed from the top of the screen. It now offers three options; letting users choose between using the Flash, Night Sight, or completely turning off both the features. The consolidated settings item is now termed “More Light”. This change for the two new Pixel devices comes a month after the firm disabled astrophotography on its ultra-wide lenses.
The Auto Night Sight changes are now rolling out to users running Google Camera version 8.1.200 on Pixel 4a 5G and Pixel 5 phones. Though the update has been made available starting January 25, it could be a while before the app is served to all users.
Google has open-sourced Tilt Brush as development stops
by Paul Hill
Google has announced that it’s ceasing active development of Tilt Brush and making the software open source over on GitHub meaning you can look at the source code, fork the project, and make your own Tilt Brush-based software. Despite active development ending, Google said that it’ll always be available in digital stores for supported VR headsets.
Google’s Tilt Brush first launched on SteamVR back in April 2016 and has since made its way to Oculus Rift, Windows Mixed Reality, Valve Index, PlayStation VR, and Oculus VR headsets. It has won several awards and even featured on The Tonight Show Starring Jimmy Fallon.
The code that has been made open-source on GitHub has been changed slightly due to licensing restrictions but you can add most of those things back in by following the build guide. Despite this, the code that Google has made publicly available will compile a working version of the software once you’ve added the SteamVR Unity software development kit (SDK).
Tilt Brush Program Manager Jon Corralejo said that he’s excited to see what the community will build using the newly available source code and that he’s proud of the things Tilt Brush has achieved since its launch almost five years ago.