Deus Ex is getting the Go treatment


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By Martin Robinson Published 08/06/2016

 

Square Enix Montreal is extending its Go series to the Deus Ex universe, with Deus Ex Go due to hit mobile platforms later this year.

 

It follows successful mobile outings for Square's established properties, with Lara Croft Go and Hitman Go both releasing to critical acclaim. Deus Ex Go follows a similar template, delivering a highly-stylised, concentrated clockwork take on the stealth series, with players hacking their way across small grid-based levels.

 

Continues...

 

 

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No word on exact platforms, but Android and iOS are safe bets.

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compl3x

I like these "Go" games. Most touchscreen gaming is kind of crap.

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Bamsebjørn

Instant buy for me... I loved Lara Croft Go and Hitman Go.

Wonder what game they'll do next...

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      The camera bump on this phone is absolutely massive, too, and while that's not something you'll feel all the time, it's noticeable. Laying it down on a table, the phone will rock much more than any other phone I've tested, but again, that shouldn't be something that affects the way you use the phone.



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      The top edge is a lot cleaner, with another microphone and the SIM card slot.



      Over on the right side, there's the power button that can also be used to summon Bixby, along with the volume rocker.



      The left side of the phone is completely clean, which is probably helped by the fact that that's where the S Pen is stored.



      Display, S Pen, and sound
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      Using it, though, can be a different story. My complaints about the phone's size are exacerbated by the huge display and the curved edges at the sides. Not only is the phone somewhat hard to hold, typing with a single hand can be torture, not because I can't reach both sides of the screen, but because whenever I reach over to the A key, my hand touches the delete button, so words keep disappearing from my texts. I thought this was a bug with Samsung's keyboard for a while until I realized I was deleting words by accident. It's become more and more common to hear arguments against the use of curved edges, and it becomes an even bigger problem at this size.

      Of course, what makes the Note series special is the S Pen, and that definitely holds true here in my opinion. When you pop the S Pen out of its slot, you get a list of shortcuts to common S Pen actions and apps, like drawing on a screenshot, taking notes, or open apps like PENUP, where you can get more creative and color some images to share with the community. Some of the S Pen's features can be considered gimmicks and novelties, but they can be quite fun to use.



      Beyond being fun, though, the S Pen is just a very useful tool in my opinion. Samsung's handwriting keyboard works really well, and when I'm standing or sitting still, it's my favorite way to type on this phone. It feels natural and it's almost never annoying, which I can't say for some other handwriting experiences like my laptop (a late 2017 HP Envy x360, for reference). One of the features that's been added in recent iterations of the S Pen is the ability to convert handwritten notes in the Samsung Notes app to plain text, and it's also great to have. Even better, you don't even need to convert it for the text to be searchable, you can just search for the words you want, and if you wrote them with the pen, they will still show up.



      Recent iterations of the S Pen have also added support for Air Gestures, which are quick shortcuts to a number of actions, which can change based on the app you're using if developers want to hook into the feature. One gesture I personally find useful is shaking the S Pen to start drawing on a screenshot of the current screen. You can also use the S Pen as a remote shutter button for the Camera app, which is another great use case for it.

      As for sound, The Galaxy Note20 Ultra has a bottom-firing speaker and an amplified earpiece for stereo sound, and it's pretty good. It gets fairly loud and the audio comes out clean without any distortion that I can detect. I don't think it's the loudest I've heard, but it doesn't leave much to be desired.

      Camera
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      Gallery: Galaxy Note20 Ultra samples
      One thing I have to give Samsung credit for is the consistency of the images from all three of the cameras. It's really easy with three different sensors for shots to change significantly depending on whether you're using the main camera or the telephoto, but the cameras here are fairly consistent, though it depends on the situation.

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      There are some omissions that I find weird, though, like the fact that the ultra-wide angle camera can't double as a macro camera, like many other high-end phones do. For a phone that's about being able to do everything, that's something I would have liked to have.

      Performance and battery life
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      Software and Microsoft integrations
      The Galaxy Note20 Ultra is running Android 10 and OneUI 2.5, though Android 11 should be on the way soon. As I mentioned in my review of the Galaxy A51 back in March, Samsung's OneUI is one of the most complex skins in the Android universe, and I don't really love it. It constantly gives me a feeling that there's something I might be supposed to try out, but I just don't know how to find it. With this being my second Samsung phone review, I'm a bit more comfortable with it by now, but I still get that feeling sometimes. One thing Samsung fixed, though, is that the Android 10 navigation gestures now work with third-party launchers.

      All the features I mentioned in my previous review are still here, but one of the things that makes Samsung phones stand out these days is the deep link between Samsung apps and services and Microsoft's equivalent services, as well as specific features of the Your Phone app for Windows 10.

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      These things work fine, and they can make it simpler to have these items sync across your phone and PC, but I have a hard time seeing them as a big selling point considering you can just install those Microsoft apps on your phone. Sure, it's easier to keep using the same apps, but most of these links aren't linked by default or prompted to you visibly, so it's not that much easier to set up than just installing the Microsoft apps you want. However, the Samsung Reminders integration is pretty cool, since you can make it work with Bixby, which makes it easier to create reminders with your voice. Of course, that comes with the downside of using Bixby.

      As for Your Phone, the capabilities of the app have grown, and they're actually very nice to have. Now, not only can you see your phone's screen on your PC, you can open individual apps from your phone, and even pin them to the taskbar as if they were PC apps, and run them simultaneously. There are quite a few times when I want to check something out on my phone quickly and I don't want to have to shift my attention away from my PC screen, so this is awesome. You can even drag and drop files between your phone and PC this way, it's really cool. What's more, you can also enable clipboard sync, so copied items on the PC show up on your phone and vice versa.



      Galaxy Buds Live
      In addition to the Galaxy Note20 Ultra, Samsung also sent me the Galaxy Buds Live, and while I'm not exactly an audio expert, it's worth talking about the overall experience. I quite like the aesthetic of the Buds Live, and Mystic Bronze is probably the best color to get here, just because it sticks out a lot less from most skin tones and makes them pretty subtle. I find them comfortable enough, but every now and then I get this feeling that they're not secure enough and they might fall off. They have never fallen off accidentally, even when riding my bike at high speeds, but the in-ear tip design of other earbuds feels a bit safer to me.



      Setting up the Galaxy Buds Live is especially easy with a Samsung phone like the Note20 Ultra, and as you pop the case open, they show up on your phone, ready to connect. In fact, the Buds Live are even supported by Windows 10's Swift Pair feature, so they also show up on your PC if they're not paired with another device yet. The process of connecting to other phones is like any other pair of true wireless earbuds.

      It's also pretty easy to switch between devices with the Buds Live, though it's not as seamless as what Apple touts with its AirPods, for example, where it automatically switches to wherever you have media playing if you have a bunch of Apple devices. Here, you can just head into the Bluetooth settings on a paired device and connect to the earbuds, even if they're currently connected and playing media somewhere else. It requires more action from the user, but it's a seamless process and it works well.



      The big selling point of the Buds Live compared to Samsung's other earbuds is the active noise cancellation, but if that's the reason you're considering them, I can tell you it's not worth it. At first, I had to repeatedly turn ANC on and off because I was never sure if it was enabled or not. The only situation where I could notice a real difference was when I was sitting in my car with the AC on, and the earbuds did make the noise slightly quieter, but not by much. A better test might be with plane engine rumble on a flight, but that's not something I can do right now.

      The Galaxy Buds Live have touch controls, but I was somewhat disappointed that there aren't swipe gestures like some other premium earbuds have. Because of this, volume controls have to come at the cost of some other features, like activating my voice assistant or enabling active noise cancellation. This isn't a huge problem because I usually have a smartwatch connected as well, but having to pull out my phone for these actions would be annoying.



      As for sound, the Galaxy Buds Live are alright, but as I've stated before, I'm not an audio expert. Switching from my PC speakers to the Buds Live, I do feel like the sound is a little less clean with the earbuds, but that could just be because they're earbuds instead of the large drivers you can get with PCs or even phones.

      It's also worth noting that the Galaxy Buds Live charge in the case, and the case itself charges via USB Type-C, as it should. It also supports wireless charging, and you can charge off the back of the Galaxy Note20 Ultra, as I mentioned above. I haven't had to do this, though, because the battery life on the earbuds has been solid and I've never had to charge them beyond the first charge when I got them.



      Conclusion
      As far as its role of being Samsung's "everything phone" goes, the Note20 Ultra does a good enough job. It has a huge, gorgeous display, the S Pen, solid stereo speakers, premium design, and some cool exclusive features to boot, like the links with Windows 10 and other Microsoft apps and services. It does a lot of things well enough, and is even the best at some of them, like the amazing display and the S Pen features.

      But as a phone with a standard form factor that costs €1,339, there are a bit too many shortcomings to overlook. The camera is good, but not amazing, and the consistent oversaturation can get annoying. The huge display is good for media consumption, but the curved edges are prone to accidental touches, and the overall size of the phone makes it hard to use with one hand. And while performance in general terms is good, battery life on this Exynos model is far from what you'd expect of a 4,500mAh battery. I'm also just not a big fan of OneUI, but that's less of a problem.



      Most of those things aren't necessarily huge problems. But what is huge is the price tag for this phone, at €1,339.90. I think the Galaxy Note20 Ultra is a really good phone. It's just not a phone that should ever cost as much as it does, even in the context of other incredibly expensive phones like the iPhone 12 Pro Max or - a personal favorite of mine - the OPPO Find X2 Pro.

      That said, if you're interested, you can find it on Amazon UK, where it's currently discounted to £929, a much better deal. That price only applies to the Mystic White version, though, and it goes up from there. Over in the U.S., you can get the Snapdragon variant with 128GB of internal storage, which is discounted to $1,049.99. The Galaxy Buds Live can be had for $139.99 (currently $30 off) in the U.S., and in the UK starting at £103.16.

    • By Usman Khan Lodhi
      Square Enix will let most employees work from home permanently
      by Usman Khan Lodhi



      Square Enix, a renowned game developer, announced today that it will permanently let most of its employees to work from home starting December 1. Each individual worker will be labeled as either home-based or office-based and will be required to work an average of at least three days from the designated location.

      If their position permits, workers will have the flexibility to switch their designation on a monthly basis. The firm expects that roughly 80% of workers will be working from home next month, the first month of the program's implementation.

      The decision has been taken not only to prevent infections during the coronavirus pandemic but the firm hopes this can enable them to "recruit more diverse human resources, as well as to establish an organization capable of adapting to unexpected developments such as disasters and changes in employment models." In addition to an increase in work productivity, Square noted that this will better employees' work-life balance.

      Square Enix isn't the first tech company to put such a policy in place that lets employees work from home after the coronavirus pandemic ends. Microsoft also announced earlier this year that it would allow its employees in the U.S. to work from home permanently.

    • By Usama Jawad96
      You may soon be able to get new emojis on Android without waiting for system updates
      by Usama Jawad

      Love it or hate it: a lot of people use emojis to convey a variety of emotions as it allows them to do so in a lesser amount of time with fewer taps of the keyboard. Typically, support for new emojis on Android and iOS devices comes with system updates such as Android 11 and iOS 14.2. Now, a new report claims that Google may be looking to decouple this dependency on Android system updates.

      As spotted by the folks over at XDA, Google has made several commits to the Android Open Source Project (AOSP) Gerrit to achieve this purpose. Currently, all fonts and emojis are stored in a read-only system partition so updating them requires either rooting your phone and having a go at modifying system files yourself or waiting for a system update.

      The new commits on the Gerrit indicate that Google will allow the "system_server" process read-write access to the system directory, which essentially means that the company will be able to roll out support for new emojis faster than before.

      It is important to note that these commits have not been merged as of yet, so there's no assurance that this change will even happen. However, if they do get merged, we should probably see this change happening with Android 12 which is supposed to bring in at least 217 new emojis with Emoji 13.1 in 2021.

      Source: Google (1, 2) via XDA