Prey: Extended Gameplay demo - 8 minutes of new action


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GI front cover for January too:


 

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January Cover Revealed – Prey

 

by Jeff Cork on December 01, 2016 at 09:08 PM

 

Arkane built a name for itself over the years delivering games where player decisions intersect with carefully crafted worlds. If you played the Dishonored games and appreciated the way that the creators anticipated and rewarded your own unique way of playing, you know what we’re talking about. Today, we’re excited to announce that the studio’s latest game, Prey, is on our January cover. There’s only so much you can highlight during a stage demo – and there’s a lot to talk about when it comes to this exciting new sci-fi title. We’ve got the most up-to-date information based on exclusive interviews and access to the team and the game. If you haven’t paid attention to Arkane yet, this could be the game that changes that.

 

While all players start their adventure in Prey the same way – waking up on a space station overrun by bizarre aliens – the amount of choices available allow them to take on the threat how they see fit. Will you craft your version of protagonist Morgan Yu to battle the shapeshifting Typhon using traditional weapons? Would you prefer pushing your mind and body to its human limits with Neuromods, giving you superior strength and endurance as you work to reclaim Talos I? Or does the idea of taking alien abilities and turning them against your enemies seem like the way to go – even at the risk of making you a greater target from both survivors and the aliens? All these choices and more are viable options, similarly to how player decisions are rewarded in the Dishonored series.

 

In our cover story, we break down nearly everything we know about the game, including in-depth looks at the Talos I station, Morgan Yu, and the mysterious aliens that threaten everything. We also fully explore the game’s alternate history, in which the space race was a joint effort between the Soviet Union and the United States that led to massive advances in technology – and unforeseen consequences. And, of course, we explain why you might want to turn into a coffee cup in the first place.

 

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