66 posts in this topic

4 hours ago, George P said:

I just got a new 55" 4k HDR LG tv yesterday, sure it doesn't have support for this but I figure most games will aim for 4k at some fixed framerate, be it 60 or 30 depending on the game.

I don't think any current TV supports Freesync nor do I think they likely will in the future.  It's neat to have in there and you can use it if you hook your Xbox to a monitor but major televisions aren't designed to support video games and freesync has no value in normal video content.

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31 minutes ago, Asmodai said:

I don't think any current TV supports Freesync nor do I think they likely will in the future.  It's neat to have in there and you can use it if you hook your Xbox to a monitor but major televisions aren't designed to support video games and freesync has no value in normal video content.

True, but monitors that do support this seem to be getting bigger, the type of gamers who love this stuff will probably use something like a 4k 30" monitor or bigger if they can get one.   As far as my post, I wasn't going to wait more to get a 4k HDR tv and my old one has been acting up for months so it was time to change anyways.

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Just now, Asmodai said:

That link is blocked at work... any chance you could quote some highlights?

There's a few other sites with info, let me post those links.

 

WindowsCentral

TheVerge

The dev kits come with 44 Compute Units compared to 40 for the retail units, also it has 24GB of RAM compared to 12GB for the retail units.   It also has a second NIC to send debug code for multiplayer testing, and a 2nd 1TB SSD along with the 1TB HDD that will come with the retail units, so two drives in total.

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8 minutes ago, George P said:

There's a few other sites with info, let me post those links.

 

WindowsCentral

TheVerge

The dev kits come with 44 Compute Units compared to 40 for the retail units, also it has 24GB of RAM compared to 12GB for the retail units.   It also has a second NIC to send debug code for multiplayer testing, and a 2nd 1TB SSD along with the 1TB HDD that will come with the retail units, so two drives in total.

ROFL, my work blocks the t.co url replacer you used too but fortunately both WindowsCentral and TheVerge are not blocked.  Thanks for the heads up!

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Looks like we'll be waiting till E3 to find out what the scorpio is finally called, priced and looks like.

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Obviously not official but...

 

Xbox Scorpio price REVEALED: Would you pay this for Project Scorpio?

 

Quote

Xbox Scorpio price details may have been leaked ahead of the holiday 2017 release date.

Microsoft is expected to announce the Xbox One Scorpio price at E3 2017. However, one retailer may have spilled the beans early.

Spanish retailer XtraLife (via DesiXBL) is advertising the upcoming Xbox Scorpio console with a €399 price tag. That's roughly £335 in the UK, although it's more likely to cost £399 if the advert is accurate.

1

Source

 

I personally don't believe this, I think the price will either be stupidly high for a console £800 region or it will release at around £400 which was the same rough price as the XB1 on release. 

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8 hours ago, Skiver said:

Obviously not official but...

 

Xbox Scorpio price REVEALED: Would you pay this for Project Scorpio?

 

Source

 

I personally don't believe this, I think the price will either be stupidly high for a console £800 region or it will release at around £400 which was the same rough price as the XB1 on release. 

I don't know the currency conversions and such but I strongly suspect Project Scorpio will cost no more than the original Xbox One at launch (when it came with Kinect).

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I expect $499 which was the same price for the original Xbox One, but if it's anything less than that, then we're talking a deal, hell at $499 I think it's a good price already when you think about it.

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If that's the price, that's a good spot to hit. But MS really need to hit a home run with the games they provide. The Xbox One isn't a bad system but there aren't as many of the exclusives as the Playstation. Let's hope they can start catching up on that front too.

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On 4/21/2017 at 7:24 AM, dipsylalapo said:

If that's the price, that's a good spot to hit. But MS really need to hit a home run with the games they provide. The Xbox One isn't a bad system but there aren't as many of the exclusives as the Playstation. Let's hope they can start catching up on that front too.

I'm not sure how that would happen.  Microsoft isn't going to suddenly burst out with a whole ton of new first party studios and I don't think they've been holding back games from the ones they have.  3rd parties aren't going to turn their back on Sony's larger install base which even if Project Scorpio does well, and I believe it will, it's not going to flip the overall numbers and outsell combined PS4 lifetime sales.  Japanese developers aren't going to pick Project Scorpio for exclusive JRPG launches.  What's more likely to happen is just that Sony will get less non-first party exclusives because the gap won't be quite so large if sales are good and developers want to play with the better tech.  Also Microsoft will get the best versions of the multi-platform games for Project Scorpio going forward.  I'm already holding off on buying Middle-Earth:  Shadow of War for example for my PS4 because I want to get the "better" version on Project Scorpio when it comes out.  I suspect I'll be buying very few non-PS4 exclusives going forward because I'll want the Project Scorpio versions instead.  My PS4 will end up being just for exclusives (like the upcoming God of War) and my existing library of games.

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I'll be very surprised and happy if that's the price it comes in at. I had thoughts of this being a high end, premium model with a high end premium price, but at £399, it's a lot, but no where near where i was expecting. Fingers crossed eh?!

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4 minutes ago, MikeChipshop said:

I'll be very surprised and happy if that's the price it comes in at. I had thoughts of this being a high end, premium model with a high end premium price, but at £399, it's a lot, but no where near where i was expecting. Fingers crossed eh?!

It is the "high end, premium model".  The "normal" model would be the Xbox One S which is currently seling for what... $250?  You figure they might even have a price cut on that before the end of the year when Project Scorpio will launch so it may be as low as $199 by then.  Even $399 would be DOUBLE the price then, that's a "premium model" to me.

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Sure 3rd party developers aren't going to turn their back on Sony at this point BUT, like MS did with TR, they can just get timed exclusives, and while the Xbox One install base is smaller if they do Xbox + Windows 10 and make them play anywhere, like a few have already, RE7 for example, then I don't think developers will say no.    

 

Also, there's lots of games out there that need a publisher, why not spend the money?   MS not spending on games is why they're lacking at the moment.  Sony has and still does, pay to make games exclusive, even keeping them off of the PC, while some are just made console exclusive and make their way to Steam, like Nier.   

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1 hour ago, George P said:

Sure 3rd party developers aren't going to turn their back on Sony at this point BUT, like MS did with TR, they can just get timed exclusives, and while the Xbox One install base is smaller if they do Xbox + Windows 10 and make them play anywhere, like a few have already, RE7 for example, then I don't think developers will say no.

My understanding is that TR was a 2nd party development not 3rd party as Microsoft funded it's development.  1st and 2nd party exculsives will of course continue but I wouldn't expect them to ramp up significantly above what they are already doing just because Project Scorpio launched.  I think MS is doing them when they can now and launching new hardware isn't going to make a bunch of new opportunities available.  Also I didn't get the feeling TR worked out so well, but maybe that's because I tend to be more on the PS side and forum posts tend to skew negative.  There's a fair amount of hate out there for Crystal Dynamics because of the TR deal though and I'm not sure it made much on PlayStation after the year delay.

 

I wasn't counting timed exclusives though either, MS can have as many of them as they decide to throw money at I'd expect but I really don't see them just dumping a ton of money more than they do now just because the new hardware launches, I think they'd at least hope developers would want to focus on the new, more powerful hardware, without them having to throw tons of money their way.  Maybe they'll have things like exclusive map packs or some such too but those are just little extras and I thought we were talking about whole games.

 

My understanding of the Windows 10 situation from the people in the industry is that game developers still almost universally HATE UWP that I believe the "Play Anywhere" thing is tied to.  Most "Play Anywhere" games are first or second party not typically third and while there have been a few 3rd party experiments they've largely been seen as failures thus far.  I expect that will change as UWP continues to develop but I'm not sure it well be changed significantly by the end of the year when Project Scorpio launches.  3rd party multi-platform games will likely remain Win32/64 for some time which there are even PS "console exclusives" that have Windows/Mac versions as well.  I certainly don't think 3rd parties are going to drop PS4 support to make Win10/Xbox One exclusive games... that's leaving way too much money on the table from the larger PS4 install base.

 

Quote

   Also, there's lots of games out there that need a publisher, why not spend the money?   MS not spending on games is why they're lacking at the moment.  Sony has and still does, pay to make games exclusive, even keeping them off of the PC, while some are just made console exclusive and make their way to Steam, like Nier.   

You make it sound like I'm saying they aren't going to spend money on publishing games anymore.  I'm not saying it's going to STOP, I'm saying it's not going to suddenely jump because they launched new hardware.  Yes there's lots of games out there that need a publisher, why do you think MS isn't spending the money on them now?  You seriously think they're holding back supporting their platform until Project Scorpio launches.   I'm saying they're going to continue doing what they're doing now once Project Scorpio launches... there isn't likey to be a huge sudden shift.

 

I don't think Sony pays a ton of money to get 2nd or 3rd party exclusives either.  I DO think their first party studios make more games than Microsofts first party studios and I don't see that as sunddenly changing when Project Scorpio launches either.  I think a fair amount of Sony 3rd party exclusives are a direct result of them having a significantly larger market share, NOT Sony paying them money.  I'm not saying Sony NEVER pays 3rd parties for exclusives but I don't believe that's the main reason exclusives exist.  Also American companies aren't as loyal to Xbox as Japanese companies are to Sony.  A fair amount of Sony's 3rd party exclusives are from Japanese developers who have no interest at all in developing for Xbox which sells horribly in their home country even without Sony paying them a cent.  Heck there are a bunch of PS4 games over there that never even get officially released in the U.S. at all.  MS doesn't really have an equivalent to that.

 

As for PC I don't think Sony cares if games release on PC as well.  I don't think they see PC as console competition at all.  Again there are PS4 "console exclusives" and Sony is fine with that.  They don't care to spend the development effort to make more than one version of their own internal projects or have to support the multiple hardware/software configurations on a PC but I don't think they pay anyone to keep their products off PC.  If 3rd parties don't support PCs it's probably because they don't want to have to mess with the headaches of dealing with all the various hardware/software configurations that you have to deal with when you make a PC game... not because Sony is encouraging them not to.

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