+Eternal Tempest MVC Posted January 10, 2018 MVC Share Posted January 10, 2018 Source: https://arstechnica.com/gaming/2018/01/ea-has-tested-online-matchmaking-algorithms-to-favor-engagement-not-fairness/ Snipit from article: "The discovered papers emphasize ways to keep players "engaged" with different types of games, as opposed to quitting them early, by manipulating their difficulty without necessarily telling players. These papers were published as part of a conference in April 2017, and they indicate that EA’s difficulty- and matchmaking-manipulation efforts may have already been tested in live games, may be tested in future games, and are officially described as a means to fulfill the "objective function" of, among other things, getting players to "spend" money in games." "EA did not immediately respond to Ars' questions about the studies." Link to comment Share on other sites More sharing options...
DrunknMunky Veteran Posted January 11, 2018 Veteran Share Posted January 11, 2018 Saw this on Jimquisition. This is what happens when you turn games into "services". It's only going to get worse from here on. Link to comment Share on other sites More sharing options...
Recommended Posts