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Fallout 76 – Official Teaser Trailer

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Andrew    2,859

 

 

Watch the official teaser trailer for Fallout 76 from award-winning creators Bethesda Game Studios. https://beth.games/fallout76 See more during this year’s Bethesda E3 Showcase happening on June 10th at 6:30pm PT in Los Angeles, CA or live on YouTube.com/BethesdaSoftworks or Twitch.TV/Bethesda.

 

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The Vault-Tec terminal in the Citadel lists Vault 76 as a "control" vault, with 500 occupants. The vault was designed to open 20 years after a nuclear war, and was among the seventeen known control vaults, meaning that it was used as a baseline to compare to experimental vaults. It is also mentioned in one of the alien captive recorded logs (no.13) recorded by Giles Wolstencroft, a Vault-Tec official who was abducted while inspecting the vault's construction site. In Fallout 4, the newsreader in the prologue mentions Vault 76 debuting in 2076 in honor of America's tercentenary when discussing Vault-Tec's plans to expand.

 

http://fallout.wikia.com/wiki/Vault_76

 

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Quote

 

The next big game from Fallout developer Bethesda Game Studios is Fallout: 76, the company announced today, and although the studio hasn’t yet said what it is, we hear it’s an online game of some sort.

 

From what we’ve heard, this game is under development at both Bethesda Game Studios’ main office in Maryland and at the Austin office formerly known as Battlecry Studios. That Austin office, which started in 2012, was making a hero shooter called Battlecry before Bethesda canceled it.

We’ll see more of the game at Bethesda’s E3 press conference on June 10.

 

 

I've seen word online that the name was leaked before and it was said the game would be a "Rust knockoff".

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Vandalsquad    451

Am I the only one expecting a a mobile/switch game with transactions out the ass?

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Nick H.    8,941
10 minutes ago, Vandalsquad said:

Am I the only one expecting a a mobile/switch game with transactions out the ass?

I'm thinking it'll go more in the direction of Elder Scrolls Online, or somehow taking a Dark Souls approach whereby it can be singleplayer but there can be online influences. I'll be intrigued to learn more though before I decide whether to get it or not.

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techbeck    6,467

interesting.....

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dipsylalapo    1,424

Fallout game with emphasis on building maintaining settlements?

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EonStar    2
Posted (edited)

Not really excited for this game I wish it was in open beta that I didn't need to pre-purchase to get access to.

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Louisifer    717

I've been playing the sat/sun/tue tests.

 

Exploring the new map and uncovering its mysteries and story is fun. :D I've been playing it solo and rarely see others once I left the first town and if I do I help thin the hoard they usually have following them. 😄

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Skiver    1,918
On 5/30/2018 at 5:22 PM, dipsylalapo said:

Fallout game with emphasis on building maintaining settlements?

From the gameplay I've seen uploaded, I've not seen a lot of time spent on settlements. That may change later game and I can see a reason to hold certain area's for resources but I don't think you HAVE to play it that way.

On 7/31/2018 at 8:36 AM, EonStar said:

Not really excited for this game I wish it was in open beta that I didn't need to pre-purchase to get access to.

Yep, I think the pre-order to get access is a crappy move, I know it's not a new one but most tend to have a closed beta for pre-orders and then a later one that's open to sign ups.

 

I wasn't interested in this initially but after watching some gameplay it seems to be a pretty decent fallout game. The other players don't seem to have any real effect to gameplay if you don't want them too. I'm not sure I'll be buying day one, but I'll certainly look to pick it up at some point.

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Nick H.    8,941
39 minutes ago, Skiver said:

I wasn't interested in this initially but after watching some gameplay it seems to be a pretty decent fallout game. The other players don't seem to have any real effect to gameplay if you don't want them too. I'm not sure I'll be buying day one, but I'll certainly look to pick it up at some point.

Huh. Weird, because after seeing some gameplay and initial thoughts I've decided I will definitely be avoiding this. There are no NPCs, the idea being that the other players make the world seem populated. Any story is told through holotapes which can be difficult to listen to when another player starts a fight with the enemies. If you do a quest solo it's jarring to see another player a couple of steps ahead of you doing the same task. It's also still very buggy, although we are talking about Bethesda. They may as well have the slogan, "Bugs. Bugs never change."

 

It's not shaping up to be the immersive experience that I have come to expect from this team.

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Skiver    1,918
2 hours ago, Nick H. said:

Huh. Weird, because after seeing some gameplay and initial thoughts I've decided I will definitely be avoiding this. There are no NPCs, the idea being that the other players make the world seem populated. Any story is told through holotapes which can be difficult to listen to when another player starts a fight with the enemies. If you do a quest solo it's jarring to see another player a couple of steps ahead of you doing the same task. It's also still very buggy, although we are talking about Bethesda. They may as well have the slogan, "Bugs. Bugs never change."

 

It's not shaping up to be the immersive experience that I have come to expect from this team.

It's not going to be for everyone, but you have to remember that the beta gameplay is going to artificially put people together. Everyone was coming out of the vault as soon as the beta started, everyone was doing those first initial quests at the same time but after rank 3-4 I found that people tended to go off in their separate ways.

 

I've watched 4ish hours of Xbox Gameplay and about 3 hours of PC gameplay and I only really recall another player being "in the way" of a quest once, and they weren't in the way for long.

 

I get what you're saying about the lack of NPCs but I found the Holo tapes worked fairly well. Remember this is supposed to be set pretty soon after the nukes dropped, there wouldn't have been much civilisation left at this point so I'd say that kinda fits in.

 

I'm not a massive fallout fan as it is, I've played a fair chunk of 3 and a little of 4 so I'm not going to be put off by big changes like this. My initial concerns were around not having the time others do and ending up a low-level player constantly getting killed by high-level players but the consent system for PVP seemed to work quite well for the little of it I saw. The base building looked almost temporary, you can build yourself a house for sure, but you can simply blueprint it, pack it away in your bag and take it with you so it's not like someone can come along and destroy your stuff when you're off exploring.

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techbeck    6,467

Anyone playing this?  I have a pre-order to pickup (forgot it came out) and just curious on how the game play is.  Is it really multiplayer intense, or can I get by mostly with single player?  If I don't want to play with others, can they do things to interrupt my game play?  Just curious how the game play is like and how it differs from like Fallout 4.  Just the highlights.

 

Thanks

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Zagadka    3,761

Anyone else partaking? I'm actually enjoying it. I think the key is to not expect a Fallout game, but to expect a survival game like 7 Days or The Forest. If you approach it as a survival game, it is excellent, in that there is just a lot more to do than build a base.

 

If you like playing the combat bits of a Fallout game, without being interested in a long story, it is also pretty good (sometimes I do like to turn off my mind and just play it as a shooter). There are some rudimentary stories and sidequests, just no NPCs or moral choices. It is probably of average difficulty as far as Fallout games go, but seems to have a lot more frequent repairs for gear.

 

As far as multiplayer goes, I've safely avoided interacting with anyone. Just see them around occasionally, think once I did an area quest with someone I didn't communicate with. BUT I've also seen plenty of spots with a boss mob or other challenge that would be doable with a group or raid, but it absolutely isn't required. There IS PvP, but it is easily avoidable entirely.

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