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Sony Computer Entertainment head of Worldwide Studios Shuhei Yoshida is a big Oculus Rift fan, it turns out. "We've got a couple of the development kits, and I tried it out and I love it," he told us in an interview this morning at E3 2013. Whether the PlayStation 4 will support it is another question. "No, it doesn't," Yoshida told us. Not yet, that is.
When we asked whether the company's planning on offering support in the future, he only offered a "No comment" with a big smile. The picture of the retail Oculus Rift is potentially a bit clearer now, especially given this week's addition of an HD version of the headset. We'll be sure to keep on Sony about Oculus support on the PlayStation 4 as the year goes on.
As technology becomes more integrated into our everyday lives, new tools are being harnessed as marketing companies attempt to reach people in new and exciting ways. Augmented reality (AR) is one of these methods; although not much of a new concept, the technology has only in recent years started to gain traction. There are high expectations for the AR industry with a promising future ahead of it; in 2013 it is predicted $300 million in AR related revenue will be generated, rising to $5.2 billion in 2017 alone...