Ryan Versaw Posted February 7, 2004 Share Posted February 7, 2004 from the latest Softimage newsletter Softimage at GDC 2004March 22-26 San Jose, California Softimage will be presenting all the latest must-have tools for creating the world?s most compelling games at this year?s show. The highlight of this year?s event will be a special session with Valve and ATI entitled ?Creating Characters, Models and Environments for Half-Life 2?. This session will cover the entire character creation and build process, from choreography and character layout using the dedicated Valve Source Engine tools, to the deployment of the resulting character in a sample environment. Learn how to make and animate high-quality Half-Life 2 characters with the free 3-D art environment, SOFTIMAGE|XSI EXP for Half-Life 2. Instruction will include modeling, texturing, enveloping, animation, and the all important export pipeline. Hosted by John Morello (DoD animator/designer, Valve) and Michael Isner (Softimage Special Projects). More information concerning SOFTIMAGE|XSI EXP for HL2 Link to comment Share on other sites More sharing options...
Redestium Posted February 7, 2004 Share Posted February 7, 2004 Nice, although I still like 3ds max for my developing needs. Link to comment Share on other sites More sharing options...
Groovedude Posted February 7, 2004 Share Posted February 7, 2004 Nice :D look foraward to extra goodies then ! :) Link to comment Share on other sites More sharing options...
Chode Posted February 8, 2004 Share Posted February 8, 2004 Interesting. Although I as well use 3D Studio Max for all my 3D work. Link to comment Share on other sites More sharing options...
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