How Nintendo Can Save Itself


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Nintendo needs to merge with Apple.

They are both very elitist companies that make swell products.

Steve Jobs has a midas touch right now and could repair Nintendo's sinking ship.

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Plus, Itunes could be built into the next Nintendo console.

You can hook up your Ipod via a built in firewire port.

Beat MS in the set-top box department.

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"They are both very elitist companies that make swell products."

This has worked against Nintendo, though. Some of its exclusive developers and games have left it to go elsewhere.

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I think this would be better included in this topic. If you want to keep it going here that is fine too. I think Nintendo will recover fine. Also Nintendo is still making profit so it isnt a huge concern to "merge". They still dominate the Japanese and handheld market.

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Nintendo isn't going anywhere any time soon so there is no need for it to save itself. Personally, I think Microsoft should purchase Nintendo and replace its XBox division with it, then let Nintendo do as it pleases as a Microsoft company. Anyway, Nintendo has Pokemon, Mario, Fox, Samus, Zelda and many more classics. If they roll out games based on those classics at the introduction of its next generation ATI graphics based console which is to be released before the competition, they could probably grab 90% of the market. They learned from their mistake in 2000/2001 that people don't care if the console is inferior to the competition, they just want it before everything else. Of course I'm sure that they are going to release a quality product before everyone else releases their inferior products.

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Nintendo isn't going anywhere any time soon so there is no need for it to save itself. Personally, I think Microsoft should purchase Nintendo and replace its XBox division with it, then let Nintendo do as it pleases as a Microsoft company. Anyway, Nintendo has Pokemon, Mario, Fox, Samus, Zelda and many more classics. If they roll out games based on those classics at the introduction of its next generation ATI graphics based console which is to be released before the competition, they could probably grab 90% of the market. They learned from their mistake in 2000/2001 that people don't care if the console is inferior to the competition, they just want it before everything else. Of course I'm sure that they are going to release a quality product before everyone else releases their inferior products.

Wow, where should I start...

#1 Nintendo is currently in a niche market. They sell their wares to people that are either long-time Nintendo fanboys (like you and I) or children. They continue to have trouble finding new customers or third-party developers. They are basically stuck with great first person titles, some good Sega stuff, and a few other assorted titles. This does not make them competitive.

#2 I hope that you are right and Nintendo has learned from their past mistakes. However, I have my doubts. Do they realize that their controller design should be usable for ALL types of games? While the Gamecube controller is great for Zelda and other games with a movable camera, it is hell for fighting and sports games. This is a problem because fighting and sports games are a big draw among the high school and college markets. Did I mention how big the high school and college markets are for videogame companies? :) Furthermore, I hope that Nintendo has learned that GBA connectivity is not going to save them. A lot of people do not want to own X amount of GBAs just to get the full playability out of a game. If they are so hung up with the interactive controller angle, then they should do like the Dreamcast controllers.

#3 Nintendo has been releasing pretty pure and streamlined console systems, while the competition has been releasing multi-function units. The fact that the X-Box and PS2 can double as CD players and DVD players is no small deal. Of course, this does not mean that Nintendo's approach is inherently flawed. They just have to release their next generation console with a low MSRP. I'm talking about $100-150 right off the bat. Parents shopping for a console for their children will be like, "Hmmm...I could spend $150 on this here Nintendo console that just plays games or I could spend $300 on this here Sony or MS console that does many things." I think I'll save my extra $150 for something else and buy the Nintendo. This would be especially helpful if they get their next console out first. It would be an easy way to gain overwhelming market share quickly.

#4 Developers. Nintendo needs them. It is true, regardless of whether or not they like to admit it. The next Nintendo console needs to be a platform that is easy to develop for and powerful. They should also stop being so arrogant and burning all of their bridges. Imagine how many more people would buy their stuff if their were an assortmant of quality third party games in addition to their usual first party works of art.

#5 Backwards compatibility. It is a must have in today's world of optical media. I would also recommend that the next generation Nintendo console be able to play GBA games right out of the box. This would be a good selling point.

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Wow, where should I start...

#1 Nintendo is currently in a niche market. They sell their wares to people that are either long-time Nintendo fanboys (like you and I) or children. They continue to have trouble finding new customers or third-party developers. They are basically stuck with great first person titles, some good Sega stuff, and a few other assorted titles. This does not make them competitive.

#2 I hope that you are right and Nintendo has learned from their past mistakes. However, I have my doubts. Do they realize that their controller design should be usable for ALL types of games? While the Gamecube controller is great for Zelda and other games with a movable camera, it is hell for fighting and sports games. This is a problem because fighting and sports games are a big draw among the high school and college markets. Did I mention how big the high school and college markets are for videogame companies? :) Furthermore, I hope that Nintendo has learned that GBA connectivity is not going to save them. A lot of people do not want to own X amount of GBAs just to get the full playability out of a game. If they are so hung up with the interactive controller angle, then they should do like the Dreamcast controllers.

#3 Nintendo has been releasing pretty pure and streamlined console systems, while the competition has been releasing multi-function units. The fact that the X-Box and PS2 can double as CD players and DVD players is no small deal. Of course, this does not mean that Nintendo's approach is inherently flawed. They just have to release their next generation console with a low MSRP. I'm talking about $100-150 right off the bat. Parents shopping for a console for their children will be like, "Hmmm...I could spend $150 on this here Nintendo console that just plays games or I could spend $300 on this here Sony or MS console that does many things." I think I'll save my extra $150 for something else and buy the Nintendo. This would be especially helpful if they get their next console out first. It would be an easy way to gain overwhelming market share quickly.

#4 Developers. Nintendo needs them. It is true, regardless of whether or not they like to admit it. The next Nintendo console needs to be a platform that is easy to develop for and powerful. They should also stop being so arrogant and burning all of their bridges. Imagine how many more people would buy their stuff if their were an assortmant of quality third party games in addition to their usual first party works of art.

#5 Backwards compatibility. It is a must have in today's world of optical media. I would also recommend that the next generation Nintendo console be able to play GBA games right out of the box. This would be a good selling point.

#1 Niche? They've sold more console than Microsoft. What does that make the XBox, a cult thing?

#2 I dunno, Soul Calibur is pretty amazing on the Cube, as is any other 3-D fighting game. The only ones that aren't are 2D games, but no one supports them anymore any way. It's essentially a Dreamcast controller with an extra analog stick, and a D-Pad that's not as good (I'll give you that).

#3 Nintendo always was cheaper when I was looking at them, PS2 were still going for almost $250 when the Cube came out at $199, and $200 when the Cube was $150. Granted one has a DVD player, but the PS2 DVD player is crap, a $50 would be better than it anyway.

#4 Yeah. I. Yeah they need developers, they get a lot of support from Sega and Capcom, but it's always the wacky games (that are fun, granted) that won't sell on the other consoles.

#5 Does anyone here still play PS1 games on their PS2? And if Nintendo put a GBA player right out of the box, so many more people wouldn't buy GBAs.

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Wow, where should I start...

#1 Nintendo is currently in a niche market. They sell their wares to people that are either long-time Nintendo fanboys (like you and I) or children. They continue to have trouble finding new customers or third-party developers. They are basically stuck with great first person titles, some good Sega stuff, and a few other assorted titles. This does not make them competitive.

#2 I hope that you are right and Nintendo has learned from their past mistakes. However, I have my doubts. Do they realize that their controller design should be usable for ALL types of games? While the Gamecube controller is great for Zelda and other games with a movable camera, it is hell for fighting and sports games. This is a problem because fighting and sports games are a big draw among the high school and college markets. Did I mention how big the high school and college markets are for videogame companies? :) Furthermore, I hope that Nintendo has learned that GBA connectivity is not going to save them. A lot of people do not want to own X amount of GBAs just to get the full playability out of a game. If they are so hung up with the interactive controller angle, then they should do like the Dreamcast controllers.

#3 Nintendo has been releasing pretty pure and streamlined console systems, while the competition has been releasing multi-function units. The fact that the X-Box and PS2 can double as CD players and DVD players is no small deal. Of course, this does not mean that Nintendo's approach is inherently flawed. They just have to release their next generation console with a low MSRP. I'm talking about $100-150 right off the bat. Parents shopping for a console for their children will be like, "Hmmm...I could spend $150 on this here Nintendo console that just plays games or I could spend $300 on this here Sony or MS console that does many things." I think I'll save my extra $150 for something else and buy the Nintendo. This would be especially helpful if they get their next console out first. It would be an easy way to gain overwhelming market share quickly.

#4 Developers. Nintendo needs them. It is true, regardless of whether or not they like to admit it. The next Nintendo console needs to be a platform that is easy to develop for and powerful. They should also stop being so arrogant and burning all of their bridges. Imagine how many more people would buy their stuff if their were an assortmant of quality third party games in addition to their usual first party works of art.

#5 Backwards compatibility. It is a must have in today's world of optical media. I would also recommend that the next generation Nintendo console be able to play GBA games right out of the box. This would be a good selling point.

1. Nintendo currently sells their console to gamers who waited for quality and didn't jump on the its new bandwagon.

2. Nintendo's controller design is usable for all types of games. The problem is that the competition's inferior product created expectations for an equally inferior product. I own 2 GBAs and 1 GBA to GCN cable, I hope to get #3 soon. :D

3. Intergration only complicates video game consoles and takes focus away from what matters, the video games. Do you know that a survey taken 2-3 years ago showed that 50% of PS2 owners don't use it for games, they play DVDs? Some of which didn't even know that it could play games. 25% played DVDs primarily and owned 1 or 2 games. The remaining 25% were the kind of auidence Nintendo has however, I'm sure many of them were early adopters.

4. The GCN is easy to develop for and powerful, the N64 wasn't.

5. Backwards compatibility not always possible and I think that it would have severely complicated the GCN's development and ease for developers. The N64 used cumbersome cartridges, the GCN uses Mini-DVDs in a propeitory format. The next generation will probably be able to read the last generation's Mini-DVDs.

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#1 That is a true statement, but it is not the whole story.

#2 This is not a true statement. I much prefer the design of the Dreamcast controller. Of course, I enjoy a lot of fighting games (2D and 3D).

#3 Integration is a selling point, though. I realize that the plural of anecdote is not data, but I have had friends that bought X-Boxes and PS2s because they could do more than one thing. This is why I suggested the low price thing for Nintendo's next-gen.

#4 What the hell? Are you just making things up? Sure, the Gamecube is easier to develop for than the N64, but it is not without its problems.

#5 Notice how I was talking about the next-gen supporting backwards compatibility with Gamecube discs. Obviously, it would be stupid to have it play N64 carts. :rolleyes:

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#2 This is not a true statement. I much prefer the design of the Dreamcast controller. Of course, I enjoy a lot of fighting games (2D and 3D).

Sorry, as much as I love the DC (obviously), the analog stick on that thing was crap. The only difference with the cubes four face buttons and the DCs is the fact taht the Cubes are of different shape, although I find that easier to use. In Soul Calibur II, I never have to reach for the triggers to pull off combos (outside of the alternate throws), in SC I for the Cast I had to use triggers all the time, you couldn't hit combos like kick + horizontal or vertical throws without hitting the other buttons along the way.

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Sorry, as much as I love the DC (obviously), the analog stick on that thing was crap. The only difference with the cubes four face buttons and the DCs is the fact taht the Cubes are of different shape, although I find that easier to use. In Soul Calibur II, I never have to reach for the triggers to pull off combos (outside of the alternate throws), in SC I for the Cast I had to use triggers all the time, you couldn't hit combos like kick + horizontal or vertical throws without hitting the other buttons along the way.

And God help you if you have to get your wallet while playing...HAHAHAHA. Envark will get that one. :happy:

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Nintendo needs to merge with Apple.

They are both very elitist companies that make swell products.

Steve Jobs has a midas touch right now and could repair Nintendo's sinking ship.

That'd be awesome (Y)!

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well, it's true. Developers hesitate to develope games already for the Mac, why would they rush to make them for a Mac gaming console? Think about it.

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