d00_ape Posted July 14, 2004 Share Posted July 14, 2004 I?m working on a project using VRML to show 3d shapes of all kinds. I now search a class (or tips of how to create one) to represent an arbitary shape. For e.g. se this pic: http://www.ceco.se/xsim/ape/BoxWithSubtractionBox.GIF One shape could for e.g. be a wall (a regular box). Later the wall could have a window. Perfect would be if I in some way could create one box and later subtract one or many smaller shapes (the windows and doors) whenever I want. For creating the VRML it then would be good to retrieve the outside areas of the shape (the connection of all corners). All tips are welcomed. Link to comment Share on other sites More sharing options...
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d00_ape
I?m working on a project using VRML to show 3d shapes of all kinds. I now search a class (or tips of how to create one) to represent an arbitary shape. For e.g. se this pic:
http://www.ceco.se/xsim/ape/BoxWithSubtractionBox.GIF
One shape could for e.g. be a wall (a regular box). Later the wall could have a window.
Perfect would be if I in some way could create one box and later subtract one or many smaller shapes (the windows and doors) whenever I want.
For creating the VRML it then would be good to retrieve the outside areas of the shape (the connection of all corners).
All tips are welcomed.
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