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Need a 3d shape class


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I?m working on a project using VRML to show 3d shapes of all kinds. I now search a class (or tips of how to create one) to represent an arbitary shape. For e.g. se this pic:

http://www.ceco.se/xsim/ape/BoxWithSubtractionBox.GIF

One shape could for e.g. be a wall (a regular box). Later the wall could have a window.

Perfect would be if I in some way could create one box and later subtract one or many smaller shapes (the windows and doors) whenever I want.

For creating the VRML it then would be good to retrieve the outside areas of the shape (the connection of all corners).

All tips are welcomed.

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