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multithreaded network programming


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I'm trying to create a client / server application that excepts multiple client connections, I know i need to create each client its own thread and that i need to use tcplistener, threads and networkstreams but I can't work out how to put it together, all the tutorials i've found so far just say you can create a client server app in .net then give u some source code.

Which is great i could copy that and all would be good, but that doesn't help me use it or alter it for my own ends as I don't understand why things are done a certain way :(

Does anyone know any tutorials that explains the WHY part?

Thanks in advance

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