"Specs for Revolution (maybe)"


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According to the site, the console will boast four 2.5Ghz IBM G5 Custom cores, with 128KB of level 1 cache and a 512KB shared level 2 cache, while the graphics will be powered by a dual core ATI RN520 chipset, with 16MB of on-board eDRAM for the frame buffer.

eh, we'll just have to wait and see to know for sure....

whatever the final specs are, i'm sure they'll be plenty fast and impressive...seems almost pointless to guess them at this point :rolleyes:

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During the GDC or some other interview Iwata said they had multiple versions of their next generation system and have not decided on one to use yet. So I would be a bit skeptical about supposed hardware leaks. The RAM is most likely correct since the company making it verified it, but the amount of processing cores seems like alot and Nintendo is not that big on hardware muscle. Having four cores possibly could make the Revolution more powerful then the Xbox 360 hardware-wise, and that would make alot of Xbox fanatics unhappy.

Edited by jmole
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During the GDC or some other interview Iwata said they had multiple versions of their next generation system and have not decided on one to use yet.  So I would be a bit skeptical about supposed hardware leaks.  The RAM is most likely correct since the company making it verified it, but the amount of processing cores seems like alot and Nintendo is not that big on hardware muscle.  Having four cores possibly could make the Revolution more powerful then the Xbox 360 hardware-wise, and that would make alot of Xbox fanatics unhappy.

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Well thinking it is currently the second most powerful console is Gamecube it wouldnt be surprising that that it would become the first one

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The RAM is most likely correct since the company making it verified it, but the amount of processing cores seems like alot and Nintendo is not that big on hardware muscle.

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Up until GameCube Nintendo has had the most powerful console in each generation.

And that's because Microsoft could afford to throw a ton of money into Xbox and it had an accelerated development process, which allowed MS to use newer technology that wasn't available when GameCube was still in the earlier development stages.

Looking at DS isn't exactly a good idea, since Nintendo's always done the exact opposite in that space. Their handhelds are almost always the slowest of their respective generations.

I have no doubt Revolution will be more powerful than Xbox 360 (launching later helps too ;) )

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And that's because Microsoft could afford to throw a ton of money into Xbox and it had an accelerated development process, which allowed MS to use newer technology that wasn't available when GameCube was still in the earlier development stages.

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That is true and they lost billions. Perhaps they should have done more work to get cheaper components.

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That is true and they lost billions.? Perhaps they should have done more work to get cheaper components.

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Actually an intel celeron 700 mhz does not beat an IBM 450mhz powerpc chip. GC is as powerful or if not more powerful than an XBOX.

As for GPU, XBOX has a modified Geforce 3 while GC has more or less a modified R300 chip. The gpu technology in GC was made by Artx which was then bought by ATI which started the radeon 9800 line.

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That is true and they lost billions.  Perhaps they should have done more work to get cheaper components.

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Well it's not like it matters. It's ****ing Microsoft.

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Well it's not like it matters. It's ****ing Microsoft.

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It mattered, because Nvidia priced its GPU chip price very high that made MS's taste very bitter in future businesses, that is why they now using ATI chips in their XBOX 360 instead of Nvidia chips.

No matter how much money a company has, their goal is always to be profitable.

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Actually an intel celeron 700 mhz does not beat an IBM 450mhz powerpc chip. GC is as powerful or if not more powerful than an XBOX.

As for GPU, XBOX has a modified Geforce 3 while GC has more or less a modified R300 chip. The gpu technology in GC was made by Artx which was then bought by ATI which started the radeon 9800 line.

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CPU-wise yes GameCube held it's own against Xbox.

For GPU you're off-base on GameCube. It really can't be compared to anything. It has a TEV pipeline, rather than something more like a GeForce 2 or the shader architecture of everything since the GeForce 3. The details of which we still don't know, Factor 5 is one of the few that understood it. Yes the ArtX team worked on the R300, and some GameCube tech made it in, but for the most part it's only a small amount.

Even without details it's still pretty clear the GameCube chip can't do everything Xbox can, even if a lot can be done.

It mattered, because Nvidia priced its GPU chip price very high that made MS's taste very bitter in future businesses, that is why they now using ATI chips in their XBOX 360 instead of Nvidia chips.

No matter how much money a company has, their goal is always to be profitable.

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Yep. Microsoft never intended to make money on Xbox. The goal was to get a foot in the door, and they did that.

Xbox 360 is their chance to make money. This time they spent 4 years designing the thing, and they appear to have made efficiency a priority (like it was in GameCube). They will be able to make money on this hardware.

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Well all I have to say out of all three next-gen consoles the Revolution has me intrigued the most. It seems like the other two consoles are hardware upgrades to their predecessors, but Nintendo being so tight lipped about what they have is driving me mad. Them refusing to let out details about both the Revolution and Mario 128, if they are going to hold it for the Revolution, because it contains things they think their competitors will steal it, really makes me wonder what the hell they are hiding. People seem to complain alot that Nintendo does the same things over and over again, but its like what the hell has Sony or MS done new for the console world.

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Well MS brought a good full online service to the consoles, I have to give them credit. It's similar to what Nintendo has done, take some existing ideas wrap them together in a nearly perfect package. Very few innovations are 100% new.

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i don't think nintendo can come up with something WOW however they'll try to offer something similar,they're catching up i guess

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Well MS brought a good full online service to the consoles, I have to give them credit. It's similar to what Nintendo has done, take some existing ideas wrap them together in a nearly perfect package. Very few innovations are 100% new.

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Actually the Xbox was not the first console to bring a full online service and match making services like some Xbox enthusiasts like to boast: X-Band. Edited by jmole
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i don't think nintendo can come up with something WOW however they'll try to offer something similar,they're catching up i guess

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Since when Nintendo played catch up? They are most profitable company in all 3 console companies and they have been the leader of innovation and gaming standards for over 2 decades now.

This perception of Nintendo being a weak doomed company is nonesense.

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Lol, the Revolution is begining. Its amazing, people are actually starting to understand it. I was reading the comments on Joystiq that people made with the DOA4 Xbox360 screenshots that were leaked: Link

It seems to be the case. This game really doesn't look that much better. I've made up my mind, I'm totally with Nintendo's philosopy now. I just don't feel hyped for these systems if all their going to give me are so called "next generation" graphics. Bring on the innovation, please.
Well, Microsoft is not going to help the situation since XNA claims to support PCs, Xbox, and Xbox 360.

Microsoft also says cross-platform development is the way of the future.

On a similar move, EA bought Renderware, which helps developers build cross-platform games.

So, it seems all games will end up being designed and developed against the least common denominator.

Publishers love the idea since it allows them to sell 1 title on all platform.

Gamers, on the other hand, will be sorry.

I guess I am the only person left on earth who wishes for original gameplay, graphics, story telling...developed for some highly specialized hardware that makes no compromise for the sake of commercialism.

Dralt, I am there with you. I fear for this generation, and I'll tell you why. I think once the initial shock of the graphics wear off (which in my opinion won't be long), people will start to realize that they are essentially playing a game they've played before. Is anyone with me on this? Dead or Alive 4 for goodness sake. The videogame market is extremely saturated in my opinion. I think we actually need lots of originality. People will start to get bored of games. I'm sure some of you must feel this way. Isn't anyone craving for something new, something different. Original. Like what you felt when you first saw Super Mario 64. Or when you first played the original Mario Brothers. I don't feel that anymore. I want too, but I don't know. Anyway, I know I'm definitely going on a rampage. But it must be said, our industry is saturated. And you know what, I think the Japanese feel this is true. Just look at the sales chart. DS is selling pretty good, but generally speaking. Anyone else here craving for something original
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Actually the Xbox was not the first console to bring a full online service and match making services like some Xbox enthusiasts like to boast: X-Band.

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Okay, the first console that took it mainstream...

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Okay, the first console that took it mainstream...

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It was mainstream, blockbuster supported it and it was popular.
Even with the problem of droppers, the service was initially a smash success in its five-city test run (San Francisco, Dallas, Atlanta, New York, and Los Angeles). Catapult intended to capitalize on this momentum and announced on August 10, 1995 that it was teaming up with Blockbuster Video to expand their Xband sell-through program. It was one of the most successful national rollouts in Blockbuster history, increasing the number of retailers selling Xbands to 4500. Blockbuster employees were trained in the use of the service and its features, while four feet of display space with headers and four shelves of space were allotted for the product. Not to shabby for a concept most people considered to be unfeasible on consoles. Additionally, Catapult created a two-minute video about the service that could be rented from Blockbuster for free. By 1995, Xband also supported the SNES, offering gamers on both consoles such hits as Killer Instinct, Madden '95, Weapon Lord, NBA Jam, Super Mario Kart, and Super Street Fighter II. At its height, the service boasted that gamers spent 20 hours a month online, playing about a million games and sending or receiving around 80 messages.
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i remember X-Band....

it was definetly cool for its time....

i mean ****ing super nintendo online....it was pretty cool....

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i remember X-Band....

it was definetly cool for its time....

i mean ****ing super nintendo online....it was pretty cool....

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I remember seeing it in Nintendo Power all the time, but back then I couldn't afford the monthly service.
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More info has trickled out today: IGN

The Electronics Entertainment Expo 2005 is still days away, but that hasn't stopped Microsoft from debuting its Xbox 360 console on MTV. And now Nintendo has followed suit, revealing some new, meaty details about its next-generation console, codenamed Revolution.

In a recent New York Times article, Nintendo of America's vice president of corporate affairs Perrin Kaplan describes the console as "very, very sleek." The system, which is reportedly tiny, will stand horizontally. Its width will reportedly be no more than three DVD cases stacked flatly on each other, or slightly more than an inch. That makes the console theoretically smaller than Apple's recently released Mac Mini computer.

Although Nintendo has historically selected proprietary media formats, such as the GameCube Optical Disc, for its platforms, the publisher is with Revolution opting for a more standardized medium. The new console will play standard DVD media, according to the company. Nintendo has not yet revealed if Revolution will as a result be able to play Hollywood movies on DVD, but that seems very likely at this point.

At the Game Developers' Conference in March, Nintendo president Satoru Iwata said that Revolution would offer Wi-Fi online connections out of the box and would be backward compatible with GameCube, or able to play GCN software.

According to recent information, Revolution will also be able to play high-definition games and regularly go online.

Finally -- something of a no-brainer given the popularity of the Wave Bird pads -- Revolution's still-secret controller will be completely wireless. Controllers for Microsoft's Xbox 360 are also wireless. Upon hearing this news, puppies everywhere let out a collective cry.

And for reference:

revolution.jpg

Edited by jmole
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Since when Nintendo played catch up? They are most profitable company in all 3 console companies and they have been the leader of innovation and gaming standards for over 2 decades now.

This perception of Nintendo being a weak doomed company is nonesense.

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Since the last generation that's when. You can't say the gamecube is exactly the current leader in console gaming.

Hopefully the Revolution will even this back out.

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Since the last generation that's when.  You can't say the gamecube is exactly the current leader in console gaming. 

Hopefully the Revolution will even this back out.

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How would you describe leader? In the business world, the most profitable company would be the leader. In this case, it's Nintendo.

Also, there is no way Nintendo is playing catch up because it's taking a different philosophy in the gaming industry. Revolution will be nothing like XBOX 360 or PS3, as Nintendo DS is nothing like Ngage, PSP and other soon to fail handhelds.

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How would you describe leader? In the business world, the most profitable company would be the leader. In this case, it's Nintendo.

Also, there is no way Nintendo is playing catch up because it's taking a different philosophy in the gaming industry. Revolution will be nothing like XBOX 360 or PS3, as Nintendo DS is nothing like Ngage, PSP and other soon to fail handhelds.

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I agree with u .. but they need more and more third party support.. I aint buyng a nintendo rev. just to play super mario again.. but sony and MS has exclusinve contracts with many third parties..

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