DWM on non directx9 cards


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Okay, I've had an idea, seeing that I cant run DWM effects on my 9200mobility in my laptop, which I cant upgrade either, I was wondering if there was A) a way to force just transprency and none of the pixel shader 2.0 effects, or B) use an earlier DX model which supports per pixel alpha blending, and write a small program to send transprency to the Titlebar and border objects, nothing else.

I have the DX9 SDK, but have no idea on where to start with it... it'd be cool to finally have some transprency though.

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Okay, I've had an idea, seeing that I cant run DWM effects on my 9200mobility in my laptop, which I cant upgrade either, I was wondering if there was A) a way to force just transprency and none of the pixel shader 2.0 effects, or B) use an earlier DX model which supports per pixel alpha blending, and write a small program to send transprency to the Titlebar and border objects, nothing else.

I have the DX9 SDK, but have no idea on where to start with it... it'd be cool to finally have some transprency though.

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im sorry to tell you that for whatever you try its going to be a wasted effort to get glass working on 5112 if your card doesnt support it.

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