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By Usama Jawad96
PlayStation Remote Play now supports DualSense on iOS devices
by Usama Jawad
Sony's PlayStation Remote Play allows you to stream your games to other devices such as PCs and handsets, allowing you to pick up where you left off across multiple platforms. The feature was announced back in 2015 and supports PS5, PS4, PC, Mac, iOS, and Android devices. Previously, mobile devices only offered Remote Play with the DualShock 4 controller. This changes now as Sony has rolled out support for the PlayStation 5's DualSense on iOS devices.
As of now, iOS 14.5 or above is required to pair a DualSense controller with an iPhone via Bluetooth. Other requirements such as having a minimum of 5MB broadband internet remains the same.
IGN tested the DualSense controller with an iPhone and noted some issues with support. For example, haptics seemingly do not work with Sony-published titles such as Astro's Playroom and MLB The Show 21. Similarly, while Adaptive Triggers function, haptics once again fail in Remedy's Control. Moreover, the headphone jack and the built-in speaker don't seem to be working yet either. It's unclear when and if these issues will be fixed. In a sort of a disclaimer at the bottom of its product page, Sony has cautioned that "availability of DualSense features such as audio output and haptic effects vary when using remote play on PC, Mac, iPhone or iPad; some features may not be available."
While Remote Play does not provide support for DualSense on Android devices at this point in time, it's likely that this support will be rolled out sooner rather than later. In the meantime, if you have a compatible iPhone and a DualSense controller, you can give Remote Play a shot by downloading the application from the App Store here.
Apple awards Corning $45 million to boost innovation
by Paul Hill
Apple has awarded Corning $45 million from its Advanced Manufacturing Fund. Corning is famous for its Gorilla Glass which makes mobile devices more durable and longer-lasting. Apple’s decision comes just five days after it announced a $410 million award from the same fund to the optical technology firm II-VI.
Apple said that Corning has previously received $450 million from its $5 billion Advanced Manufacturing Fund over the last four years which has helped Corning support over 1,000 jobs across the United States in areas such as Kentucky. The funds have also helped boost Corning’s research and development leading to the creation of Ceramic Shield which comes with the iPhone 12 series.
Commenting on the award, Apple’s chief operating officer, Jeff Williams, said:
Similar to II-VI, Corning is also working with Apple to be more environmentally friendly. Corning is a part of Apple’s Clean Energy Program, has deployed clean energy solutions such as solar panels, and ensures that it has procured enough green energy to cover all of its Apple-related manufacturing in the U.S.
By Usama Jawad96
The Android beta for Clubhouse is now live in the U.S.
by Usama Jawad
Live audio social app Clubhouse launched exclusively on iOS over a year ago and quickly noted a massive surge in popularity despite its invite-only system. This was partially fueled by prominent figures and celebrities who made appearances on the platform. Given its popularity, other social media platforms such as Facebook also announced plans to enter the live audio space.
Back in March 2021, it was revealed that Clubhouse is launching on Android soon, and a beta for the Android app is now available for select audiences.
Image via Walk the ChatIn a blog post, the Clubhouse team said that even though it takes a measured approach to growth, the company noted a significant increase in its iOS user base this year as people invited more of their friends to the platform than usual. This caused server outages and affected algorithms which were not designed to handle load of this kind. As a result, the firm had to shift focus to expanding its team to fix issues rather than build new features.
But this has also made Clubhouse realize the need for universal audio experiences, hence the decision to go cross-platform now. The Android beta app can now be downloaded from Google Play but is currently only available in the U.S. The company once again plans to scale up gradually by first making the app available in the U.S., followed by other English-speaking countries, and eventually the rest of the world. This is also why it will be retaining its invite systems and waitlists.
In the next few weeks, the firm will not only be working with its community to fix issues but will also be finalizing features such as payments and club creation before the app becomes publicly available for everyone. It went on to say that:
While all our readers may not be able to download Clubhouse yet, feel free to have a look at the Google Play listing here.
By Abhay V
Windows 10X reportedly delayed indefinitely, focus to shift to Windows 10
by Abhay Venkatesh
In what may be disappointing news for Windows fans, Microsoft is reportedly delaying the release of Windows 10X – its next-generation operating system – indefinitely. The report comes from Petri, citing information from those in the know of the matter.
Microsoft originally showed off Windows 10X in 2019 alongside the Surface Neo and Surface Duo. While the Surface Duo that was powered by Android made it to the market, the Neo was delayed and Windows 10X was repurposed for single-screened devices. A supposed near-final build of the modern OS even leaked and Microsoft was said to be readying the platform for release sometime this spring. That timeline moved once again to later in the fall this year, according to reports.
However, Petri reports that those plans have now changed, with Windows 10X now on the backburner. The company is reportedly moving resources back to Windows 10, which is expected to receive a major update codenamed Sun Valley later this year. As for 10X, there is no concrete information on if and when the OS will see the light of the day, and it is possible that the offering as we know it will never make it to users.
A few reasons for the decision, according to insiders, include the fact that the OS just was not ready. The firm reportedly believes that the “timing and market conditions” are not right and that the feedback from users, too, has not been as positive as it may have hoped to. While enthusiasts hoped to see 10X make it to new devices, marketing a brand-new OS on new devices, especially during the times of the pandemic that has seen the adoption of traditional Windows 10 PCs increase, might have been difficult. Add to the fact that at launch, the OS was said to lack support for traditional Win32 apps, which again might have worked against the offering.
Additionally, the report states that the company execs feel that Windows 10X doesn’t offer solutions that its customers want. Therefore, it makes sense for the Redmond giant to introduce certain features such as seamless updates and app containers to Windows 10 while working on a possible lightweight platform for release.
As it stands now, it is safe to assume that Windows 10X as we know it is dead and so are plans to introduce a lightweight Chromebook competitor OS. It is not clear if the company will publicly announce the plans that it has for Windows 10, including the visual overhaul and new Microsoft Store policies at its Build conference later this month. The report from Petri does state that the company will make “formal announcements” about the fate of the OS, so it will be interesting to see what those are.
By Jay Bonggolto
Google Play Store will add a new section to explain how apps use your data
by Jay Bonggolto
Early in 2020, Google introduced policy changes to the Play Store meant to ensure that apps have the right permission to access background location data. Now, the search giant has previewed a new section in Google Play that will increase the transparency around how apps are using your data.
Google announced today that, beginning in the second quarter of 2022, developers will be required to include information about how their apps collect and share data as well as other data pertaining to privacy and security. With the new safety section, users can check what type of data is collected by the app and how it's used. These pieces of information may include location, contacts, name, email address, photos, videos, audio files, and storage files.
The new section will also show if an app encrypts data it gathers and obeys Google's policy for creating apps and games for children. It will also highlight whether specific data being accessed is essential for an app's functionality and whether an independent party verified an app's safety section. There are elements in it as well that will show if users can request to have their data removed if they uninstall an app. These pieces of information must be included when developers submit or release updates to their apps beginning next year.
Developers will gain access to the new policy requirements and resources starting in the third quarter of this year and then they can add the necessary information in the Google Play Console by the fourth quarter. The safety section will go live in Google Play in the first quarter of 2022.
It's noticeably a similar policy change to what Apple introduced last year for app listings in the App Store. Apple's Privacy Labels essentially provide an overview of data that an app gathers and what it does with it. It's interesting to see how Google will implement this policy in its own ecosystem.