New nVidia Iron Coming Soon


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Although it wasn't an announcement per se, nVidia nonetheless divulged some details about their upcoming NV30 GPU, due to ship in volume this October. Here's what nVidia made public in its presentations at SIGGRAPH:

0,3363,i=13699,00.jpg

Image rendered with the upcoming NV30

Vertex Shaders beyond DirectX 9 with up to 1024 static instructions, up to 65536 instructions executed in loops, branches and subroutines

Pixel Shaders beyond DirectX 9 - up to 1024 instructions

Long programs for both pixel shading and vertex shading

Support for OpenGL and DirectX HLSL via NVIDIA's Cg

OpenGL extensions that support long pixel and vertex shaders programs

128-bit floating point color precision

High bandwidth

Support for high-speed DDR2 memories

8X AGP

Built on 0.13-micron process technology

Other chip-specific details remain under NDA until later this year, but we'll have a deep look inside the guts of NV30 in the coming months, so stay tuned for that.

http://www.extremetech.com/article2/0,3973...3,415713,00.asp

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I really can't wait to see if nVidia can beat the 9700, its truly up in the air for now. I'd put my money on the 9700 though, ATI seems to have a new sense of what they're doing.

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I think nVidia's "omen" really is gona stomp on the 9700, from what they have been hinting it's going to set the bar at a whole new level, which can only be good for us the customer! :D

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We all know once the two rival companies ship there cards that it will be down to driver performance. nVidia is far supperior then ATI in this department. I have never had a problem with any nVidia card I have had and the drivers always seem to improve as they go on. I would still stick with nVidia even if they ATI card is better, because how much better can it actually be?

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Originally posted by neo1980

Although it wasn't an announcement per se, nVidia nonetheless divulged some details about their upcoming NV30 GPU, due to ship in volume this October. Here's what nVidia made public in its presentations at SIGGRAPH:

0,3363,i=13699,00.jpg

Image rendered with the upcoming NV30

Vertex Shaders beyond DirectX 9 with up to 1024 static instructions, up to 65536 instructions executed in loops, branches and subroutines

Pixel Shaders beyond DirectX 9 - up to 1024 instructions

Long programs for both pixel shading and vertex shading

Support for OpenGL and DirectX HLSL via NVIDIA's Cg

OpenGL extensions that support long pixel and vertex shaders programs

128-bit floating point color precision

High bandwidth

Support for high-speed DDR2 memories

8X AGP

Built on 0.13-micron process technology

Other chip-specific details remain under NDA until later this year, but we'll have a deep look inside the guts of NV30 in the coming months, so stay tuned for that.

http://www.extremetech.com/article2/0,3973...3,415713,00.asp

that image is disgusting....

I LUV IT!!!!!! :D

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