GeForce3: D3D slower than OGL w/ Det 4's


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I play several games that use OpenGL, including Counter-Strike, Quake, Undying, etc.... but I have a few that use Direct3D, including NHL 2002 and FIFA 2002. Also, sometimes I play Counter-Strike with D3D.

I noticed that with Counter-Strike, I get about 30fps average on D3D, but with OGL I get about 70-80fps @ 1280x960. Other D3D games seem choppier than OGL games.

Has anyone else noticed this?

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:paranoid: it's usual for me to get more fps in CS with OpenGL(barely gets below 60fps) than D3D(around @27-33fps) on my Geforce 2 MX400 and i get around 80-100 fps in q3a.

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Known fact: D3D is slower than OpenGL. (99% of the time)

UnrealTournament also runs faster (1024x768x32bit) with the latest s3tc adapted OpenGL driver than with D3D.

Whenever I can I will try the OpenGL setting first.

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