1UP's 3 weeks of Halo 3 Coverage


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The next update should be out today. Anyone gone and checked? Anything worthwhile? I would if I wasnt at work.

It's nothing special. Just a video of 1up playing it. Not even a snippet of gameplay. :(

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Yeah I was kinda disappointed to see that this update was at least a 300 MB video. Seriously trying to download that on the internet connection over here is like try to open a large graphical webpage on dial-up.

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Wow, this water graphics he's been talking about so highly of seems pretty awesome, let's hope it makes it full fledged into the final game :D

So Hao wanted me to demo my new HD DVD drive, so I was all, only if you show me your new water tech, -blam!-! And then he was all, I can?t show you it because it?s just programmer art. And then I was all, I don?t care, lemme see it properly. Do a demo!

So demo he did. The water tech is proprietary, Hao and his boyz created it especially for Halo 3, after looking at the varying ways water is used in other games. In some games, it?s purely eye-candy and in others, it?s fully interactive. In Halo 3, it?s somewhere betwixt the two. Here?s what ours will have, should it be implemented correctly (I always put these , IF caveats in here). It will look like water. If the waves reach a certain height, frequency and turbidity, foam (or other effects) will appear on its surface.

It will of course have waves and ripples. But the cool part for me, was the fact that objects passing through it will create their own wake. It?s hardly an invention, since I distinctly remember seeing that in like Baldur?s Gate 2: Dark Alliance, but this looks very real and it?s going to look SWEET in levels like Valhalla when four or five vehicles go tear-assing through the river. The water is both translucent and reflective, so if you look from a distance, you?ll see a realtime reflection of the sky. If you?re up close, you?ll see whatever?s under the water. Right now it looks amazing, but to Hao?s point, it?s just programmer art. When an artist gets to play with it, this will be world-class agua. Can you sense how obsessed I am with video game water yet?

Our playtest on MP yesterday sucked for me, because the rumble on the controllers had been accidentally turned off by a bug. It got turned on later, but the test we were in was for King of the Hill on Snowbound, and without rumble, it?s hard to tell where you?re being shot from, no thanks to the crazy jumbo yellow programmer art currently representing the soon-to-be elegant Hill circle. Everyone else was having a blast, but I need Rumble! Some folks turn it off on purpose in their control preferences. I will never, ever understand that.

Our good friends at the 1UP Show have exclusive MULTIPLAYER VIDEO!!!!OMG but don?t get too excited, because it is purely footage of them playing, with no screens or images in sight. You can however hear all the new sound FX and see some excellent interviews with the game?s creators. It?s not their fault, it?s ours, we told ?em they couldn?t film it, so don?t flame them. Go download that huge-ass jumbo file HERE.

That?s it for this week. Again, NEXT week is the big week. You?ve been warned. La la la.

Bungie

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Ergh, its photoshop, that's a picture form Stargate Atlantis , lmao.

That's the Daedalus you cans see there, and you can clearly see a Stargate on the left. Im rpetty sure that its from the episode "Trinity" and that's a quick capture before that part for the galaxy blows the hell up, lol, you can see wreackage aorund it form blown up wraith ships. :D

Edited by Corris
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Well, there is a 360 controller on the bottom right. It's still pointless. How good is the 300MB video? Do we hear alot of Sound FX?

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I bet you do. How about you go find something useful to post instead of a cheap third rate photoshop job.

I didn't actually make the picture but I thought it was a pretty good photoshop... but then again who iam i to tell i don't sit infront of a screen working on "sigs" and "avators"(no offence).

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I didn't actually make the picture but I thought it was a pretty good photoshop... but then again who iam i to tell i don't sit infront of a screen working on "sigs" and "avators"(no offence).

The Integration of the motion sensor is alright. But everything else is half rate. Some of the smaller ships in the background really look way out of place to things in the halo universe.

You should sit in front of a screen every once and awhile and work on a sig or an avatar or even something else. Photoshop is fun to use, once you learn how you'd enjoy it.

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