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Gamecube saving

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MadFerIt    0

Guys THERE IS a virtual memory feature. I watched an entire video of it being done.

Just pick one up at launch and you'll see.

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nvme    3

ill see if i can get a friend to bring over a gamecube game later, find the setting and record a little video clip of it.

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PL_    19

Yeah, those fun games suck. :rolleyes:

Like Monkey Ball, Zelda, Metroid Prime, Star Wars Rogue Squadron, etc. They were just fluff.

Monkey Ball could be found elsewhere.

Zelda. Oh yes. Thrilling. :rolleyes:

Metroid Prime, well now, this is worth it just because it's a different battle armour.

Star Wars what now? I might get killed for this, but when will Star Wars just die.

No, the real reasons for the GC are as follows

  • Super Mario Sunshine
  • Mario Party
  • WarioLand
  • Uhh...
  • Well,
  • Pokemon...?
  • Hmm...
  • Wait a moment!
  • ...oh, I thought I had one then...

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Joel    27

Monkey Ball could be found elsewhere.

Zelda. Oh yes. Thrilling. :rolleyes:

Metroid Prime, well now, this is worth it just because it's a different battle armour.

Star Wars what now? I might get killed for this, but when will Star Wars just die.

No, the real reasons for the GC are as follows

  • Super Mario Sunshine
  • Mario Party
  • WarioLand
  • Uhh...
  • Well,
  • Pokemon...?
  • Hmm...
  • Wait a moment!
  • ...oh, I thought I had one then...

Right, because I'm sure that every game for the 360 is an instant award winning classic. :rolleyes: I could say the system sucks because I don't like the games. Would it be true?

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Hooya    0

Guys THERE IS a virtual memory feature. I watched an entire video of it being done.

Just pick one up at launch and you'll see.

So..... Confirmation for someone that hasn't got his Wii yet? 'Cause I saw a video that required a memory card...

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Danrarbc    1

So..... Confirmation for someone that hasn't got his Wii yet? 'Cause I saw a video that required a memory card...

There is no virtual memory feature. GameCube games are totally unable to access any Wii feature, including the flash memory - probably for compatibility reasons (even if one game takes issue with a piece of code being run beside it for feature enhancement that keeps it from being 100% compatible, and that is apparently important to Nintendo).

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