Pentaborane Posted November 26, 2006 Share Posted November 26, 2006 I've been hearing "rumours" about a Ghost Recon Advanced Warfighter 2... But I can not seem to find any 'official' stuff on it. Anyone have any words on this? Link to comment Share on other sites More sharing options...
obsolete_power Posted November 26, 2006 Share Posted November 26, 2006 check gamespot.com Link to comment Share on other sites More sharing options...
PL_ Veteran Posted November 26, 2006 Veteran Share Posted November 26, 2006 That'd be Ghost Recon 4, you mean. Link to comment Share on other sites More sharing options...
Ayepecks Posted November 26, 2006 Share Posted November 26, 2006 It's official. Just Google it. PL: They called it GRAW2 in the announcement. It was to take the place of some game that got delayed in the first quarter of 2007 I believe. Link to comment Share on other sites More sharing options...
+dnast Subscriber² Posted November 27, 2006 Subscriber² Share Posted November 27, 2006 There's a big article about it in the latest issue of Game Informer if you want to know more about the game. Link to comment Share on other sites More sharing options...
Cavalyr Posted November 27, 2006 Share Posted November 27, 2006 oh wow. i hope they come out with this one soon. be nice to continue on... Link to comment Share on other sites More sharing options...
Pilsbury Posted November 27, 2006 Share Posted November 27, 2006 https://www.neowin.net/forum/index.php?show...=506633&hl= Link to comment Share on other sites More sharing options...
DarkGashX Posted November 27, 2006 Share Posted November 27, 2006 Posted 19th Nov 2006, J FRESH posted some "new" information on the Team Xbox forums: Here. Developed by Red Storm and Ubisoft Paris, and has been in development since Graw was launched. It will contain the following graphical updates which has been concluded that it easily eclipses its predecessor in terms of visuals. They include the following1.Dynamic Weather Conditions: Taking place in sandstorms to howling rain, with subtle details such as after a rain storm the mission area glistens with moisture and features standing pools of water on the streets. As well as wind and weather simulation. 2. Object Translucency: Which allows players to see through surfaces like leaves and fabrics under the right lighting circumstances. 3. God Rays: Also a technique that simulates the way light goes around a surface that blocks light. God Rays allow the player to see the limits of light, creating the hard edges rays of light often seen pouring through cathedral windows. 4. Smoke Effects Techinques called Depth Sprite in which smoke particles move over and around objects like an actual gas, elminating the hardlines you see between clouds and surfaces you see in most games. The smoke also reacts to light and wind. Demos were shown that showed the dynamics of the smoke. Such as a helicopter down draft that forced huge plumes of smoke away from the landing. To an explosion forcing away a smoke cloud with the light of the fire reflecting off the particles in the cloud in real time. 5. Improved particle effects that send debris flying in explosions and chips exploding off walls when struck by a bullet. Link to comment Share on other sites More sharing options...
Elliott Posted November 27, 2006 Share Posted November 27, 2006 Posted 19th Nov 2006, J FRESH posted some "new" information on the Team Xbox forums: Here. Dear god! That sounds like Crysis-level graphics and physics! Link to comment Share on other sites More sharing options...
DarkGashX Posted November 27, 2006 Share Posted November 27, 2006 I hope so, that would be awesome! I can't wait for a video of the gameplay! Link to comment Share on other sites More sharing options...
lol911 Posted November 27, 2006 Share Posted November 27, 2006 Posted 19th Nov 2006, J FRESH posted some "new" information on the Team Xbox forums: Here. 4. Smoke Effects Techinques called Depth Sprite in which smoke particles move over and around objects like an actual gas, elminating the hardlines you see between clouds and surfaces you see in most games. The smoke also reacts to light and wind. AKA Soft Particles. Crysis, UE3-based games, and Alan Wake uses this, among other games. Check out one of the Crysis tech demos to see how it works. Link to comment Share on other sites More sharing options...
DarkGashX Posted November 27, 2006 Share Posted November 27, 2006 Also, just to answer the first question, yes GRAW 2 will come out in Quarter 1 2007 (around the end of March). More information: Here. Link to comment Share on other sites More sharing options...
DrunknMunky Veteran Posted November 27, 2006 Veteran Share Posted November 27, 2006 Supposedly it's not a full installment of the series, more like Ghost Recon 3.5? Seeing as it's only been in development for a year it would be pretty rushed for a full game. Link to comment Share on other sites More sharing options...
LunarFalcon Posted November 27, 2006 Share Posted November 27, 2006 It was to take the place of some game that got delayed in the first quarter of 2007 I believe. I believe this is taking the spot of Assassin's Creed, which has been delayed Link to comment Share on other sites More sharing options...
Huleboeren Posted November 27, 2006 Share Posted November 27, 2006 Isnt it just chapter 3? Link to comment Share on other sites More sharing options...
DarkGashX Posted November 28, 2006 Share Posted November 28, 2006 Some Screen Shots of GRAW 2: Here. Link to comment Share on other sites More sharing options...
Ayepecks Posted November 29, 2006 Share Posted November 29, 2006 http://www.onthexbox.com/forum/showthread.php?t=5142 Scanned screenshots. Link to comment Share on other sites More sharing options...
DarkGashX Posted November 29, 2006 Share Posted November 29, 2006 http://www.onthexbox.com/forum/showthread.php?t=5142 Scanned screenshots. Thanks, doesn't look too bad. :) Link to comment Share on other sites More sharing options...
Pentaborane Posted December 4, 2006 Author Share Posted December 4, 2006 Good news Link to comment Share on other sites More sharing options...
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