Spartan_X Posted December 1, 2006 Share Posted December 1, 2006 Epic Games Fixes VGA Bug, Awaiting for Certification Epic Games announced last night that they have fixed the VGA aspect ratio issue that squished the camera's aspect ratio of Gears of War when the game was played over a VGA connection on 4:3 aspect monitors. Mark Rein, Vice President of Epic Games, posted the following message on the official GoW forums: We think we've fixed the VGA aspect ratio issue. This still has to go through testing and then certification but provided we didn't mess anything else up by making this fix it should be in the next update. I can't predict when this update will be released because we're still working on a few other things for the update and, as I said earlier, it needs to go through the cert process. As soon as we have a good idea when that will be, and what ended up making it into this update, we'll publish some information about it on this forum. Source: TeamXbox Link to comment Share on other sites More sharing options...
PiracyX Posted December 1, 2006 Share Posted December 1, 2006 I have been waiting for something like a patch to fix this. I find playing the game in widescreen mode on my 4:3 plays fine. Link to comment Share on other sites More sharing options...
.KICK Posted December 1, 2006 Share Posted December 1, 2006 I thought it was part of the game, glad its being fixed, it was squashed so much for me in 4:3 Link to comment Share on other sites More sharing options...
Huleboeren Posted December 1, 2006 Share Posted December 1, 2006 Dont 'the big' developers have direct access to live and gameupdates? :s Link to comment Share on other sites More sharing options...
neoadorable Posted December 2, 2006 Share Posted December 2, 2006 it will be a welcome patch, for sure. can they make one that whisks the lambent wretches away? those are so hard i just don't feel like playing GOW anymore, except live. Link to comment Share on other sites More sharing options...
bangbang023 Veteran Posted December 2, 2006 Veteran Share Posted December 2, 2006 I thought MS made it clear that Live downloads weren't supposed to be used as a main source of bug fixing thus encouraging rushed codes and buggy games? I'm just wondering whatever happened to that policy/concept. Link to comment Share on other sites More sharing options...
+dnast Subscriber² Posted December 2, 2006 Subscriber² Share Posted December 2, 2006 ^ It just appears that it was an oversight. They had HDTV, SDTV and widescreen VGA covered. I believe they also had 4:3 VGA covered as well as long as you set your display settings to "widescreen". They fixed it fairly quickly, otherwise I would be saying the same thing. You could be right, though, and this could be a case of MS rushing things without proper QA like they make everyone else go through. Link to comment Share on other sites More sharing options...
Rodrigo Posted December 2, 2006 Share Posted December 2, 2006 Dont 'the big' developers have direct access to live and gameupdates? :s :rolleyes: Yeah, that makes sense. Microsoft has to protect their ability to keep delivering quality stuff. ^ It just appears that it was an oversight. They had HDTV, SDTV and widescreen VGA covered. I believe they also had 4:3 VGA covered as well as long as you set your display settings to "widescreen". They fixed it fairly quickly, otherwise I would be saying the same thing. You could be right, though, and this could be a case of MS rushing things without proper QA like they make everyone else go through. Kinda agree there. This is probably because they couldn't fix the widescreen over VGA on GW. Or something. :p Link to comment Share on other sites More sharing options...
Recommended Posts