magik Posted December 15, 2006 Share Posted December 15, 2006 When asked about Sony's efforts to create a homebrew culture by allowing Linux to be installed freely on the PlayStation 3 (albeit without access to the RSX graphics chipset, among other restrictions), Mitchell commented: "On the one hand I've got to commend them for moving up their platform there, but we really don't view what Sony and PlayStation 3 and particularly the Linux solution that they are making available - we don't really view that as a competitive offering or trying to do something in the same vein."He continued: "The fundamental difference here is not just about providing access to a platform, it's really about making an investment in something, and ensuring that people who will want to make games on your game console are successful in doing that... What we are focused on doing is providing great tools at a free or low price point that are going to enable consumers to be absolutely successful at creating games for both the Windows and the Xbox 360 platforms." "..., once they want to take it past that threshold out to the end consumers, and like in this case, I make a game and I send it over to you to have you check out my game, and you're not a member of the Creators Club, I'd still love for you to be able to play it. That's absolutely the scenario that we want to support and start working on and enabling that in 2007." Gamasutra via X-SCan't wait till they open up testing to those without a Creators Club subscription! :D Link to comment Share on other sites More sharing options...
Brandon Live Veteran Posted December 15, 2006 Veteran Share Posted December 15, 2006 Yeah no kidding, then I can share the game I wrote this week ;) XNA just plain rocks. The other thing on my XNA wishlist is access to the network. Not even Xbox Live related stuff, just access to the local network and the web. Then we could have custom browsers, RSS readers, LAN multiplayer, dynamically updated games, etc. I do hope that comes in '07 sometime. Link to comment Share on other sites More sharing options...
Konstanov Posted December 15, 2006 Share Posted December 15, 2006 Yeah no kidding, then I can share the game I wrote this week ;) XNA just plain rocks. The other thing on my XNA wishlist is access to the network. Not even Xbox Live related stuff, just access to the local network and the web. Then we could have custom browsers, RSS readers, LAN multiplayer, dynamically updated games, etc. I do hope that comes in '07 sometime. Can you make that Open Source and send it my way??? Link to comment Share on other sites More sharing options...
Kushan Posted December 15, 2006 Share Posted December 15, 2006 I hate picking sides, but as a new games developer myself, I have to agree with Microsoft on this one. Sony's method is just too complex for a budding developer, but Microsoft's is nice and easily laid out with plenty of documentation available. Link to comment Share on other sites More sharing options...
rishid Posted December 15, 2006 Share Posted December 15, 2006 Sony cannot compete with Microsoft on the software development side. Microsoft has the benefit to be able to just use other products already built (Visual Studio Express C#) and just add XNA development kit to it. All programmers know the layout of Visual Studio and this will allow homebrew devs to build games about 10x easier. Also the fact that you can just compile your code on your PC and have it automatically sent to the Xbox over a network is pretty freaking amazing. Link to comment Share on other sites More sharing options...
devilotX Posted December 15, 2006 Share Posted December 15, 2006 Isn't XNA free too though? Link to comment Share on other sites More sharing options...
+Dick Montage Subscriber² Posted December 15, 2006 Subscriber² Share Posted December 15, 2006 In an X360 vs PS3 arguement, price is best left out of it if you are supporting the PS3... Link to comment Share on other sites More sharing options...
Elliott Posted December 15, 2006 Share Posted December 15, 2006 So is XNA, and the developers get complete access to the hardware's capabilities? Oh, you didn't realize that, did ya? :laugh: Link to comment Share on other sites More sharing options...
HawkMan Posted December 15, 2006 Share Posted December 15, 2006 Sony cannot compete with Microsoft on the software development side. Microsoft has the benefit to be able to just use other products already built (Visual Studio Express C#) and just add XNA development kit to it. All programmers know the layout of Visual Studio and this will allow homebrew devs to build games about 10x easier. Also the fact that you can just compile your code on your PC and have it automatically sent to the Xbox over a network is pretty freaking amazing. Technically there shouldn't be anything stopping Sony from developing their tools as an extension to Visual studio and usign existing languages. Sure they may have to license some stuff form MS, but Id on't thin MS could legally say no to that anyway. It's kind of a bad reason fro them not providing good develeopement tools anyway. they have had 3 generations of playstationt o make good developer tools now, and they still haven't been able to do it. In fact I say the whole Linux thing is kind of a smoekscreen, it was an easy solution for them to just say "hey we have a full OS and "full" access to develop homebrew on our console" just to compete with MS, whenthe reality is very different. So is XNA, and the developers get complete access to the hardware's capabilities? Oh, you didn't realize that, did ya? :laugh: Well he lives in a cave and he's got the sony fan blinds on :p Link to comment Share on other sites More sharing options...
Huleboeren Posted December 15, 2006 Share Posted December 15, 2006 In an X360 vs PS3 arguement, price is best left out of it if you are supporting the PS3... This is not X360vsPS3 - its PS3-Linux vs X360-XNA So is XNA, and the developers get complete access to the hardware's capabilities? Oh, you didn't realize that, did ya? :laugh: Q: How much does XNA Game Studio Express cost? Is there a difference between Windows and Xbox 360 development? A: Visual C# Express, the XNA Game Studio Express tools and runtime environment for Windows are all FREE. To develop, debug and/or play games on the Xbox 360, however, you must have an XNA Creators Club subscription purchased directly from the Xbox Live Marketplace. Two subscription options are available: $99 per year or $49 per four months. It may be free but you cant develop a game without playing it. ... Well he lives in a cave and he's got the sony fan blinds on :p But I dont have a PS3 - but I do infact have X360 Link to comment Share on other sites More sharing options...
Elliott Posted December 15, 2006 Share Posted December 15, 2006 It may be free but you cant develop a game without playing it. One, you can test them on your computer. Two, they intend on making the "Creators Club" service free in the future. Remember, they envision a "YouTube" of videogames. Link to comment Share on other sites More sharing options...
ToneKnee Posted December 15, 2006 Share Posted December 15, 2006 This is not X360vsPS3 - its PS3-Linux vs X360-XNA Q: How much does XNA Game Studio Express cost? Is there a difference between Windows and Xbox 360 development? A: Visual C# Express, the XNA Game Studio Express tools and runtime environment for Windows are all FREE. To develop, debug and/or play games on the Xbox 360, however, you must have an XNA Creators Club subscription purchased directly from the Xbox Live Marketplace. Two subscription options are available: $99 per year or $49 per four months. It may be free but you cant develop a game without playing it. But I dont have a PS3 - but I do infact have X360 Dude, I really don't know how you can defend Sony, this is yet another post of you ignoring facts. Sure, Linux on the PS3 is sweet, but if you cannot access the hardware side of things properly, then you are out in the cold. And I don't see Sony ever unlocking the hardware since if they did, Game Piracy would go through the roof because people would be able to emulate the game from within linux itself.. Link to comment Share on other sites More sharing options...
Huleboeren Posted December 15, 2006 Share Posted December 15, 2006 Who says PS3-linux is the direct competitor to X360-xna? Sony never advertised it to be the same thing xna is for x360. They may come up with something like XNA in the future, who knows.. Link to comment Share on other sites More sharing options...
+dnast Subscriber² Posted December 15, 2006 Subscriber² Share Posted December 15, 2006 I'm glad to hear some affirmation about the free testing. Can't wait! :D Who says PS3-linux is the direct competitor to X360-xna? Sony never advertised it to be the same thing xna is for x360. That's pretty much what the article was saying. Link to comment Share on other sites More sharing options...
ToneKnee Posted December 15, 2006 Share Posted December 15, 2006 Who says PS3-linux is the direct competitor to X360-xna? Sony never advertised it to be the same thing xna is for x360. They may come up with something like XNA in the future, who knows.. Shhhhhhhhh please. Let's not give everyone a headache :rolleyes: Link to comment Share on other sites More sharing options...
MadFerIt Posted December 15, 2006 Share Posted December 15, 2006 XNA is great. But I can't wait until they improve it (allowing non-creator's club users to download creations). Btw people seem to be misunderstanding something.. You won't have "Creator's club" access for free in the future (at least it hasn't been announced). You get the ability to download creations, creating them will still require a subscription. Btw I'm not sure if Microsoft has in the works or is even planning it but.. Will XNA creations have a chance to become XBLA titles and then be sold (giving the creator part of the cut)? Obviously only titles that have a similar quality (or close) as current original arcade titles would be part of this (if it exists). But it would still be a great way to entice some real quality XNA creations (not to say freeware won't be excellent but.. Cash can be a motivator :p). Link to comment Share on other sites More sharing options...
-Anthony Posted December 15, 2006 Share Posted December 15, 2006 Are guys that naive ? These are two COMPLETELY different features. Linux on the PS3 WAS not featured for development reasons in ANY way shape or form. Link to comment Share on other sites More sharing options...
d3nuo Posted December 15, 2006 Share Posted December 15, 2006 In an X360 vs PS3 arguement, price is best left out of it if you are supporting the PS3... lol yea that's just about a perfect statement right there! :) Link to comment Share on other sites More sharing options...
Sheppard Posted December 15, 2006 Share Posted December 15, 2006 Who says PS3-linux is the direct competitor to X360-xna? Sony never advertised it to be the same thing xna is for x360. They may come up with something like XNA in the future, who knows.. Then why did you bring it up and compare it directly with XNA. Link to comment Share on other sites More sharing options...
eilegz Posted December 15, 2006 Share Posted December 15, 2006 a biased comparison. Anyways microsoft XNA its kinda useless at least for common people, maybe it would be a big deal in a future of xbox360 games Link to comment Share on other sites More sharing options...
mattmatik Posted December 15, 2006 Share Posted December 15, 2006 It's useless only because the "common people" have to pay a fee. Once the availability comes for folks to download creations, it will be one of the best products to ever fall onto a console. The possibilities are endless with what can be done with XNA and having full access to the hardware. Link to comment Share on other sites More sharing options...
magik Posted December 15, 2006 Author Share Posted December 15, 2006 ^ But even then it's not useless! A measly $100/yr subscription to develop/test games on next-gen hardware? All you need to do is run a Google Search for XNA, 360 Homebrew, etc to see how much of a big deal this is to developers ranging from the hobbyists to the hardcore. Link to comment Share on other sites More sharing options...
Inplode Posted December 15, 2006 Share Posted December 15, 2006 Huleboeren = applefanboy ? Link to comment Share on other sites More sharing options...
Huleboeren Posted December 15, 2006 Share Posted December 15, 2006 Huleboeren = applefanboy ? Id love to have a mac - you know, one of those 24" screens which is also a computer..theyre awesome. ...but I cant afford it.. :no: Link to comment Share on other sites More sharing options...
ToneKnee Posted December 15, 2006 Share Posted December 15, 2006 Huleboeren = applefanboy ? Applefanboy wannabe maybe. I can't make heads or tales where he gets his information from. :no: Link to comment Share on other sites More sharing options...
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