Square Enix to develop Ogre Battle games exclusively on 360


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Square Enix announced today that a new entry into the Ogre Battle franchise is in development exclusively for the Xbox 360. While Ogre Battle and Tactics Ogre games have appeared on several systems including the Playstation, Nintendo 64, and Game Boy Advance, this will be the first time the series will appear on a Microsoft platform.

Few details have been released regarding the plot and overall design of the game save that it will follow in the footsteps of Ogre Battle: March of the Black Queen, originally developed by Atlus for the Super Nintendo in 1993. Though more recent entries to the series have fallen into the category of tactical RPGs, the original game featured a battle system which combined elements of turn-based and real-time strategy games.

The as yet unnamed game will be the first new game in the Ogre Battle series in more than five years. Further details are to be announced later this month.

http://www.rpgamer.com/news/Q1-2007/011807c.html

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Did you read the link you posted? That game is Project Sylph and the article is from April last year, lol.

Anyway, it's all explained here:

Retractions: Miyamoto Alive and Well, No Ogre Battle for 360

Late last night, a training exercise for some of our new staffers resulted in two totally bogus stories being entered into our database and subsequently picked up by some other news outlets like Google News. The stories never appeared on our index, and they were picked up before they could be deleted from our server.

The first story reported the sad death of Shigeru Miyamoto at the age of 52. As far as anyone knows, he is alive and well at the age of 54, and he's probably playing his DS and dreaming up new games for us all to enjoy.

The second training story detailed a new game in the Ogre Battle franchise that is being developed exclusively for the Xbox 360. While that would be a nice announcement indeed, there have been no announcements whatsoever regarding this.

RPGamer apologizes for any confusion regarding these two stories and will refrain from using the tools we use to post stories in training exercises in the future.

http://www.rpgamer.com/news/Q1-2007/011907a.html

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