Spartan_X Posted March 10, 2007 Share Posted March 10, 2007 Castle Crashers likely due 2008, receiving more content It seems that Microsoft's decision to expand the size restriction of Xbox Live Arcade games has become a double-edged sword, especially to fans of sword-swinging, skull-crushing adventure, Castle Crashers. After congratulating The Behemoth's Dan Paladin on the team's IGF award win at the Wednesday evening's ceremony, we enquired about the game's release timeframe and were met with less than pleasing information. Mr. Paladin noted that the XBLA title still had "about a year of development left," thus placing the completed Castle Crashers in 2008 at the earliest. Disappointing news, certainly, but not entirely without one of those consolatory silver linings that people love to point and stare at. When Joystiq asked about the length of the game, Paladin noted that the 100MB boost in the XBLA size limit had allowed The Behemoth to include even more content and features in the game, making it a fuller and more satisfying adventure overall. Alright, 2008. Come over here please. Source: Joystiq Link to comment Share on other sites More sharing options...
mattmatik Posted March 10, 2007 Share Posted March 10, 2007 Dammit! Link to comment Share on other sites More sharing options...
+dnast Subscriber² Posted March 10, 2007 Subscriber² Share Posted March 10, 2007 Lame (N). Sorry, but that game has been taken off my radar. It shouldn't take that much more dev time and if it does then it probably costs too much for an Arcade game. I'll definitely try it and hopefully like it when it comes out, but it's a simple XBLA game ffs! Link to comment Share on other sites More sharing options...
Brandon Live Veteran Posted March 10, 2007 Veteran Share Posted March 10, 2007 Man I want that game... Sucks having to wait so long =/ But hopefully they'll make it worth the wait. Link to comment Share on other sites More sharing options...
DrCheese Posted March 10, 2007 Share Posted March 10, 2007 How can they justify spending so much time on an arcade game? :s At this rate it will be a fully fledged game Link to comment Share on other sites More sharing options...
stanley porkchop Posted March 10, 2007 Share Posted March 10, 2007 How can they justify spending so much time on an arcade game? :s At this rate it will be a fully fledged game And that's a bad thing? Link to comment Share on other sites More sharing options...
DrCheese Posted March 10, 2007 Share Posted March 10, 2007 And that's a bad thing? Its a live arcade game, not an epic 30/40 hour game. Link to comment Share on other sites More sharing options...
slysy Posted March 10, 2007 Share Posted March 10, 2007 If release is so far off then why hype it so much already :( Link to comment Share on other sites More sharing options...
stanley porkchop Posted March 11, 2007 Share Posted March 11, 2007 Its a live arcade game, not an epic 30/40 hour game. And they can't take extra time to make Arcade games quality? Link to comment Share on other sites More sharing options...
FreqFace Posted March 11, 2007 Share Posted March 11, 2007 2008?! What the hell, they've been working on this for years I'm sure... I'm not bothered... I played Alien Hominid for about 10 minutes, got bored, stopped playing. Link to comment Share on other sites More sharing options...
neoadorable Posted March 12, 2007 Share Posted March 12, 2007 2008? are these people for real? if in my job if i just decided to push back projects by over a year i wouldn't get very far. maybe they're confused...hey fellas ya ain't terraforming Mars you know! Link to comment Share on other sites More sharing options...
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