No custom game types in Shadowrun


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No custom game types in Shadowrun

Posted Mar 16th 2007 5:30PM by Richard Mitchell

Filed under: News

In an interview with GameSpot, FASA's Bill Fulton revealed that Shadowrun will not support custom game types for multiplayer. In other words, players will only be able to play the three specific game types that ship with Shadowrun when it launches this June. Fulton told GameSpot that FASA decided not to have custom game types because it caused player confusion. In his words: "we don't support playing public multiplayer games with custom modes. It often just leads to awkward situations where you join a game playing something weird that you don't want to play." We're not really sure we follow Fulton's reasoning, as custom games are typically limited to friends only. At any rate, Fulton goes on to say that there is nothing that prevents players from agreeing to certain "house rules," but Shadowrun contains no hard code to support them.

So, if you want to play nothing but snipers and katanas, you'll have to rely on the honor system. Does this development affect your anticipation of Shadowrun?

Source: http://www.xbox360fanboy.com/2007/03/16/no...s-in-shadowrun/

I wasn't looking forward to this game but for the people that are pumped for this game are you disappointed by this? :blink:

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I wasn't looking forward to this game but for the people that are pumped for this game are you disappointed by this? :blink:

Actually, not at all. The amount of different things you can do already make it an insanely customizable experience for each user, so while I see why some people may just want to have an "all katana match," I think that would take away from the overall game experience they are trying to achieve. I do not want to get into more detail for fear of breaking the NDA and never being asked to be in a Beta again, but I think it makes absolute sense what they are saying having been able to get a taste of things. Hope that makes sense.

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Actually, not at all. The amount of different things you can do already make it an insanely customizable experience for each user, so while I see why some people may just want to have an "all katana match," I think that would take away from the overall game experience they are trying to achieve. I do not want to get into more detail for fear of breaking the NDA and never being asked to be in a Beta again, but I think it makes absolute sense what they are saying having been able to get a taste of things. Hope that makes sense.

Exactly what I was thinking. Limiting what the player can do is only bad in Shadowrun.

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