VipeNess Posted April 8, 2007 Share Posted April 8, 2007 (edited) I read this today, and wanted to post this to you guys to read about... since we all have many threads on S.T.A.L.K.E.R. It seems that S.T.A.L.K.E.R. might be in some trouble if this comes out to be true... saying they stole graphical assets from other projects to finish the game. Well, you read below and figure it out for yourself... This week, threads have started showing up on various forums containing what appears to be evidence that GSC Game World's recently released shooter S.T.A.L.K.E.R.: Shadow of Chernobyl makes use of a number of graphical assets taken directly from commercially released games such as Valve's Half-Life 2 and id Software's Doom 3. Many forum posters are speculating that the assets were used without authorization. One of the first threads to be made regarding the matter was posted to the MapCore forums; the thread creator, user michi.be, posted screen captures allegedly comparing the light image folders from S.T.A.L.K.E.R. to those of Doom 3 (all screen captures locally mirrored). Tellingly, though some of the images had been modified in various ways, such as having hue or saturation adjustments, the original filenames from the Doom 3 folders remained the same--for example, a file with the Doom-esque name "lights_impflash.dds," referring to one of the game's enemies, was visually modified in the S.T.A.L.K.E.R. folder but retained the filename. Later in the same thread, user Johnny posted an image allegedly comparing a water texture from S.T.A.L.K.E.R. to a water texture from Half-Life 2. As in the Doom 3 case, the images were nearly identical and the filename was unchanged with the exception of its extension. Responding to inquiries made by Shacknews, id Software CEO Todd Hollshead stated: I've seen a post on a web forum that claims DOOM3 assets are used in another game, but we've been working hard on Enemy Territory: Quake Wars as well as our own internal project and have not had the time to fully investigate or otherwise verify that the claim is true. Only from what I've seen on the Web, it's concerning. However, it may turn out to be nothing. Nevertheless, it would be improper to make any decision about a course of action until we find out whether the claim is true, and what assets from DOOM3, if any, have potentially been used. Hollenshead's reply suggests that if S.T.A.L.K.E.R. developer GSC Game World did in fact make use of id Software assets, it was not done with id's consent. Shacknews has also contacted Valve and GSC on the matter, but neither party had responded at the time this story was published. SOURCE OF ARTICLE with Pictures UPDATE: STALKER DEV TEAM COMES CLEAN and DIDNT STEAL NOTHING here's been some unkind things said about STALKER in the past few weeks, some justified, some (like accusations that the STALKER team had "stolen" art assets from HL2 and Doom 3) maybe less so.Turns out that the alleged "stolen" assets were in fact taken from a commerically-available texture pack from Marlin Studios. In particular, the "IMP_Light texture" file that had Doom 3 fans in such a hissy is in fact a simple old "Impact Light texture", not a randomly-generating hellspawn. http://kotaku.com/gaming/stalker/the-stalk...thin-252781.php ://http://kotaku.com/gaming/stalker/th...in-252781.php Edited April 19, 2007 by VipeNess Link to comment Share on other sites More sharing options...
Stalk3r Posted April 8, 2007 Share Posted April 8, 2007 Some builds of S.T.A.L.K.E.R. used sounds from Counter-Strike for all the guns altogether so I'm not surprised. Link to comment Share on other sites More sharing options...
nvme Posted April 8, 2007 Share Posted April 8, 2007 wow.. if this is true they're in some serious **** Link to comment Share on other sites More sharing options...
nid~vaeda Posted April 8, 2007 Share Posted April 8, 2007 It is probably a pack of commercial stock textures that can be bought from a third party Link to comment Share on other sites More sharing options...
VipeNess Posted April 9, 2007 Author Share Posted April 9, 2007 It is probably a pack of commercial stock textures that can be bought from a third party will be interesting to see the news in a few days or a week on an update to this. Link to comment Share on other sites More sharing options...
Sedriss Posted April 9, 2007 Share Posted April 9, 2007 well this doesnt shock me at all. didnt these guys get in trouble like 2 years ago when they stole a game engine from a developer? Link to comment Share on other sites More sharing options...
Cavalyr Posted April 9, 2007 Share Posted April 9, 2007 ..waits to see the outcome of this... the law business is crazy Link to comment Share on other sites More sharing options...
Ran Sagy Posted April 9, 2007 Share Posted April 9, 2007 Any updates about this story? i heard a quote from iD saying they're looking into the matter. Link to comment Share on other sites More sharing options...
NoLiMiT06 Posted April 9, 2007 Share Posted April 9, 2007 This is pretty sad if it becomes true. I mean you work on a game for 5yrs and you still have to steal another company's work just to get your out the door? I would have expected this from some no name joe blow making a freeware game or something. Link to comment Share on other sites More sharing options...
VipeNess Posted April 9, 2007 Author Share Posted April 9, 2007 well this doesnt shock me at all. didnt these guys get in trouble like 2 years ago when they stole a game engine from a developer? hey man... you got a link to that story.. that would make a great article to read today. Link to comment Share on other sites More sharing options...
qdave Posted April 10, 2007 Share Posted April 10, 2007 hey man... you got a link to that story.. that would make a great article to read today. i dont think they stole anything. how can they steal an engine if they are making theyr own. Link to comment Share on other sites More sharing options...
Smigit Posted April 10, 2007 Share Posted April 10, 2007 well this doesnt shock me at all. didnt these guys get in trouble like 2 years ago when they stole a game engine from a developer? Nah. I do recall some debate that was somewhat similar but I think that was to do with it being believed copyrighted source was being added by a developer or a few. They obviously didnt steal a whole engine however or anything close. Link to comment Share on other sites More sharing options...
b0m8er Posted April 10, 2007 Share Posted April 10, 2007 (edited) LOL... 6 years in development and... they just steal textures... lmao.. stupid developers :rofl: i don't see how all ukranians are to blame here... Edited April 10, 2007 by BroChaos Link to comment Share on other sites More sharing options...
obsolete_power Posted April 10, 2007 Share Posted April 10, 2007 Yea, it is kinda disappointing...:( Link to comment Share on other sites More sharing options...
Circaflex Posted April 12, 2007 Share Posted April 12, 2007 pictures are a 1000 words, and the fact they used the gun models and sounds from counterstrike makes it believable. Link to comment Share on other sites More sharing options...
NienorGT Posted April 12, 2007 Share Posted April 12, 2007 Wow this may be bad if they don't have the authorization :s STALKER is sure having bad times on the press... Too bad, it's so a great game :( LOL... 6 years in development and... they just steal textures... lmao.. stupid developers :rofl:i don't see how all ukranians are to blame here... You are back with the Ukrainians? Want me to search American developers that have steal content from other games as I did on the patch the other day? Link to comment Share on other sites More sharing options...
VipeNess Posted April 17, 2007 Author Share Posted April 17, 2007 STALKER is sure having bad times on the press... Too bad, it's so a great game :( maybe because it has assets from other great games.... I KID, I KID!! ;) Link to comment Share on other sites More sharing options...
entropyx Posted April 17, 2007 Share Posted April 17, 2007 stalker was boring from the get-go. glad i didn't pay for it. Link to comment Share on other sites More sharing options...
Kushan Posted April 18, 2007 Share Posted April 18, 2007 It would be a great game if it didn't crash so much for me D= And before anyone says anything, I've done all the fixes (The reg memory adjustments, disabling precaching etc.). Link to comment Share on other sites More sharing options...
Vice Posted April 18, 2007 Share Posted April 18, 2007 Turns out it wasn't true. The textures they used like the Water texture was purchased from Marlin Studios. The same company that Valve purchased there stuff from, and the Light models are just generic DX bundled stuff. No one stole anything. Link to comment Share on other sites More sharing options...
Manson_AAN Posted April 18, 2007 Share Posted April 18, 2007 ^ Can we see the article please? Thanks Link to comment Share on other sites More sharing options...
Ryan Versaw Posted April 18, 2007 Share Posted April 18, 2007 Here is where I saw it: http://kotaku.com/gaming/stalker/the-stalk...thin-252781.php Link to comment Share on other sites More sharing options...
M1h4iL Posted April 18, 2007 Share Posted April 18, 2007 I am glad the developers of STALKER didn't steal anything. I really like the game and they deserve some credit for developing a game over so many years that in the end turned out to be something completely new and fun. Link to comment Share on other sites More sharing options...
VipeNess Posted April 19, 2007 Author Share Posted April 19, 2007 I am glad the developers of STALKER didn't steal anything. I really like the game and they deserve some credit for developing a game over so many years that in the end turned out to be something completely new and fun. I'm very glad to hear this great news. When I first stumbled across it, I couldn't believe it, but I posted it anyways, because it was gaming news, but I'm glad everything turning out for the best now. Link to comment Share on other sites More sharing options...
Hell-In-A-Handbasket Posted April 19, 2007 Share Posted April 19, 2007 to fix your crash's install the Doom3 or HL2 patch's should fix it It would be a great game if it didn't crash so much for me D=And before anyone says anything, I've done all the fixes (The reg memory adjustments, disabling precaching etc.). Link to comment Share on other sites More sharing options...
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